Like the title says,
over the duration of a 3min fight staff attacks do an average of 220 dps and 2h does 130 dps. 1handed weapons even less.
I dont understand why melee hits should be less effective than ranged attacks. You have higher risks and have to move more and on top of that deal less damage.
Please do something about it. If you fix that meleeDPS could be more competetive.
Kind regards