With the upcoming changes to the alliance war campaigns I can't help but be concerned about the performance of these new Campaigns. Lag on Wabbjack and Dawnbreaker have been very noticeable, and in some instances unplayable or even in the worst case scenarios the servers crash.
Most of the time it appears that these lag issues hit when the servers are at high populations, and large battles with tons of effects happening are present.
With the recent patches to FPS which appear to have had positive effects on a majority of players improving their FPS (but not returning it to optimal standards as it was prior to the lighting update patch) I've noticed a considerably large jump in players in Cyrodiil.
If ZOS will be consolidating the servers as they have proposed I sincerely hope that some infrastructure and work is being done to optimize the lag and performance on these new campaigns as the population density on these servers will rise considerably.
Can anyone from the community or development teams speak to this?
@ZOS_JessicaFolsom @ZOS_GinaBruno
@DemonNinja
Aerilon Starsider - Best Sorcerer NA
World Record Trial Team Member & Game Breaker of Days Past