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PTS 1.6 Bug List (Includes issues, balances, and bugs) [Please add more bugs you find to the list]

Casterial
Casterial
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Bugs of PTS
  • Skill: Warhorn
Continues to stack and the affect does not end.
After a while of stacking it you may hit 40k+ and also no longer gain ultimate.(if weapon damage is bugged from it)

  • Skill: Razor Caltrops
    The DOT does not work.
  • Skill: Werewolf transformation
    The skill sometimes cancels out (Even if not CC'd) causing your ultimate to be used (you will be at 0% after use and not WW)
  • Skill: Radiant Desutrction
    The skill itself is not bugged, however LOS of it is. You may use it and ray through walls.

  • Skill: Uppercut
    [if you are to interrupt it you have to time it before the motion]
    You cannot CC it or interrupt it. It happens, it happens with massive damage, by the time you break it you can't roll. Another Uppercut is guarnteed to hit and kill you by the time you break it.
  • Skill: (not a skill) Bash
    Bash is hitting high amounts with Warhorn bug or high stamina bash is just like it was at launch. Bash may hit up to 26.3k (As recorded earlier)
  • Skill or issue: Dodge/Evasion Desutrction staff
    When you dodge or evade a destruction staff it causes a LARGE amount of damage to the user (dodging) which will one hit the player.

  • Style/issue: Purge
    Purging standards or Weakness Elements causes high damage to the player (kills the player)
  • Skill: Focuses Charge
    Sometimes the player may charge someone and end up completely off target or not able to use skilsl for a certain time.
  • Issue: Weapon swap
    There is a cooldown now which causes a major issue for most players. Some are having issues with dodge rolling and swapping weapons or demounting and swapping weapons. (You get a cool down or bug out)
  • Skill: Bombard (bow)
    The skill ignores CC immunity. Players may dodge roll or break the root and instantly get stuck back in the root. It is a constant root.
  • Balance Issue: Perma block-w/ skills
    Players may block while using skills making them unkillable but extremely deadly.

    Animation issues:
  • Charge (Crit Rush for example)
    Your character can get stuck in the animation causing issues were you are stuck running in place until dead or waiting an idea time.
    Further Issues:
  • Issue: Caculation
    Going from 1.5 to 1.6 and being maxed Stam regen and stam you may encounter an issue like the following:
    You will not even have enough stam to support your build at all.

    Example: Skill goes from using 200 stam to 2300
    You go from 150 stam regen to 1200.(thats a big gap and causes some having to rebuild their gear or reroll races)
  • Issue: Heavy attack
    Heavy attack does about 50-100% health damage. Scales wrong?
    tested with 2hand, hit 24k without buffs and 34k with buffs.
  • Issue: Scaling
    Scaling seems slightly off-- Damage is much more greater than intended? Players can be three shot or perma block and still end up killing someone?
  • Issue: Ultimate regen
    As stated above ultimate sometimes bugs out or may not even regen at all. (Random)

I made this for bug issues on the PTS. If you have any issues not addressed above (which are not raging or QQing about nerfs) please post them or give examples of how the above bugs work.

Thank you, Casterial.
Edited by Casterial on 14 February 2015 23:22
Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
The Order of Magnus
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Combat Is Clunky | Cyordiil Fixes

Member since: August 2013
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  • mortuusbae
    mortuusbae
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    Can confirm zeni please :(

    ezSJuFS.jpg
  • Casterial
    Casterial
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    KnKB0m7.png?1

    How much Wrecking Blow hurts.... Which is somewhat annoying seeing as one follows up exactly after (no its not an issue until they bug abuse it)

    CC immune when casting.
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • mortuusbae
    mortuusbae
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    NFZEZoA.jpg

    Also if you swap bars and roll dodge a fear your bars get locked until you log out
  • mortuusbae
    mortuusbae
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    WYh2qvT.jpg
    Edited by mortuusbae on 11 February 2015 03:29
  • mortuusbae
    mortuusbae
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    8a9A2oC.jpg
  • EatUrNumNumz
    EatUrNumNumz
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    imgur.com/w78nbyl,xhJfa6A#1
    So turns out bash is broken. Probably doesn't help that the guy was using the War Horn bug.

    imgur.com/w78nbyl,xhJfa6A#0
    Also Radiant Destruction is working as intended.

    Honestly for those who think it's not broken or needs to be fixed/nerfed are seriously having comprehension difficulties. IMO it shouldn't be a 50% hp execute. Sure it's channeled but 50% is way too high. It should be 30-35% if at all higher than any other execute that requires 25%. It also needs to be broken by invisibility, just like any other channeled skill. (ex. Soul Assault)

    Please fixed these unbearable problems. People can't accurately test new builds or skills because of broken things and bugs like this.
  • mortuusbae
    mortuusbae
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    Also I don't know if it was intended that player would be able to block forever and cast with heavy armor full specced into stamina so they could basically cast while blocking and virtually be immune to cc and mitigate almost all damage.
  • Casterial
    Casterial
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    mortuusbae wrote: »
    Also I don't know if it was intended that player would be able to block forever and cast with heavy armor full specced into stamina so they could basically cast while blocking and virtually be immune to cc and mitigate almost all damage.
    I mentioned perma block up above, but this is further detail. Thank you!
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • Casterial
    Casterial
    ✭✭✭✭✭
    Bumping because this is important..
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • draeganb16_ESO
    draeganb16_ESO
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    Casterial wrote: »
    [*]Skill: Werewolf transformation
    The skill sometimes cancels out (Even if not CC'd) causing your ultimate to be used (you will be at 0% after use and not WW)

    Why developers didn't implement a 5 seconds security after hitting the Werewolf Transformation ultimate to prevent an instant canceling after hitting twice the hotkey or other key bug ?
    It's very frustrating when that happened, 300 ultimate gone...
    When Bloodmoon calls, Rivers turns red.
  • Casterial
    Casterial
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    Casterial wrote: »
    [*]Skill: Werewolf transformation
    The skill sometimes cancels out (Even if not CC'd) causing your ultimate to be used (you will be at 0% after use and not WW)

    Why developers didn't implement a 5 seconds security after hitting the Werewolf Transformation ultimate to prevent an instant canceling after hitting twice the hotkey or other key bug ?
    It's very frustrating when that happened, 300 ultimate gone...

    Totally Agree!
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
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