Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

Dragon Blood and Igneous Shield.

Zsymon
Zsymon
✭✭✭✭
Does the +30% healing done bonus from Igneous Shield boost the healing received from Dragon Blood?

Best Answer

  • Panda244
    Panda244
    ✭✭✭✭✭
    Informative Text Wall Alert - Informative Text Wall Alert - Informative Text Wall Alert
    Posted this yesterday, and a while ago, in a few threads regarding Igneous Shield and Dragon's Blood. Just so you guys know exactly what passives do what and how it effects everything. Posted it before 1.6 was launched but it's still accurate as of right now. :smiley:
    In all accounts, we're agreeing that the Dragonknight in question has lost 10,000 Health, exactly.
    • Dragon's Blood = Heals for 33% of missing Health.
    • Igneous Shield = Major Mending: Increases healing done by 30%
    • Coagulating Blood = Minor Vitality: Increases healing taken by 8%
    • Burning Heart Passive = Increases healing received by 12%

    With Green/Dragon's Blood
    33% of 10,000 = 3,300
    Final Heal = 3,300


    With Green/Dragon's Blood+Igneous Shield
    33% of 10,000 = 3,300
    30% of 3,300 = 990
    3,300 + 990 = 4,290
    Final Heal = 4,290


    With Green/Dragon's Blood+Igneous Shield+Burning Heart Passive
    33% of 10,000 = 3,300
    30% of 3,300 = 990
    12% of 3,300 = 396
    3,300 + 990 + 396 = 4,686
    Final Heal = 4,686


    With Coagulating Blood (Active)
    33% of 10,000 = 3,300
    8% of 3,300 = 264
    3,300 + 264 = 3,564
    Final Heal = 3,564


    With Coagulating Blood (Active)+Igneous Shield
    33% of 10,000 = 3,300
    30% of 3,300 = 990
    8% of 3,300 = 264
    3,300 + 264 + 990 = 4,554
    Final Heal = 4,554


    With Coagulating Blood Active+Igneous Shield+Burning Heart Passive
    33% of 10,000 = 3,300
    30% of 3,300 = 990
    12% of 3,300 = 396
    8% of 3,300 = 264
    3,300 + 990 + 396 + 264 = 4,950
    Final Heal = 4,950

    (This is the Min/Max, or the Maximum Buffs Possible. Note, only applies to the DK.)

    What Does (Active) Mean?
    It means in order for the healing bonus to be applied, the skill must be active. For example, in order for the Burning Heart and Coagulating Blood bonuses to apply, Coagulating Blood must be running it's duration, if it isn't counting down then you don't get the bonus heals. So. All in all, if you time it right, and have to recast Dragon's Blood while it's active, and you want the biggest heal possible, then you're going to want Coagulating Blood, because you can get up to a 50% missing health total heal, which is almost a 20% increase from 33%. I hope this post helped, keep in mind however, these numbers only apply to the Dragonknight in question, you can't stack the numbers on other people, the only buff that allows you to heal others is the Igneous Shield buff which increases healing done by 30%.

    Other Random Numbers
    Let's say you make a Dragonknight tank with these buffs in mind, and he has 37,891 Maximum Health. So he's going to cast these buffs in order to get the most effective heal, now just for a general idea, 50% of 37,891 is 18,946, the decimals always get rounded in ESO, remember that.

    Dragonknight Tank with 37,891 Health loses 24,807 Health. Leaving him with 13,084. About 34.5% of his total Health, almost in execute range but not quite.

    With Maximum Buffs
    33% of 24,807 = 8186.31
    30% of 8186.31 = 2455.893
    12% of 8186.31 = 982.3572
    8% of 8186.31 = 654.9048
    8186.31 + 2,455.893 + 982.3572 + 654.9048 = 12279.465
    Final Heal = 12,279


    As you can see, with the maximum applied buffs, the Dragonknight in question restored 12,279 of his Health, half of what he lost. As you can also see, the numbers get a little crazy on the PTS, and in general as you go up, because of all the percentages.

    Anyways, I hope this post is insightful, a Dragonknight can, in theory, stack enough buffs to heal himself for 49.5% of his Maximum Health, but he can only heal others for an additional 30%. Keep in mind that stacking all of these buffs means that you have to have them Active, Cast Igneous Shield, Cast Coagulating Blood. (By casting Coagulating Blood you active the Burning Heart Passive.) Then Cast Coagulating Blood again, for the full effectiveness to be applied, for example, you won't get the +12% of Burning Heart, or the +8% of Coagulating Blood unless Coagulating Blood is already active and running. (Also keep in mind the +8% of Coagulating Blood doesn't exist on the Live server, but the +12% from the Burning Heart Passive does.)
    Edited by Panda244 on 19 March 2015 06:05
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
    Answer ✓
  • Vanzen
    Vanzen
    ✭✭✭✭✭
    What would be the point if not ?
  • Francescolg
    Francescolg
    ✭✭✭✭
    This two spells always have been and are "must have" for any DK spec. You recognize "not so experienced" DKs exactly this way
  • EnOeZ
    EnOeZ
    ✭✭✭✭
    This two spells always have been and are "must have" for any DK spec. You recognize "not so experienced" DKs exactly this way

    lol xD not really...

    The old "think like me or you suck" phenomena.

    DK has access to other emergency heals through Rally and Vigor and several HOTs like blood craze or Degeneration.
    DK has also access to other very good defensive moves like the other four draconic powers and morph : spike armor, talons, talons and of course reflective scale.

    While I do agree these two abilities (GDB and IS) are very good, they do scale with :
    • health for dragon blood
    • magicka for igneous shield

      Therefore you have plenty of options to make out for your own ideal combinations of abilities fitting your playstyle, if you play in a group with healers for example and/or you are Stamina burst DPS, heavy on stamina but not that high on health (2H burst assassins, elusive archers, etc...)
  • mananull
    mananull
    EnOeZ wrote: »
    This two spells always have been and are "must have" for any DK spec. You recognize "not so experienced" DKs exactly this way

    lol xD not really...

    The old "think like me or you suck" phenomena.

    DK has access to other emergency heals through Rally and Vigor and several HOTs like blood craze or Degeneration.
    DK has also access to other very good defensive moves like the other four draconic powers and morph : spike armor, talons, talons and of course reflective scale.

    While I do agree these two abilities (GDB and IS) are very good, they do scale with :
    • health for dragon blood
    • magicka for igneous shield

      Therefore you have plenty of options to make out for your own ideal combinations of abilities fitting your playstyle, if you play in a group with healers for example and/or you are Stamina burst DPS, heavy on stamina but not that high on health (2H burst assassins, elusive archers, etc...)

    Igneous shield also scales with health, it is actually a ~30% of health damage shield.
    other than that I agree.
    For a magicka user healing ward + igneous shield is great :)

  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    i wonder why us nightblades are not allowed to have a self healing spell? but you dragonights can heal self to full with healing spell? does not sound fair to me
  • Panda244
    Panda244
    ✭✭✭✭✭
    i wonder why us nightblades are not allowed to have a self healing spell? but you dragonights can heal self to full with healing spell? does not sound fair to me

    It heals for 33% of your missing Health, unless you're Emperor it's hardly ever going to heal you to 100%
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • Vanzen
    Vanzen
    ✭✭✭✭✭
    I think that in conjunction with igneous + cp healing point, we are more like 50% now. In a tight spot, blocking and using both in combination gives you a lot of survivibility.
Sign In or Register to comment.