Inordinate wrote: »OK, that sounds like it will save this character for something, but that's still not what I am looking for (i.e. thanks for the help! But I need some more )
What I want to be able to do is sit behind the main combatants in a group healing enough to keep them alive but also dealing some kind of noticeable dps with the same weapon in hand, and from what I can see, Templar is the only option for that.
Is destro templar viable? If so, what race, secondary weapon, etc?
This table sucks.Inordinate wrote: »OK, in other words I have been fooled by what is said versus how the game actually works once again.
http://elderscrollsonline.wiki.fextralife.com/Classes
Why not? Is it because you don't want to use a resto staff? A templar can do it, it just isn't the optimal choice for every situation. Since you want to stay ranged, you'd have to use a bow - it's the only stamina option and you need to conserve magicka for heals.Inordinate wrote: »
Why not? Is it because you don't want to use a resto staff? A templar can do it, it just isn't the optimal choice for every situation. Since you want to stay ranged, you'd have to use a bow - it's the only stamina option and you need to conserve magicka for heals.
Inordinate wrote: »
guybrushtb16_ESO wrote: »Inordinate wrote: »
You do realize that you unlock the ability to instantly swap between 2 weapons with their own skillbar at level 15, right?
A better question would be: what kind of abysmal internet connection do you have?Inordinate wrote: »guybrushtb16_ESO wrote: »Inordinate wrote: »
You do realize that you unlock the ability to instantly swap between 2 weapons with their own skillbar at level 15, right?
Instantly?! What game are you playing?
guybrushtb16_ESO wrote: »Inordinate wrote: »
You do realize that you unlock the ability to instantly swap between 2 weapons with their own skillbar at level 15, right?
Inordinate wrote: »The problem with resto staff is the lackof AoE dps. The problem with Templar is the lack of dps, period, although I'm not having much better luck in that arena with a destro staff sorc
This table sucks.Inordinate wrote: »OK, in other words I have been fooled by what is said versus how the game actually works once again.
http://elderscrollsonline.wiki.fextralife.com/Classes
Thudunblundur wrote: »Sap Essence is the only real NB Heal rather than HoT, I think (it's not in my build atm, so not entirely certain I'm remembering correctly). But with it and Funnel Health you can be quite effective. However, you need to be closer to the action than it sounds as though you want to be.
Thudunblundur wrote: »Sap Essence is the only real NB Heal rather than HoT, I think (it's not in my build atm, so not entirely certain I'm remembering correctly). But with it and Funnel Health you can be quite effective. However, you need to be closer to the action than it sounds as though you want to be.
quite effective
That's true. He can be quite effective. The problem is that there will be many really tough dungeons wating for you, where "quite effective" won't be enough.
Additionally dungeons have gotten tougher with 1.5, and every dungeon has the ability to kick your ass now if you aren't concentrated enough.
This table sucks.Inordinate wrote: »OK, in other words I have been fooled by what is said versus how the game actually works once again.
http://elderscrollsonline.wiki.fextralife.com/Classes
Let's fix the table first then, right?
Nightblade: DD
Dragonknight: Tank or DD
Sorcerer: Tank or DD
Templar: Tank or Healer
^^those are the things that are pretty easy to play with. Additionally, Sorcerers and Nightblades are useful as off-heals in AA and Hel Ra.
Healing in difficult 4-player dungeons isn't impossible for a Nightblade or Sorcerer (or even Dragonknight, probably) But the amount of skill and knowledge about the dungeon and boss mechanics needed by both the group and the healer himself isn't really suited for casual players who only play a few hours per week.
Next, about hybrid builds, like the DPS-heal you want to do. That's not gonna work, or at least it won't be useful. Why? Because the main healer in veteran dungeons (the new, thougher versions since tuesday) needs every bit of mana to keep the health of the group up. Waste even a drop of mana for DPS, and you will risk whiping your whole group. Even as a templar healer who are the best healers in the game.
Next about DPS doing healing at the same time. Wasting slot space for healing, when it could increase either single target or AoE damage, is not only a waste, but if it would mean that adds which deal quite a lot of damage or a tough boss will survive longer, it could, as well, mean the end of your group.
Let the tank focus on tanking, it's a tough job and not something to do half-hearted.
Let the healer focus on healing, it's a tough job and not something to do half-hearted.
And let the DD focus on his DPS (and his own survival) because that is a tough job as well and isn't something to to half-hearted either.
Hybrid builds are viable for Solo playing, but not for groups. Only when you feel save with what you are doing, you should think about other options for special situations.
Well, a group with something like that would may still work:
Dragonknight, full tank
Sorcerer, full DPS
Nightblade hybrid, DPS and HoTs (Heal over time)
Templar hybrid, DPS and instant heal (Breath of Life)
But you won't be able to find a group of randoms to play like that, and when you are with a guild or a group of friends you would still need some skill and good teamplay to be able to pull it off.