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Liquid Lightning ends when enemy dies?!

Pixelex
Pixelex
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Hey guys,

so I don't know if this is an 1.6.5 issue/bug, because I rarely used Lightning Splash or Liquid Lightning/Lightning Flood before this patch.

It's very nice that Liquid Lightning last for 10 seconds now, I don't have to recast it all the time, but the problem is, sometimes the spell instantly ends when an enemy dies.
Well you could say thats okay, the enemy is dead, so why should it last longer? But the problem is, sometimes this is happening if you fight against more than one enemy, too. If one of the enemys dies, the Lightning is gone. I noticed this some minutes ago when I was fighting at a dolmen. It does not happen always, but often for me.

And thats not good and correct I think. -_-
Edited by Pixelex on 6 March 2015 18:25
Meisterangler alias Masterfischi
www.pixelex.net
  • CP5
    CP5
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    I've notice it despawn when killing the last enemy and combat ends, but if this keeps happening...
    I haven't been on my caster-sorc since the update so i'll see if there is anything I can add to this, hopefully it will get fixed, maybe?
  • Robbmrp
    Robbmrp
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    That sounds like a mechanic they put in to save FPS rates. The downside is it's not taking into account other enemies being hit and ending early. They'll have to fix it and just let it run it's casted time.
    NA Server - Kildair
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