Hi,
I am not sure this was brought up in some other post, as there's a lot to read and follow at the moment, so please excuse me if this is a deja vu.
The new revamp and categorization of buffs and debuffs into major and minors brought with it that most potion effects do not stack with commonly used skills. As such, the use of potions is highly doubtful.
Examples:
Resource potions do Major Fortitude/Intellect/Endurance buffs (+20%) and thus don't stack with skills that do the same.
Crit potions grant Major Savagery/Prophecy buffs (+10% Crit) and thus don't stack with skills that have similar effects like Inner Light or Expert Hunter.
The same goes for Power potions that affect Weapon/Spell Damage.
As is, I find most potions pretty useless right now as the much desired 10 second "on top" effect of them is gone right now and the resource gains are pretty redundant with skills ppl will commonly have in their builds.
I'd like to know from Zenimax if this is indeed intended? I know, I can guess...
But I fail to see the deeper meaning of this.
...und Gallileo dreht sich doch!