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crafting and harvesting

AssaultLemming
AssaultLemming
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Crafting and harvesting should both generate xp so that these become new non combat ways to earn champion points. Plenty of people enjoy harvesting and crafting as solo content and so adding xp to these activities that can be earned at a similar rate to grinding mobs or questing gives these players a real reward for the effort they put into harvesting and a real reason to craft.
  • mrvbalc
    mrvbalc
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    That wud be cool
    967qe6gfe8s7.png
    Balc
    As always Dragon of the Dominion
  • FordPrefect
    FordPrefect
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    Like this suggestion here?

    more-ways-to-earn-xp-play-how-you-want

    I happen to agree.
  • Trakka
    Trakka
    Soul Shriven
    Yes - I agree
  • DeLindsay
    DeLindsay
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    I agree but it should be at a low amount. Harvesting a Node should only give like 89 XP or something to that effect, while Crafting and item (not Refining raw mats or Deconstructing an item) should give much less, like 15 XP or something. These values are based on a VR14. The reason being is it brings it inline with the time it takes to kill enemies at level. You can spam Craft multiple items very quickly so if the XP was too high it'd be the new way to "Grind" XP.
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