Every time I read Blazing shield, I think of Blazing Saddles.
I want to give that build a shot too. I parked the DK until Zmax can figure out WTF they are doing with that class and with the changes being made, the Templar is starting (just starting) to look a bit better.
@timidobserver Im not yet using one of the special set bonusses on my Templar tank. Im V5 atm and on my next piece of gear Im gonna look into that.timidobserver wrote: »Nice build. I run something similar. I wish we had a better option, like DK talons, for area control than blinding light or turn undead.
Just curious, what gear and sets did you decide to go with after the big patch?
I've successfully tanked the 3 lower tiered dungeons, and one of the mid tiered Wayrest, with out any extra stam glyphs, only wiping a few times but it wasn't my fault, I was usually the last one alive and still had agro on the boss. Maybe I've been lucky with a good PUG and my dps output of puncturing sweep, droping my Nova at the correct time helps too. When I get about halfway through my stam, I would pop a stam potion, to stay on top. I've found that I don't need to dodge much as long as I circle the boss constantly and miss most of their power moves, dodging cost a lot of stam so I try not to use it unless necessary. I recently hit VR12 and am upgrading my armor, I will put stam glyphs on them all this time before I finish the rest of the dungeons. My PUG tried elden and Darkshade, but we died because none of us were familiar with the dungeons so we decided to quit and try another time. I think we could have finished Darkshade, but we lost one member on the last boss, so we just gave up. I plan on reading up extensively on the rest of the dungeons before I do them, and will have more stam going forward but need another 15K to complete my armor, going with all light again, Seducer 5 and the rest Magnus, I focus on majika, because once I am finished with the group dungeons I am focusing on PvP for my end game and don't have the money to spend on a second set of armor. Everything I've ready anyways points out the Light armor with all passives outweigh the benefits of Heavy armor.dylanjaygrobbelaarb16_ESO wrote: »Your tanking with 0 stam attribute or glyph and less then 1000 armor? Do you constantly die from not being able to dodge, block and interrupt? u know the tanks main job. Not trolling just seems unfair on the healer if you constantly are out of stam. Blazing shield is sic but I find its underpowered vs pve bosses who hit for 1-4 k, dodge is always better on that kind of damage.
Restoring focus is incredibly cheap to cast. And it lasts for a good 18 seconds. Every second you are in it=win.You shouldn't be moving all the time around the boss in all fights anyway, because some bosses have a large conal AoE that you don't want going towards your group. Block/move in and out in stead. Plus the 15% additional healing is too good to pass up for me. My build is focussed on lots of self/support healing because I like to remove aome pressure of the healer while being reassured to allways get some healing. But I suppose you could also use immovable from the heavy armor tree, although that costs quite some stamina. I do think you should at least have 1 armor+spell resist buff going on yourself.@ Koensol
Interesting build. One of skills I don't agree with
Restoring Focus IV- Keeps you rooted to a small circle to reap any of the benifits, I constantly move, so wouldn't work with me.
Yea I use ransack because I already have so much magicka abilities. Ransack is my stamina dump and taunt/buff at the same time. The undaunted taunt is probably even better because bosses don't have much armor, if any at all. My immobility is my build's weakness. For ranged boss tanking I usually switch it up but for stationary bosses I prefer Ransack.Ransack- Uses Stam, and I am torn between undaunted inner fire uses majika, and when I used it the last few times it was awesome when the boss would start attacking someone else because of the range I wouldn't have to run towards it to hit it with a taunt again. but Ransack sure has it's benefits with lowering armor and buffing self I might revisit this idea.
Radiant aura was worthless IMO because softcaps on regen were so easily reached, making "50%" of the skill's benefits redundant. Now that the softcaps have been increased it has become more effective and viable to alot of people. Personally I still love my repentance, because it has saved me and my group so many times when the healer died on trash pulls. Like 6 dead bodies around and you will get a massive health+stamina restore. Its just awsome on trash. And it also still gives the passive 15% regen bonus to stamina and health. But either is fine. A matter of personal tasteI also like the idea of using blazing shield for some of the power moves that I can't block, think I will incorporate that into one of my slots. But I also really like using radiant aura 15% increase regen to stam and health and when activated gives 80% regen to stamina and health for the group, that's just too good to pass up.
Very good point. I'll revisit this idea. I can think right off the bat where using that one in Wayrest on the third boss (I think) where I would tank in that tunnel, so not much moving around there and it would be pretty handy. Good points overall. Now to just study the rest of the Vet instanced dungeons and finish em up.Restoring focus is incredibly cheap to cast. And it lasts for a good 18 seconds. Every second you are in it=win.You shouldn't be moving all the time around the boss in all fights anyway, because some bosses have a large conal AoE that you don't want going towards your group. Block/move in and out in stead. Plus the 15% additional healing is too good to pass up for me. My build is focussed on lots of self/support healing because I like to remove aome pressure of the healer while being reassured to allways get some healing. But I suppose you could also use immovable from the heavy armor tree, although that costs quite some stamina. I do think you should at least have 1 armor+spell resist buff going on yourself.@ Koensol
Interesting build. One of skills I don't agree with
Restoring Focus IV- Keeps you rooted to a small circle to reap any of the benifits, I constantly move, so wouldn't work with me.
woot? I use 4 heavy and 3 light armor and was tanking up to VR11 VET Dungeons as VR6 (now VR8) Templar. I cannot imagine how a TANK with full light armor would be an advantage or be at least on par with a DK.7/7 light armor