jamie.goddenrwb17_ESO wrote: »I would like to see a synergy between a heavy armor passive and the 2h weapon line that works like 2h weapon passives that have differing effects based on the weapon type you are holding.
Perhaps a heavy armor passive that adds to damage instead of resists if you are wielding a 2h weapon?
This sort of change could allow both typical tank type characters and classical 2h knight type builds in heavy armor.
Amsel_McKay wrote: »Heavy is not useless... I can get to max Magic or Stam and Health with Heavy armor earlier then light or medium. I can also at VR12 soft cap all regen stats, health and Magic and armor.
The problem is not the armor its the gameplay and min max players who rely on one stat to play, if you play with a multi stat player using both mana and stamina and want survivability go heavy. Try it and test it and you will see its fine.
So basically nerfing Light Armor and buffing Medium Armor?
ZOS_LeroyW wrote: »Hey all! We've gone ahead and moved this thread from the General Discussion forum to the Armor Skills subforum of the Combat & Skill Lines forum as we feel it's a better fit.
Khivas_Carrick wrote: »Um, blocking with any weapon blocks the same amount, shields just have the option to be a little cheaper. Also what skills can be used while blocking again?
Khivas_Carrick wrote: »Wait you can seriously do that? Ima have to test that *** out
Khivas_Carrick wrote: »Wait you can seriously do that? Ima have to test that *** out