The answer is simple, they don't want ppl to knowBut if this is an intended nerf it's quite disappointing also that ZOS wasn't able to adjust a tooltip over 2 patches...
Does Worm Cult stack if multiple members of the group wear it?
byrom101b16_ESO wrote: »Like I said in my Sorcerer thread - being down to 20% magicka and below in seconds during a fight and hearing 'clicky click' and not being able to cast even with a vet 5 pot running is pretty depressing when using your transferred character who never had that problem in 1.5... and yet has maxed out magicka cost reduction with CPs as far as possible on 70 points....
... shouldn't that have made me MORE magicka efficient? lmfao!!!
Now it would appear that part of the explanation for this signifcant discrepancy is that they have ninja nerfed magicka build efficiency (intention/non-intentional, who knows...) on top of every other damn nerf.
If I didn't care about it, it would be a pretty bad joke... but I do care, because I want to play a magicka build Sorcerer without pets, not for FOTM purposes - I just always played such characters in TES and other MMOs.
It's a style choice I followed in ESO, believing the Zenimax mantra of 'play how you want to play'.
I guess that makes me a 'dinosaur' with no place in the game after 1.6... not to mention a trusting fool...
Does Worm Cult stack if multiple members of the group wear it?
Only for the people wearing it. Once for the person wearing it and once for another person giving the aura. You can't stack it beyond two.byrom101b16_ESO wrote: »Like I said in my Sorcerer thread - being down to 20% magicka and below in seconds during a fight and hearing 'clicky click' and not being able to cast even with a vet 5 pot running is pretty depressing when using your transferred character who never had that problem in 1.5... and yet has maxed out magicka cost reduction with CPs as far as possible on 70 points....
... shouldn't that have made me MORE magicka efficient? lmfao!!!
Now it would appear that part of the explanation for this signifcant discrepancy is that they have ninja nerfed magicka build efficiency (intention/non-intentional, who knows...) on top of every other damn nerf.
If I didn't care about it, it would be a pretty bad joke... but I do care, because I want to play a magicka build Sorcerer without pets, not for FOTM purposes - I just always played such characters in TES and other MMOs.
It's a style choice I followed in ESO, believing the Zenimax mantra of 'play how you want to play'.
I guess that makes me a 'dinosaur' with no place in the game after 1.6... not to mention a trusting fool...
There are other ways to break the system through some basic understanding in math.
Cost reduction had to be nerfed one way or another with the previous design. I just wish they'd have made it clear and obvious to players who don't feel the need to test every aspect of the game and take a tooltip to mean what it says.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"