Loot from bosses is instanced to you. If you contribute to the kill, either through damage (there's a minimum threshold, I don't remember exactly) or healing other players, you'll be able to loot the corpse.In many instances someone gets to the boss just before you and you miss out on nice loot.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
After about a week of playing this game I've noticed that there are too many people in this game; you can't go anywhere wthout someone jumping in front of you to grab your ore, treasure or runestone. It's ridiculous.
In many instances someone gets to the boss just before you and you miss out on nice loot. The game seems like a constant race to the finish line.
Other games take care of these problems by more servers / worlds , unique instances (WOW) or by having resources that do not deplete if someone jumps in front of you to grab the resource before you (GW2).
My question is: are there any plans to address these problems? If not I'm not sure investment (time and $) is worth it.
OK, If it gets better, then I guess the investment is worth it. Still, it would be nice if the resources would be unique to you like in Guild Wars 2.
cote-bmsb16_ESO wrote: »Its really bad in Coldharbour.. Hollow City. There are people who go around spitefully leaving worms in place of bugloss or columbine. Its a great place to farm for alchemy ingredients, its just that the people are real *** bags.
I doubt they have full inventories, but I could be wrong. I've seen zone chat arguments flare up over worms and flowers. Even had a guy stop me from picking a columbine with only a worm in it --he was trying to get revenge on a different player.starkerealm wrote: »cote-bmsb16_ESO wrote: »Its really bad in Coldharbour.. Hollow City. There are people who go around spitefully leaving worms in place of bugloss or columbine. Its a great place to farm for alchemy ingredients, its just that the people are real *** bags.
You mean in the city itself? Yeah, that's alchemy harvesting for the lazy, so it doesn't surprise me that someone would either deliberately troll there or farm up stacks on a character with a full inventory.
OK, If it gets better, then I guess the investment is worth it. Still, it would be nice if the resources would be unique to you like in Guild Wars 2.
OK, If it gets better, then I guess the investment is worth it. Still, it would be nice if the resources would be unique to you like in Guild Wars 2.
I don't agree with this. The fact that resources are actually picked up from the ground and not infinite sources is a really good feature - makes players actually search for them.
MasterSpatula wrote: »Just wait until you get to the VR1 starter island. "Resources, resources everywhere, and not a soul in sight. IT'S MINE! IT'S ALL MIIIIIIIINE!!!!!!!!!!"
After about a week of playing this game I've noticed that there are too many people in this game; you can't go anywhere wthout someone jumping in front of you to grab your ore, treasure or runestone. It's ridiculous.
Other games take care of these problems by more servers / worlds , unique instances (WOW) or by having resources that do not deplete if someone jumps in front of you to grab the resource before you (GW2).
Shader_Shibes wrote: »I'll hazard a guess here and say you are not in vet zones yet?
If Khenarthi's Roost is a VR zone for you... Oh man, it's a gold mine for resources and especially chests... Which makes it a gold mine for grand soul gems.MasterSpatula wrote: »Just wait until you get to the VR1 starter island. "Resources, resources everywhere, and not a soul in sight. IT'S MINE! IT'S ALL MIIIIIIIINE!!!!!!!!!!"
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Shader_Shibes wrote: »I'll hazard a guess here and say you are not in vet zones yet?