As of at least update 4, possibly one of the patches since, I've noticed the targeting both in combat and with interactables to be significantly "less precise".
One example, is when there are 3 or more NPC's tightly grouped in a dungeon, it "seems" as though it is much more difficult now to complete my rotation on a targeted NPC without another getting in the line of fire.
In the case of interactables, and using the "E" for selection, it seems as though it has become more difficult to quickly acquire the right target.
I've asked around and a few others have noticed as well, but thought I'd hit the community to see if this has been noticed more broadly.
I was not able to find anything in patch notes about changes to targeting, but could have missed something. Either way, this seems like an unintentional change or ninja change.
Edited by Sacadon on 8 October 2014 02:32
Did Targeting Change? 20 votes
Feels Less Precise Recently & I Like It
Feels Less Precise Recently & I Do NOT Like
Does NOT Feel Less Precise Recently & But Wish it Was More Precise
2 votes
Does NOT Feel Less Precise Recently & Wish it Was Even More Soft