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Bound armor needs more creative/better function morphs
at the moment Bound armors morphs are very uncrearive and pretty one sided on which to morph to (more armor dispite armor cap being easy to reach vs 11% heavy attack damage) so i think we need to alter both morphs.
Morph 1 (Bound Aegis): Bound armor now grants spell resistance equal to the armor granted and grants 2% damage mutigation (5% at rank IV)
Morph 2 (Assault Bound Armor) : Bound armor no longer grants bonus armor but now grants increased damage (capping at 10-11% at rank IV)
OR
Morph 2 (Auroran Bound Armor) : increases healing by 5% (8% at rank IV) and only reduces max magicka by 8% (5% at Rank IV)
this gives Sorcerers more options for roles as currently nearly every sorcerer ability is heavily based on dealing damage rather then being durable or healing
PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread
EU - [Arch Mage Dave] Altmer Sorcerer
Fight back at the crates and boxes, together we can change things.