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Wrong text for motifs

MProsk
MProsk
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It seems that the game does not recognize that the motif of the player's race is known to her/him by default and the text reads as if it can be added to your lore library.
  • AlexDougherty
    AlexDougherty
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    um, I think you have encountered a bug, for the rest of us we can't read the motif, because we already know it, we start the game knowing our own racial motif.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Ra1ne
    Ra1ne
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    From the PTS patch notes, found under crafting and economy

    You will now have your race's innate crafting style book learned in your lore library under Eidetic Memory. Previously made characters will be back-credited appropriately
    http://forums.elderscrollsonline.com/discussion/135688/pts-patch-notes-v1-5

    I imagine this should fix what OP is referencing
  • AlexDougherty
    AlexDougherty
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    Ra1ne wrote: »
    From the PTS patch notes, found under crafting and economy

    You will now have your race's innate crafting style book learned in your lore library under Eidetic Memory. Previously made characters will be back-credited appropriately
    http://forums.elderscrollsonline.com/discussion/135688/pts-patch-notes-v1-5

    I imagine this should fix what OP is referencing

    Ah, thanks for the insight.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • MProsk
    MProsk
    ✭✭
    Thank you, Ra1ne!
    Edited by MProsk on 30 October 2014 17:57
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