Now that I have your attention, please help me out with my PvP build
To note, I do PvE as well, so this is partially a result of me not having enough skill points to spend in medium armor (yet >.>). I -do- want to get a medium armor bow build up eventually just for the fun of it, but I hope to primarily play a magicka build.
I am planning on using my vr14 DK and going
5 Light Armor - 2 impene, 3 reinforced. My question here is concerning impenetrable: is 2 sufficient? Should I use less or more?
2 Heavy - both reinforced. Chest and greaves.
Seducerx5 and Torugx3 with all spell damage on jewelry - possibly one with reduced cost. Jewelry will be the Dominion/whatnot rings that give ~80 spell damage on the 2set, and 700ish health each. Necklace is a Healer one. I intend/hope to be able to off heal in the same armor set. However, I don't want to hit like a wet noodle, and don't know how much my damage will be effected by running Seducer instead of another set.
Magnus gives spell damage instead of more regen, which looks nice. I have Martial Prowess, and while they have nice spell damage, the traits are kinda awful - would using them be viable while slotting 2 heavy armor pieces?
Bars
1
Igenous Shield - Pondering stacking this with Healing ward > Igneous -> Bone Shield. Thoughts?
Elemental Drain - I know it's more of a PvE ability, but I really like the spell res debuff + Magicka return when I smack the target with Force Pulse. I
Entropy - Heal and, I'm hoping, could possibly take care of any lack of spell damage I have.
Force Shock
Petrify (gonna morph to Fossilize when possible - does the other morph have any value?)
Ult - Ferocious Leap.
2
Burning Embers - I put it there cause I couldn't think of anything else. I looked at Bone Shield, just t ohave something on my bars taht uses stamina. I also thought of switching it out with Igneous Weapons.
Mutagen
Scales! Weee!
Healing Ward - this or Dragon Blood. I currently have it morphed to Green Dragon Blood, but I'm starting to like the look of the other morph - increases healing taken by 8% at base level. That, combined with the 30% more healing from Igneous Shield, looks pretty attractive. Anyone have experience with the other morph? Does the % healing gain go up with each level?
Hardened Armor.
Ult - Standard of Might. Pondering Magma armor with the 100% armor pen while active. Does it apply to spells as well?
I do know it has a rather large lack of AoE in there - I would replace Ele Drain or Entropy with Pulsar, and try to stick Eruption somewhere on the second bar. And then try to get away with equipping Valkyn Skoria once I get a Heavy version of the head piece (Currently have heavy shoulder, medium head ;-;)
I'm also wondering about Battle Prayer and slotting it instead of Muta or Hardened Armor. The 8% increased damage + heal + 900 ish spell res and armor looks quite nice.
Have the morphs of Stonefist changed at all? last I remember, it could either be morphed to a ranged knockdown (like crystal frags, but weaker!) or give armor on cast. If they are the same, a ranged knockdown would be a good ability to slot instead of Burning Embers.
Anyway, thoughts, criticism and so forth are all very much appreciated