Guards, assassination skills, dying, champion points

jelliedsoup
jelliedsoup
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A few issues i noticed last night, some intended some not?

1. I thought the guards would be tough to kill, not impossible.

2. Assassination blade and teleport each have a morph which uses either stam or mag. i thought these lines were purely stam?

3. A killing blow on my character will often freeze the screen.

4. Champion points are evenly distributed amongst the 3 sets. Hopefully we can put these where we want, e.g. put all points into one area if we want. The option will provide more diversity of builds.

Edited by jelliedsoup on 3 February 2015 19:31
www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Lorkhan
    Lorkhan
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    A few issues i noticed last night, some intended some not?

    1. I thought the guards would be tough to kill, not impossible.

    2. Assassination blade and teleport each have a morph which uses either stam or mag. i thought these lines were purely stam?

    3. A killing blow on my character will often freeze the screen.

    4. Champion points are evenly distributed amongst the 3 sets. Hopefully we can put these where we want, e.g. put all points into one area if we want. The option will provide more diversity of builds.

    1- intended
    2- crazy talk
    3- not intended
    4- intended
  • jelliedsoup
    jelliedsoup
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    1. Guards shoul be hard to kill not impossible.

    2. Crazy as in...?

    4. I don't understand why they always put restrictions around things, the lack of them made es great.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • AlnilamE
    AlnilamE
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    2. Crazy as in...?

    They are class skills now (ie, use magicka). Why do you want to take them away from the Magicka-based NBs?
    The Moot Councillor
  • jelliedsoup
    jelliedsoup
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    AlnilamE wrote: »
    2. Crazy as in...?

    They are class skills now (ie, use magicka). Why do you want to take them away from the Magicka-based NBs?

    2 reasons. .

    1. Zos said they were going to, which is why I'm back playing.
    2. I've always played a stam, weapon build in es games and the intial design of this game didnt consider people who play that way.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • jelliedsoup
    jelliedsoup
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    The numbers seem too large to be able to draw any useful comparisons for testing. The cynic in me thinks it would be a simple method to mask any obvious issues with dmg, healing amounts as well.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • AssaultLemming
    AssaultLemming
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    A few issues i noticed last night, some intended some not?

    1. I thought the guards would be tough to kill, not impossible.

    2. Assassination blade and teleport each have a morph which uses either stam or mag. i thought these lines were purely stam?

    3. A killing blow on my character will often freeze the screen.

    4. Champion points are evenly distributed amongst the 3 sets. Hopefully we can put these where we want, e.g. put all points into one area if we want. The option will provide more diversity of builds.

    1. Guards are intentionally invincible, this may get revised if they work out how to roll out PvP justice system.

    2. Stamina skills for all classes have been presented as morphs, not as a change to the base skill. This was the only real way to give both builds access to the skill.

    3. That sucks, try updating your video driver and do a bug report.

    4. You will have to evenly distribute your champ points amongst the 3 options, however within each option you will find something worthwhile to spend on, and you can balance out your character using gear. So if you have more hps because you have been forced to spend champ points in hps this frees up enchants for dps and etc.
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