Was this what was intended? 2k fire ticks on 30k health pools really? Decreased cost of purge, really? Come on...
2k is roughly equal to 200 on live. That sounds pretty reasonable for 1 tick, and health isn't scaling up as much as everything else is.
? Everyone knows about the bug. I hope that's fixed.Darklord_Tiberius wrote: »Seeing how purge has been useless since 1.5 went live with the elemental wall BS, who cares? Are you mad because you wont be able to use an ability that was not working as intended? Welcome back to the game PURGE. 30k health pools is an over the top estimate lol on average 20k is what health pools are at.
Might as well get rid of everything but stone balistas and trebs then....Siege has always been weak. Its only purpose is to bang on walls.
? Everyone knows about the bug. I hope that's fixed.Darklord_Tiberius wrote: »Seeing how purge has been useless since 1.5 went live with the elemental wall BS, who cares? Are you mad because you wont be able to use an ability that was not working as intended? Welcome back to the game PURGE. 30k health pools is an over the top estimate lol on average 20k is what health pools are at.