No need for all these hideouts to sell your stolen goods in 1.6

stevepdodson_ESO888
stevepdodson_ESO888
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There is really only a need for one hideout that you access when you go through the door/drain/toilet (with the giant "Stolen Goods Sold Here" sign painted on the entrance)...just an instance.

All these other hideouts could have been turned into dungeons/delves proving actual new playable content in the game.

Oh and while I'm at it...why not just call the new skill line "Thieve Guild" and have done with it.
  • Gedalya
    Gedalya
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    I disagree.

    When it comes to content, the more the merrier; so having the Legerdemain skill line, and knowing a Thieves Guild skill line is in the works is exciting! And I suspect one will complement the other.
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  • Darlgon
    Darlgon
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    Dude.. "Hideout". Not a place to go sell, but a place to Hide untill the heat wears off without walking past guards. Plus a place to sneak outside the guarded city in those cases. Yes, you want one in every major city.

    And, while I WILL continue to call it the Thieves skill line, maybe they have plans for a real line by that name in the future?
    Edited by Darlgon on 1 February 2015 13:54
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Teiji
    Teiji
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    It's not a "sign" painted on the entrance. It's the Thieves Guild insignia. Huge difference.

    I barely paid any attention to the Justice System content, champion system was it for me, until I participated in the content, which is really enjoyable.

    Thieves Guild will have its own skill line, obviously. Like Fighters Guild, Mages Guild. Why would you want two skill lines both called Thieves Guild? I don't think you gave it a thought before you hit the "create thread" button.
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  • OtarTheMad
    OtarTheMad
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    Yeah I disagree, I love the hideouts. If anyone want to check out the one in The Rift, looks just like the Ratway, especially the part with all the merchants... it's just missing the place where the bar was. I love the Justice System so far.
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    Thx for your feedback...will take all into consideration.

    Just to try to pick up on a few points (perhaps it will explain my thinking behind my original post better).

    "More content" - surely you would have preferred more playable dungeons/delves to so many "content-hideouts" where all you do is sell/buy and cannot even cook your stolen ingredients?

    As you say "Thieve's Guild Insignia" - so why not call this skill line Thieve's Guild and perhaps add some Active Skills (similar to Mage's/Fighter's) rather than use 20 skill points in "Ledgerman" passives?

    Not saying I don't like the hideouts...in fact go to Mournhold and have a word with the skeleton :) It's just that people have been crying out for PvE content and it would have been so easy just to make even a few of these as dungeons/delves.


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