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Extracting Ingots from Deconstructing

Wardan
Wardan
Soul Shriven
I have a level 10 alt that is Level 47 in blacksmithing and 9/9 in metalworking. Whenever I deconstruct, I get a "You lack the skill to recover all materials from this item" and I never recover any high level ingots. Is this intended? What determines whether you will recover ingots?
  • Unknown_poster
    Unknown_poster
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    Yes, you have to be high enough level to use the gear to extract materials besides traits stones and so on, and even then its less than a 1 percent chance at best. Once you hit the appropriate level to use said material you extract almost every time finished materials. It is to keep people from doing exactly what you are doing, which is instead of putting points into crafting on their mains, creating low level alts to be crafters who never get out into the world.
  • Divinius
    Divinius
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    This issue is also discussed here: Deconstruction Bug
  • Wardan
    Wardan
    Soul Shriven
    Yes, you have to be high enough level to use the gear to extract materials besides traits stones and so on, and even then its less than a 1 percent chance at best. Once you hit the appropriate level to use said material you extract almost every time finished materials. It is to keep people from doing exactly what you are doing, which is instead of putting points into crafting on their mains, creating low level alts to be crafters who never get out into the world.

    Has this been confirmed to you by ZOS? If I can create voidstone gear why wouldn't I be able to deconstruct it?

    And please don't make assumptions, I am level 50 in Clothing, Woodworking and Enchanting on my main.
  • Halke
    Halke
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    Wardan wrote: »
    Yes, you have to be high enough level to use the gear to extract materials besides traits stones and so on, and even then its less than a 1 percent chance at best. Once you hit the appropriate level to use said material you extract almost every time finished materials. It is to keep people from doing exactly what you are doing, which is instead of putting points into crafting on their mains, creating low level alts to be crafters who never get out into the world.

    Has this been confirmed to you by ZOS? If I can create voidstone gear why wouldn't I be able to deconstruct it?

    And please don't make assumptions, I am level 50 in Clothing, Woodworking and Enchanting on my main.

    Sadly yes it has. I have had nice long talks with the customer service reps about it. Because they give you no warning that the system works that way I was actually offered a refund on my skill points for two characters to make my main my crafter as well, but due to researching traits I declined. Best chance for getting the way this works fixed to a more logical system, use /feedback.
  • Wardan
    Wardan
    Soul Shriven
    Halke wrote: »
    [quote="Sadly yes it has. I have had nice long talks with the customer service reps about it. Because they give you no warning that the system works that way I was actually offered a refund on my skill points for two characters to make my main my crafter as well, but due to researching traits I declined. Best chance for getting the way this works fixed to a more logical system, use /feedback.

    Thanks Halke. Agreed a warning would have been nice. Although I am not happy about this change, it could be worse. At least I can still extract Tempering Alloy and Solvent plus I can still do Alchemy and Provisioning on my lower level Alts.

    They should at least change the message as its causing allot of confusion. It's not my skill that's preventing me from extracting the MAT its my character level.
  • Unknown_poster
    Unknown_poster
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    Wardan wrote: »
    Yes, you have to be high enough level to use the gear to extract materials besides traits stones and so on, and even then its less than a 1 percent chance at best. Once you hit the appropriate level to use said material you extract almost every time finished materials. It is to keep people from doing exactly what you are doing, which is instead of putting points into crafting on their mains, creating low level alts to be crafters who never get out into the world.

    Has this been confirmed to you by ZOS? If I can create voidstone gear why wouldn't I be able to deconstruct it?

    And please don't make assumptions, I am level 50 in Clothing, Woodworking and Enchanting on my main.

    Was answering your question. You're welcome.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Divinius wrote: »
    This issue is also discussed here: Deconstruction Bug
    I see no bug there. It has always been the case that character level determined whether or not you got base materials .. my smith was in his 20s when he capped out smithing at 50 with three points everywhere and he still didn't get any ingots from deconning level 50 items until he himself was in his 40s IIRC.

    All I think happened is that ZOS put in a message where there wasn't one before.

    Edited by fromtesonlineb16_ESO on 17 September 2014 06:56
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Divinius wrote: »
    This issue is also discussed here: Deconstruction Bug
    I see no bug there. It has always been the case that character level determined whether or not you got base materials .. my smith was in his 20s when he capped out smithing at 50 with three points everywhere and he still didn't get any ingots from deconning level 50 items until he himself was in his 40s IIRC.

    All I think happened is that ZOS put in a message where there wasn't one before.

    Seems I was right:
    Hey there, everyone. We wanted to provide some clarity on the deconstructing issue described in this thread. Previously, if your character’s level was not as high as the item you were deconstructing, you would receive an increasing penalty, which would potentially reduce the amount of material you’d get from deconstructing the item – this would depend on how far below your character level was compared to the item itself. However, there was no clear indication that this was the case.

    In Update 4, we added an error message that now appears providing that information -- no change was actually made to the mechanic itself. However, based on your feedback, our team is going to change this in a future update so that we’ll check your passive skill rank level in addition to your character level, using whichever is higher to help give you the full deconstruct credit easier. As always, thanks so much for your feedback on this issue, and for helping us to improve the game.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    It is just wrong that a crafter has to be a successful fighter.

    The people that make things do just that, make things. Their ability to do so should have absolutely nothing do with what level fighter they are.

    My little army was built to be a long term resource for my fighters and my friends. I never intended to fight most of my crafters and I'm disappointed that I have to.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    It also makes no sense at all that my crafters can create stuff to the highest levels they are able to, but cannot deconstruct what they just made.

    No sense at all.
  • ZOS_TristanK
    ZOS_TristanK
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    Hey, all. As Jason mentioned in his post, we have seen your feedback and will be changing the system to reflect that feedback in a future patch. While your character level currently takes priority, we will be adjusting the system to look at both your character level and your crafting/passives levels. If your crafting level and passives exceed your character level, you'll have an increased chance of extracting materials.
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  • Marthenil
    Marthenil
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    I asked this elsewhere as well, but didn't get a suitable reply.

    Does this affect tempers? At all?
    I mainly decon for tempers, and don't give that much of a damn for ingots.
  • Halke
    Halke
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    Marthenil wrote: »
    I asked this elsewhere as well, but didn't get a suitable reply.

    Does this affect tempers? At all?
    I mainly decon for tempers, and don't give that much of a damn for ingots.

    It only effects basic mats.
  • Marthenil
    Marthenil
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    Halke wrote: »
    Marthenil wrote: »
    I asked this elsewhere as well, but didn't get a suitable reply.

    Does this affect tempers? At all?
    I mainly decon for tempers, and don't give that much of a damn for ingots.

    It only effects basic mats.

    Whew, I just finished "powerleveling" a second crafter to 50 on WW/BS/Cloth
    because I had to delete my original because I really wanted the name.
    As I said, I only care for the tempers, as such I should be good :smile:
  • Blooddancer
    Blooddancer
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    Hey, all. As Jason mentioned in his post, we have seen your feedback and will be changing the system to reflect that feedback in a future patch. While your character level currently takes priority, we will be adjusting the system to look at both your character level and your crafting/passives levels. If your crafting level and passives exceed your character level, you'll have an increased chance of extracting materials.

    Maybe I am reading this wrong but this does not sound like a reversal but only an increase in the chance to get mats.

    I think it is ridiculous that crafting ability is being linked to actual level, why not implement a rule that you cannot craft an armour class effectively unless your skill with it is not high enough? It is as valid.
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