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Rapiers?

BTTrinity
BTTrinity
How about adding in a new weapon skill line? Rapiers (1 handed shieldless sword build-Rapiers are meant for speed) I play many games and MMO's similar to ESO and other ES series, and the only game Ive seen with a rapier/skill line for them is Dark Souls 1&2. Considering this is one of my favorite games, and favorite weapons, Id play this a whole lot more if there was rapiers. I'm sure I'm not the only one who wants to see rapiers in the near future
  • Nestor
    Nestor
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    Just to add to this thread, the Redguard Sword is kind of Rapier like in look.

    There is a thread out here already on a One Handed skill line that does not include shields. My thoughts are we have a One Handed skill line already, but some of the skill resources are tied up in the Shield part of. But, I thought you could Shield with any weapon, perhaps a One Handed Sword can't be used in a Shield Mechanic (I have never tried)

    http://forums.elderscrollsonline.com/discussion/126715/can-we-have-a-one-handed-skill-line
    Edited by Nestor on 17 October 2014 18:49
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  • PBpsy
    PBpsy
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    Nestor wrote: »
    Just to add to this thread, the Redguard Sword is kind of Rapier like in look.

    There is a thread out here already on a One Handed skill line that does not include shields. My thoughts are we have a One Handed skill line already, but some of the skill resources are tied up in the Shield part of. But, I thought you could Shield with any weapon, perhaps a One Handed Sword can't be used in a Shield Mechanic (I have never tried)

    http://forums.elderscrollsonline.com/discussion/126715/can-we-have-a-one-handed-skill-line

    Hm. Redguard swords lock very much like Scimitars to me. I would be satisfied for some swords that do not look like baseball bats,wooden sticks and maces before we get to rapiers. :D
    Edited by PBpsy on 17 October 2014 20:27
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  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    Aren't Rapiers from a different era? Does not seem appropriate considering current lore and armor sets.
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  • Nestor
    Nestor
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    Hey, they are all Curved Swords...Curved Swords

    I forgot that Rapiers are more like long Stilletos. I think it was from a cheesy Errol Flynn pirate movie that imprinted on me in my youth where they called their curved swords Rapiers.
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  • BTTrinity
    BTTrinity
    Curved swords are not rapiers, Rapiers are long, thin, quick double sided swords as for scimitars and cutlasses are 1 sided heavier swords like a machete. Also, Im willing to bet the last thing people think about when it comes to a quick sword like a Rapier, is the era it was invented. Considering you dont want Rapiers because of the Era, that brings me to think about realistic things of the game. If this game was realistic than there wouldnt be magic, monsters et cet. If they added rapiers and a 1 handed skill line ( no shield, no dual wield, simply just 1 sword and you're good) it would add a bit more of a replay-able state to this game. IMO None of the weapons I use look like oversized baseball bats to me, or sticks or whatever.
  • BTTrinity
    BTTrinity
    Also, Rapiers are straight, never once have I seen a curved Rapier.
  • Nestor
    Nestor
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    Nestor wrote: »
    Hey, they are all Curved Swords...Curved Swords

    This is a reference to Skyrim, an inside TES joke if you will. I have to remember that not everyone who plays this game played other TES games.

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  • BTTrinity
    BTTrinity
    Ive played TES series since morrowind, I didnt realize his comment below that joke lol. Either way, for those who didnt know exactly what Rapiers are, now they do. Instead of saying they're long like Stilletos, IMO they're more like Estocs.
    Edited by BTTrinity on 17 October 2014 22:06
  • starkerealm
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    cgipervert wrote: »
    Aren't Rapiers from a different era? Does not seem appropriate considering current lore and armor sets.

    Yes, they are.
  • starkerealm
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    Nestor wrote: »
    Just to add to this thread, the Redguard Sword is kind of Rapier like in look.

    No, those are scimitars, a rapier would be horribly anachronistic even by The Elder Scrolls' rather loose standards.
  • Bouvin
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    cgipervert wrote: »
    Aren't Rapiers from a different era? Does not seem appropriate considering current lore and armor sets.

    Yep. From an era when Chainmail was common and plate was considered barbaric.

    Although.. a rapier does little to plate because it has no crushing power...

    So if they did add a rapier line, plate should have a 90% damage reduction to it with a 10% chance of the rapier breaking on each attack towards plate.
  • timidobserver
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    I am a huge fan of this. I like the idea of a one-hand skill line with nothing in the off-hand.
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  • BTTrinity
    BTTrinity
    Bouvin wrote: »
    cgipervert wrote: »
    Aren't Rapiers from a different era? Does not seem appropriate considering current lore and armor sets.

    Yep. From an era when Chainmail was common and plate was considered barbaric.

    Although.. a rapier does little to plate because it has no crushing power...

    So if they did add a rapier line, plate should have a 90% damage reduction to it with a 10% chance of the rapier breaking on each attack towards plate.

    I get what you're saying, what you said is 100% true but then again it only takes common sense to not target the plate armored people with a thin sword like that. On the other hand that would be ridiculous, thats like saying ice should freeze over fire when it comes to magic. Or lightning should make ice stronger because of the condensation/water in the ice, or lightning should be twice as effective toward plate armored people. Then again if this game was based of realism like that, then thats how magic should work, plate armor should have small openings/gaps to target, there should be no lock on system so you can attack the small gaps to the plate armor wielders, and the dodging system should get changed. Not one weapon is possible to break in TESO, so why would Rapiers be the first? Not one weapon has a damage reduction to ANY armor without resistance glyphs, so why should Rapiers be the first?
  • starkerealm
    starkerealm
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    Bouvin wrote: »
    cgipervert wrote: »
    Aren't Rapiers from a different era? Does not seem appropriate considering current lore and armor sets.

    Yep. From an era when Chainmail was common and plate was considered barbaric.

    Although.. a rapier does little to plate because it has no crushing power...

    So if they did add a rapier line, plate should have a 90% damage reduction to it with a 10% chance of the rapier breaking on each attack towards plate.

    I get what you're saying, what you said is 100% true but then again it only takes common sense to not target the plate armored people with a thin sword like that. On the other hand that would be ridiculous, thats like saying ice should freeze over fire when it comes to magic. Or lightning should make ice stronger because of the condensation/water in the ice, or lightning should be twice as effective toward plate armored people. Then again if this game was based of realism like that, then thats how magic should work, plate armor should have small openings/gaps to target, there should be no lock on system so you can attack the small gaps to the plate armor wielders, and the dodging system should get changed. Not one weapon is possible to break in TESO, so why would Rapiers be the first? Not one weapon has a damage reduction to ANY armor without resistance glyphs, so why should Rapiers be the first?

    The issue with Rapiers is, they're dependent on an evolution of sword forging technology that never happened in Tamriel. You might see a Rapier from oblivion, but you wouldn't see one evolving on Nirn. At least, not without a serious shift in the setting's combat doctrines.
  • BTTrinity
    BTTrinity
    Bouvin wrote: »
    cgipervert wrote: »
    Aren't Rapiers from a different era? Does not seem appropriate considering current lore and armor sets.

    Yep. From an era when Chainmail was common and plate was considered barbaric.

    Although.. a rapier does little to plate because it has no crushing power...

    So if they did add a rapier line, plate should have a 90% damage reduction to it with a 10% chance of the rapier breaking on each attack towards plate.

    I get what you're saying, what you said is 100% true but then again it only takes common sense to not target the plate armored people with a thin sword like that. On the other hand that would be ridiculous, thats like saying ice should freeze over fire when it comes to magic. Or lightning should make ice stronger because of the condensation/water in the ice, or lightning should be twice as effective toward plate armored people. Then again if this game was based of realism like that, then thats how magic should work, plate armor should have small openings/gaps to target, there should be no lock on system so you can attack the small gaps to the plate armor wielders, and the dodging system should get changed. Not one weapon is possible to break in TESO, so why would Rapiers be the first? Not one weapon has a damage reduction to ANY armor without resistance glyphs, so why should Rapiers be the first?

    The issue with Rapiers is, they're dependent on an evolution of sword forging technology that never happened in Tamriel. You might see a Rapier from oblivion, but you wouldn't see one evolving on Nirn. At least, not without a serious shift in the setting's combat doctrines.

    Okay you have a point... But I still dont feel it would be that big of a deal.
  • AriBoh
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    I think you often don't see rapiers in games because of the image that they have in pop culture. Think of all the hugely popular characters that use 2h swords, the image of a huge viking-like Nord swinging a hammer or the Knight with his sword and shield. Then think of a rapier, in my mind I think of a guy in a frilly shirt dueling with another guy up a flight of stairs for his beloved. Maybe that's just me.......... Point is its all about image and raipers just don't have one today.
    khele23eb17
    Agreed. Whoever came up with the design should be shot in the foot and only admitted to hospital when he manages to find 3 other people willing to maim themselves the same way in order to accompany him.

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  • KenjiJU
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    I like Rapiers, but it's similar in the way how Kung-Fu is effective in a world with monsters. These are good vs other players/humanoids, but with giant monsters I don't think it fits very well.
  • lePoissonRouge
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    I would like to see rapiers more for RP reasons than anything. That, or for a cool new skill called "cloak and rapier" where it's like a hybrid rogue-type skill that uses distraction to deal critical hits or something. Idk. I just wanna be able to fight with a cloak =)
    Also, I'd really like cloaks 8|
  • Aevric
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    People have been begging for spears in Elder Scrolls games for years and years. I'd put rapiers a few years down the line after spears are implemented.
  • khele23eb17_ESO
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    KenjiJU wrote: »
    I like Rapiers, but it's similar in the way how Kung-Fu is effective in a world with monsters. These are good vs other players/humanoids, but with giant monsters I don't think it fits very well.

    Then again... daggers :wink:
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  • KenjiJU
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    KenjiJU wrote: »
    I like Rapiers, but it's similar in the way how Kung-Fu is effective in a world with monsters. These are good vs other players/humanoids, but with giant monsters I don't think it fits very well.

    Then again... daggers :wink:

    You could boil down weapon attacks in medieval style games to just swinging at things and maybe stabbing. Rapier's a bit more involved than that, style-wise. At least that's how I feel. I also feel medium armor dudes up in the front lines of a big boss is silly too, but that's down another road.
  • nerevarine1138
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    Rapiers and the other fencing swords are for traditional dueling matches. So unless you want to change combat to be a civilized bout between you and every zombie you encounter, they'd be pretty useless.
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  • AlexDougherty
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    The issue with Rapiers is, they're dependent on an evolution of sword forging technology that never happened in Tamriel. You might see a Rapier from oblivion, but you wouldn't see one evolving on Nirn. At least, not without a serious shift in the setting's combat doctrines.
    Okay you have a point... But I still dont feel it would be that big of a deal.

    It's a big deal, a Rapier is fast but fragile, up against a person wearing Plate Armour and using a longsword (or any robust sword, short sword, falchion, scimitar, sabre) it is worse than useless.

    A few blows from a long sword will eith break it or bend it into a knot, it can't the breastplate (it can penetrate the joints but would probably break doing so), and the poor sod holding it would be too dangerous to leave alone.

    Rapiers in real life only came into fashion when guns/muskets made breastplate useless, and people instead relied on speed instead.
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  • khele23eb17_ESO
    khele23eb17_ESO
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    KenjiJU wrote: »
    KenjiJU wrote: »
    I like Rapiers, but it's similar in the way how Kung-Fu is effective in a world with monsters. These are good vs other players/humanoids, but with giant monsters I don't think it fits very well.

    Then again... daggers :wink:

    You could boil down weapon attacks in medieval style games to just swinging at things and maybe stabbing. Rapier's a bit more involved than that, style-wise. At least that's how I feel. I also feel medium armor dudes up in the front lines of a big boss is silly too, but that's down another road.

    Thats because the portrayal of medium armor dudes in ESO is somewhat underwhelming.
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