How about a quote saying "We are not removing Veteran Ranks"? (And make sure that it's explicitly clear it is referencing the final phase, when they're fully done with the replacement.)
Sure, no problem. Listen from 41:30 to 43:00
https://www.youtube.com/watch?v=u0UUsPRdY5k&list=PLGtuqcQxqHoy1a38fYx1CkebhJf_40Tku&index=4
The final phase is the implementation of the Champion Point system which has nothing to do with Veteran Ranks. (see post below)
How about a quote saying "We are not removing Veteran Ranks"? (And make sure that it's explicitly clear it is referencing the final phase, when they're fully done with the replacement.)
Sure, no problem. Listen from 41:30 to 43:00
https://www.youtube.com/watch?v=u0UUsPRdY5k&list=PLGtuqcQxqHoy1a38fYx1CkebhJf_40Tku&index=4
The final phase is the implementation of the Champion Point system which has nothing to do with Veteran Ranks. (see post below)
I was well aware of Paul Sage's quote when issued that challenge, and it's specific to Phase 2: "When we take away veteran points, that's not going to take away veteran rank."
Nothing about not taking away veteran rank at a later phase. All that tells us is it's not happening at the same time. Also at 41:28 the questioner specifically states he's asking about Phase 2 the next couple of questions. The 2nd question prompts that quote at 42:45. (Also, at 43:00 Paul does explicitly state he's switching to talk about the Champion system, or Phase 3).
@SirJesto, I added the part to make sure it's explicitly clear it's referencing the final phase exactly because of that video/quote.
How about a quote saying "We are not removing Veteran Ranks"? (And make sure that it's explicitly clear it is referencing the final phase, when they're fully done with the replacement.)
Sure, no problem. Listen from 41:30 to 43:00
https://www.youtube.com/watch?v=u0UUsPRdY5k&list=PLGtuqcQxqHoy1a38fYx1CkebhJf_40Tku&index=4
The final phase is the implementation of the Champion Point system which has nothing to do with Veteran Ranks. (see post below)
I was well aware of Paul Sage's quote when issued that challenge, and it's specific to Phase 2: "When we take away veteran points, that's not going to take away veteran rank."
Nothing about not taking away veteran rank at a later phase. All that tells us is it's not happening at the same time. Also at 41:28 the questioner specifically states he's asking about Phase 2 the next couple of questions. The 2nd question prompts that quote at 42:45. (Also, at 43:00 Paul does explicitly state he's switching to talk about the Champion system, or Phase 3).
@SirJesto, I added the part to make sure it's explicitly clear it's referencing the final phase exactly because of that video/quote.
Yeah sure I get it. But the Phase 3 has to do with the Champion System which is completely different and unrelated to the Veteran Rank system that's why it is never even mentioned in phase 3 so....
Also as stated in my post above, what happens to Gear if they were to eliminate Veteran Ranks? Will it all disappear? Come on man.
And What about crafting? Will all those VR materials you have saved up just disappear too?
Is it so hard to imagine a world with both of the systems in it?
Think about it. I'm sure you will come up with the right answer.
ruze84b14_ESO wrote: »I've watched those videos and read every post I can find. The misunderstanding is this:
- They said they were removing Veteran Points, which are an alternate form of experience you gain after hitting VR1.
- They said, quite clearly, that they are not removing Veteran Ranks, which are ranks that exist past 49. In the future, as clarified by Paul Sage, you will earn regular experience points to gain in veteran ranks.
People are just repeating what they heard wrong. Veteran points and veteran ranks are two separate mechanics.
Except for that it's replacing Veteran Ranks as the motivating factor for getting XP after level cap...Yeah sure I get it. But the other phase has to do with the Champion System which is completely different than the Veteran rank system and unrelated so....
Speculating, I'd think they'd remove the level requirement and call it "Season 1" gear. They might keep it the same stats, boost it all to be VR14 (or w/e) equivalent stats, or boost to thresholds (V5, V10, V14). Keep in mind season gear will be better, so the gear will be outdated to some degree regardless.Also as stated in my post above, what happens to Gear if they were to eliminate Veteran Ranks? Will it all disappear? Come on man.
Going forward Season Gear is the main gear progression. Paul did state in that interview that there will be an equivalent way for crafters to make season gear, so they'll have to re-do crafting anyways. If you look at the Provisioning overhaul, they're planning on completely replacing all the ingredients with a smaller number -- and they'll convert the existing ones to equivalent items. So it's not that far-fetched to think if any mats were made useless by crafting changes that they'd similarly exchange them for the equivalent.And What about crafting? Will all those VR materials you have saved up just disappear too?
Think about it. I'm sure you will come up with the right answer.
Lol, you keep coming back for more beatings
, paul sage never mentioned anything in your video about later phases.
Nobody has half a clue what they will be doing about the gear or the craft because they have not mentioned a thing.
It has been quoted from Gina Bruno that veteran ranks will be removed and never quoted from anyone else that they won't be removed at all...
defatank and answered by Jessica Folsom... That's now 2 people that have said they will be removed and no dev nor forum moderator or really anyone who works for ZOS has said that veteran ranks will not go away...
The cards are stacked against you man.
Also if you read that post further down there is a quote from a dev that said gear will be rated as a champion rating for replacement of the veteran ranks on the gear...
I really wish that someone from ZOS like @ZOS_JessicaFolsom or @ZOS_GinaBruno would come in here and say whether or not this still stands...
Except for that it's replacing Veteran Ranks as the motivating factor for getting XP after level cap...Yeah sure I get it. But the other phase has to do with the Champion System which is completely different than the Veteran rank system and unrelated so....Speculating, I'd think they'd remove the level requirement and call it "Season 1" gear. They might keep it the same stats, boost it all to be VR14 (or w/e) equivalent stats, or boost to thresholds (V5, V10, V14). Keep in mind season gear will be better, so the gear will be outdated to some degree regardless.Also as stated in my post above, what happens to Gear if they were to eliminate Veteran Ranks? Will it all disappear? Come on man.Going forward Season Gear is the main gear progression. Paul did state in that interview that there will be an equivalent way for crafters to make season gear, so they'll have to re-do crafting anyways. If you look at the Provisioning overhaul, they're planning on completely replacing all the ingredients with a smaller number -- and they'll convert the existing ones to equivalent items. So it's not that far-fetched to think if any mats were made useless by crafting changes that they'd similarly exchange them for the equivalent.And What about crafting? Will all those VR materials you have saved up just disappear too?Think about it. I'm sure you will come up with the right answer.
If you want to go about it logically, currently there are 3 reasons for getting higher veteran ranks: using gear with higher VR requirement, passive boosts to softcap/stats, and a quick indicator for how strong you are for doing content.
Under the new champion system (from what we know so far):
- Best gear (season gear) is no level requirement => VR not needed
- Stat increases directly through champion points => VR not needed
- Champion rating more directly indicates power => VR not needed
So, what's the point of keeping veteran ranks around?
Lol, you keep coming back for more beatings
You start every post with Lol, it's really weird.
, paul sage never mentioned anything in your video about later phases.
Well to be fair, it isn't MY video. We all know there are 4 phases, he talks about the first 3 in that video and Phase 4 in the Quakecon video.
What we know from what was said.
Phase 1 - VR difficulty balancing (completed)
Phase 2 - Veteran points becoming experience points
Phase 3 - Champion points based on experience gained.
Phase 4 - Champion gear released in seasons and difficult to obtain.Nobody has half a clue what they will be doing about the gear or the craft because they have not mentioned a thing.
Why mention it if it won't change.It has been quoted from Gina Bruno that veteran ranks will be removed and never quoted from anyone else that they won't be removed at all...
defatank and answered by Jessica Folsom... That's now 2 people that have said they will be removed and no dev nor forum moderator or really anyone who works for ZOS has said that veteran ranks will not go away...
No offense to the moderators but unless A developer says otherwise I will continue to believe what has been said by developers.The cards are stacked against you man.
Not really. There are a lot of people that believe the exact thing I do.Also if you read that post further down there is a quote from a dev that said gear will be rated as a champion rating for replacement of the veteran ranks on the gear...
Couldn't find that. I would appreciate you quoting that for me.I really wish that someone from ZOS like @ZOS_JessicaFolsom or @ZOS_GinaBruno would come in here and say whether or not this still stands...
Or better yet @ZOS_PaulSage
killedbyping wrote: »Nobody ever stated that Veteran ranks will be removed...
Only the VETERAN POINTS, which will be replaced by normal EXP which is good, because you will keep getting skills EXP while in veteran content.
Well, whats on pts is clearly not phase 2 because I still see VP requirement for next VR. I too don't remember reading anywhere about VR removal and don't quite follow the whole buzz about it.
Let's put it this way, If they removed VR Ranks what would happen to:
A) Gear
and
B ) Crafting as a whole.
They aren't removing Veteran Ranks, and anyone that thinks they are is mis-informed.
killedbyping wrote: »Nobody ever stated that Veteran ranks will be removed...
Only the VETERAN POINTS, which will be replaced by normal EXP which is good, because you will keep getting skills EXP while in veteran content.
It still can be connected to the Champ System. We still know as good as nothing. It is possible that you can spend your Points for Veteran Armor. So you can unlock VR1 Gear, VR2 Gear and so on but your Character Level will remain at 50.Also as stated in my post above, what happens to Gear if they were to eliminate Veteran Ranks? Will it all disappear? Come on man.
Except for that it's replacing Veteran Ranks as the motivating factor for getting XP after level cap...Yeah sure I get it. But the other phase has to do with the Champion System which is completely different than the Veteran rank system and unrelated so....Speculating, I'd think they'd remove the level requirement and call it "Season 1" gear. They might keep it the same stats, boost it all to be VR14 (or w/e) equivalent stats, or boost to thresholds (V5, V10, V14). Keep in mind season gear will be better, so the gear will be outdated to some degree regardless.Also as stated in my post above, what happens to Gear if they were to eliminate Veteran Ranks? Will it all disappear? Come on man.Going forward Season Gear is the main gear progression. Paul did state in that interview that there will be an equivalent way for crafters to make season gear, so they'll have to re-do crafting anyways. If you look at the Provisioning overhaul, they're planning on completely replacing all the ingredients with a smaller number -- and they'll convert the existing ones to equivalent items. So it's not that far-fetched to think if any mats were made useless by crafting changes that they'd similarly exchange them for the equivalent.And What about crafting? Will all those VR materials you have saved up just disappear too?Think about it. I'm sure you will come up with the right answer.
If you want to go about it logically, currently there are 3 reasons for getting higher veteran ranks: using gear with higher VR requirement, passive boosts to softcap/stats, and a quick indicator for how strong you are for doing content.
Under the new champion system (from what we know so far):
- Best gear (season gear) is no level requirement => VR not needed
- Stat increases directly through champion points => VR not needed
- Champion rating more directly indicates power => VR not needed
So, what's the point of keeping veteran ranks around?
Honestly everything you say makes complete sense.
I just wish in all the developer videos and interviews they could have expanded on it more to answer these questions.
As it is now, they haven't.
Except for that it's replacing Veteran Ranks as the motivating factor for getting XP after level cap...Yeah sure I get it. But the other phase has to do with the Champion System which is completely different than the Veteran rank system and unrelated so....Speculating, I'd think they'd remove the level requirement and call it "Season 1" gear. They might keep it the same stats, boost it all to be VR14 (or w/e) equivalent stats, or boost to thresholds (V5, V10, V14). Keep in mind season gear will be better, so the gear will be outdated to some degree regardless.Also as stated in my post above, what happens to Gear if they were to eliminate Veteran Ranks? Will it all disappear? Come on man.Going forward Season Gear is the main gear progression. Paul did state in that interview that there will be an equivalent way for crafters to make season gear, so they'll have to re-do crafting anyways. If you look at the Provisioning overhaul, they're planning on completely replacing all the ingredients with a smaller number -- and they'll convert the existing ones to equivalent items. So it's not that far-fetched to think if any mats were made useless by crafting changes that they'd similarly exchange them for the equivalent.And What about crafting? Will all those VR materials you have saved up just disappear too?Think about it. I'm sure you will come up with the right answer.
If you want to go about it logically, currently there are 3 reasons for getting higher veteran ranks: using gear with higher VR requirement, passive boosts to softcap/stats, and a quick indicator for how strong you are for doing content.
Under the new champion system (from what we know so far):
- Best gear (season gear) is no level requirement => VR not needed
- Stat increases directly through champion points => VR not needed
- Champion rating more directly indicates power => VR not needed
So, what's the point of keeping veteran ranks around?
Honestly everything you say makes complete sense.
I just wish in all the developer videos and interviews they could have expanded on it more to answer these questions.
As it is now, they haven't.
<sarcasm>What? Actually listening to arguments and agreeing, @SirJesto? This is the internet! You're supposed to stick to your guns and flat out ignore any counter arguments! Better yet, just ignore everything about the post except for maybe a choice phrase or two. See political debating for additional tips.</sarcasm>
In all seriousness it would be nice if we got some more information. The Road Ahead yesterday had a section about it. However, it only teases a constellation image and that it's in the middle timeframe category of "Expect to see in a while", so maybe around Christmas and Update 6.