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Insanity Mode for Trials/VDSA

Alcast
Alcast
Class Representative
It would be really great to add an Insanity Mode to trials now that the trials got nerfed.

Insanity>Hardmode>Normal

With Insanity Mode mobs should have more HP, stronger Attacks, and some new mechanics added would be nice too to keep up the challenge :)


And also:
CP going down to 0
No PvP Buffs

Edited by Alcast on 2 July 2015 09:54
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  • Katinas
    Katinas
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    Alcast wrote: »
    And reward for it get us smth like a shiny color with an small glowing Aura around it or smth like that, instead of gear ;)
    Why don't you just add some HTML formatting to your forum signature and add a small glowing Aura around it to further boast about world firsts and seconds and times in minutes and seconds of trials that you do day after day?
    Vanity.
  • DeathDealer19
    DeathDealer19
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    no need to be jealous and rude to people because they have accomplished things. Hardcore PVE players pride themselves on things like that.
    @DeathDealer19

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  • Alcast
    Alcast
    Class Representative
    Katinas wrote: »
    Alcast wrote: »
    And reward for it get us smth like a shiny color with an small glowing Aura around it or smth like that, instead of gear ;)
    Why don't you just add some HTML formatting to your forum signature and add a small glowing Aura around it to further boast about world firsts and seconds and times in minutes and seconds of trials that you do day after day?
    Vanity.

    I was serious about the Insanity mode dude...If you havent noticed they nerfed everything in 1.6. But instead of checking out yourself just insult other ppl gj. :(

    Also could add gear that noone will use ;)
    Edited by Alcast on 9 February 2015 17:41
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  • DeathDealer19
    DeathDealer19
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    Alcast wrote: »
    Katinas wrote: »
    Alcast wrote: »
    And reward for it get us smth like a shiny color with an small glowing Aura around it or smth like that, instead of gear ;)
    Why don't you just add some HTML formatting to your forum signature and add a small glowing Aura around it to further boast about world firsts and seconds and times in minutes and seconds of trials that you do day after day?
    Vanity.

    I was serious about the Insanity mode dude...If you havent noticed they nerfed everything in 1.6. But instead of checking out yourself just insult other ppl gj. :(

    Also could add gear that noone will use ;)

    Id love to see an insanity mode. Its funny though. You mention 1.6 being nerfed. Most people cant even clear AA/HRC right now on the PTS. If you cant stack and burn, people cant seem to grasp the concept. lol

    Love you HODOR guys I watch all your videos!
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  • Snit
    Snit
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    I would probably never touch this content, but I like the idea, and I like your concept for the rewards.
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  • DDuke
    DDuke
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    I'd love to see something like that, but for AA/Hel Ra.

    These modes would unlock only if you have completed Sanctum Ophidia (it wouldn't let you past the door in "preparation room" without achievement).
    Maybe even make it require the hardmode achievement for AA, Hel Ra & SO.

    Inside, there'd be 3-4 very, very difficult bosses, and it'd take months to fully clear it.

    Each boss would drop a piece of a new, stronger tier of gear (Ophidian->Vicious Ophidian->???).

    That's how I'd envision it :smiley:
    Edited by DDuke on 9 February 2015 17:53
  • DeathDealer19
    DeathDealer19
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    DDuke wrote: »
    I'd love to see something like that, but for AA/Hel Ra.

    These modes would unlock only if you have completed Sanctum Ophidia (it wouldn't let you past the door in "preparation room" without achievement).

    Inside, there'd be 3-4 very, very difficult bosses, and it'd take months to fully clear it.

    Each boss would drop a new, stronger tier of gear (Ophidian->Vicious Ophidian->???).

    That's how I'd envision it :smiley:

    love this idea. Honestly though im just dying for new content. new trials with gear sets we actually want.
    @DeathDealer19

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  • Alcast
    Alcast
    Class Representative
    Armor is nice yes, but I like special colors far more than some gear. Also, I do not trust the devs that they will make good gear drops sooner or later...
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  • Robbmrp
    Robbmrp
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    Alcast wrote: »
    Insanity>Hardmode>Normal
    With Insanity Mode mobs should have more HP, stronger Attacks, and some new mechanics added would be nice too to keep up the challenge :)

    This is a great idea. Adding in another level and a change to existing levels would allow more people to enjoy the content they want to play at the difficulty they want. This way any build/gear level could complete a dungeon. It helps people learn the fights and get better equipped for the harder levels.

    They can drop the difficulty for Normal level so that people with lower gear/weapons(greens/blues) can still be able to clear it but would not be impossible.

    Veteran level for those Epic geared trying to get better gear to help them for the Insanity mode.

    Insanity mode where the mobs and bosses do more damage the lower their health gets. These bosses not only one shot you but puts all your heads on a spike when the group wipes!

    Rewards would be based on the level of difficulty.

    Normal mode gives low level purples to gear up for Vet mode.
    Vet mode gives minimum the best purples and some legendary for preparing for insanity mode.
    Insanity mode would give the best gear/items.
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  • timidobserver
    timidobserver
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    I do think that hard mode should be a trial mode that makes the entire trial harder with better rewards rather than just a harder version of the final boss.
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  • Dagoth_Rac
    Dagoth_Rac
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    I have always felt that there should be a range of player-chosen difficulty for all content. None of this auto-level scaling baloney. Let group leader choose Easy/Medium/Hard/Insane. Disable achievements on certain lower difficulty levels, give weaker rewards, etc. But the more content there is for the most players, the better. If some group wants to play Sanctum Ophidia on Easy mode where it is no harder than a normal dungeon, let them. If someone wants to play normal Volenfell on Insane mode where "Desert Lion" hits as hard as Mantikora, let them.
  • Alcast
    Alcast
    Class Representative
    many great ideas here already, I really hope they are going to surpirse us either with new content (which I do not think lol) or with new difficulty modes.

    If it stays as it is on PTS, i can prolly solo Sanctum when i have 1k CP lol
    Edited by Alcast on 10 February 2015 11:55
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