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Impulse & Animation nerf.

PBpsy
PBpsy
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The new animation is a worse nerf than the freaking area reduction. Is it really necessary to make every damn fire effect spell look like complete guar dung?
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  • kewl
    kewl
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    I like it, especially if it reduces particles -> lag.

    wefvltb.png
  • PBpsy
    PBpsy
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    On PTS you are allowed to set up your particle effects options and even then particle effects should not cause server lag in pvp.(I never use impulse in pvp).
    You should only maybe get frame rate drops on low spec system with too high settings.In my opinion this new impulse looks like complete garbage.It's even worse than the atrocious post release wall of elements. Give me back my damn awesome looking vanilla fire effects in pve damn it. :(
    Edited by PBpsy on 15 October 2014 23:30
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  • guybrushtb16_ESO
    guybrushtb16_ESO
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    PBpsy wrote: »
    On PTS you are allowed to set up your particle effects options and even then particle effects should not cause server lag in pvp.(I never use impulse in pvp).
    You should only maybe get frame rate drops on low spec system with too high settings.In my opinion this new impulse looks like complete garbage.It's even worse than the atrocious post release wall of elements. Give me back my damn awesome looking vanilla fire effects in pve damn it. :(

    Or better yet, make "shiny spell effects" a toggle in the options menu.
  • TehMagnus
    TehMagnus
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    I like the way it looks & feels and it needed a range nerf.
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