Heethcliff wrote: »And what a good duel it was. I'm sorry I didn't catch the name(Gunnar, Gunmer?), but you know who you are and you fought well! For a while I thought the fight may never end (sword/board DK vs sword/board DK).
Heethcliff (EP-DK)
I love a good duel like the next guy, but don't do it cyrodiil personally. I've been yelled at for killing someone that was in a 1v1... As if I knew it was a diel between ash and nikel lol... Dammit ZoS... duel option go.
aleksandar.miticeb17_ESO wrote: »I've merged my dueling guild with another I found out about (larger), it's called Cyrodiil Dueling Arena and there are about 70 of us in there atm. We could use more EP/DC guys, so if you're willing to join us (we're on the EU server, mostly Auriel's Bow) send a mail (or whisper if I'm online) Aleksandar030 for an invite.
Duels are most common in the evenings and there are some awesome players you will get to fight.
aleksandar.miticeb17_ESO wrote: »I've merged my dueling guild with another I found out about (larger), it's called Cyrodiil Dueling Arena and there are about 70 of us in there atm. We could use more EP/DC guys, so if you're willing to join us (we're on the EU server, mostly Auriel's Bow) send a mail (or whisper if I'm online) Aleksandar030 for an invite.
Duels are most common in the evenings and there are some awesome players you will get to fight.
Glad to know there is a EU dueling guild.
Legend on NA has ~360 members.
It was 02:36(am) when I checked and there were 57 members online.
Edit: What kind of criteria does your guild have for recruiting and do you abide by any rules?
I love a good duel like the next guy, but don't do it cyrodiil personally. I've been yelled at for killing someone that was in a 1v1... As if I knew it was a diel between ash and nikel lol... Dammit ZoS... duel option go.
GunemCleric wrote: »Thank you @Heethcliff
It was a great fight and my first duel also. I too wondered if we were ever going to finish. You are very good. You fought with honor and won fair and clean.
(not sure why it puts quotes around your name)
aleksandar.miticeb17_ESO wrote: »aleksandar.miticeb17_ESO wrote: »I've merged my dueling guild with another I found out about (larger), it's called Cyrodiil Dueling Arena and there are about 70 of us in there atm. We could use more EP/DC guys, so if you're willing to join us (we're on the EU server, mostly Auriel's Bow) send a mail (or whisper if I'm online) Aleksandar030 for an invite.
Duels are most common in the evenings and there are some awesome players you will get to fight.
Glad to know there is a EU dueling guild.
Legend on NA has ~360 members.
It was 02:36(am) when I checked and there were 57 members online.
Edit: What kind of criteria does your guild have for recruiting and do you abide by any rules?
Yes, I've heard about your guild and I would have applied for sure if I was on NA. We don't have any special rules, we just agree on some basic stuff such as potion usage, ultimates (I generally insist that they only be used if both parties have them ready, otherwise no) etc.
We have a couple of 'places' where we like to meet and duke it out, if you'd like to view a video or two, take a look at; http://www.youtube.com/watch?v=sq4AY3iKXg4
This is one of our best sorcs, very tricky to beat and usually wins almost all matches regardless of what class he fights. Though I told him if Zeni implements same faction dueling his winning streak will end very quickly...
How do you guys conduct your sessions? Very curious to hear.
I hate dueling because it takes an already small PVP population and puts them in a corner. Instead of having small battles around a keep or resource, battles that attract more people into the campaign over time, you have people hiding and trading kills in secret, which pushes people away from the campaign, and is usually very exclusive. I don't bother asking to join the dueling anymore, they usually don't want you there, or it's 'only VR12 allowed', etc. Also, I believe it has the effect of making it very difficult for a non-dueler to catch up (on leaderboards) to those people who are dueling for many hours a day.
I hate dueling because it takes an already small PVP population and puts them in a corner. Instead of having small battles around a keep or resource, battles that attract more people into the campaign over time, you have people hiding and trading kills in secret, which pushes people away from the campaign, and is usually very exclusive. I don't bother asking to join the dueling anymore, they usually don't want you there, or it's 'only VR12 allowed', etc. Also, I believe it has the effect of making it very difficult for a non-dueler to catch up (on leaderboards) to those people who are dueling for many hours a day.
I hate dueling because it takes an already small PVP population and puts them in a corner. Instead of having small battles around a keep or resource, battles that attract more people into the campaign over time, you have people hiding and trading kills in secret, which pushes people away from the campaign, and is usually very exclusive. I don't bother asking to join the dueling anymore, they usually don't want you there, or it's 'only VR12 allowed', etc. Also, I believe it has the effect of making it very difficult for a non-dueler to catch up (on leaderboards) to those people who are dueling for many hours a day.
First: It's earning not trading kills, no self respecting duelist will die without having to make their opponent work for it.
Second: You seemed to have a negative experience with a dueling guild, but I can assure you not all are like that. Expect to be met with hostility though if you attack anyone(You will be swarmed by better than average players).
Third: I am sceptical about your assumption that duels detract from what could be a growing campains' population. I believe that it is moderate to large size groups/guilds that choose to come into campains. I believe those groups would have far more influence on attracting other players than a handful of duelists from each alliance could ever have.
Fourth: If you want to move up on the leaderboard for a certain campain then get a good small group together and destroy larger groups of unorganized players often and efficiently.
I hate dueling because it takes an already small PVP population and puts them in a corner. Instead of having small battles around a keep or resource, battles that attract more people into the campaign over time, you have people hiding and trading kills in secret, which pushes people away from the campaign, and is usually very exclusive. I don't bother asking to join the dueling anymore, they usually don't want you there, or it's 'only VR12 allowed', etc. Also, I believe it has the effect of making it very difficult for a non-dueler to catch up (on leaderboards) to those people who are dueling for many hours a day.
First: It's earning not trading kills, no self respecting duelist will die without having to make their opponent work for it.
Second: You seemed to have a negative experience with a dueling guild, but I can assure you not all are like that. Expect to be met with hostility though if you attack anyone(You will be swarmed by better than average players).
Third: I am sceptical about your assumption that duels detract from what could be a growing campains' population. I believe that it is moderate to large size groups/guilds that choose to come into campains. I believe those groups would have far more influence on attracting other players than a handful of duelists from each alliance could ever have.
Fourth: If you want to move up on the leaderboard for a certain campain then get a good small group together and destroy larger groups of unorganized players often and efficiently.
You're working with the enemies to get as much combat per hour as possible. That in itself is trading kills. You come together in order to kill each other over and over. You're boosting your score, your skills, your rewards, your bounty missions. Even if you don't care about any of it, and you're just killing time, it's still the same to those of us that care.
I have the experience of sometimes having lots of fun battling small groups on my home campaign of Bloodthorn. But, other times it'll be dead quiet, and I notice enemies or friendlies always rushing off in the same direction, then later I discover 3 camps all together and about 30 players dueling or watching the duels. This has happened a lot since I've started visiting Cyrodiil.
It detracts from smaller campaigns because people inevitably find these dueling matches and join them, make friends with the enemies, and build a community around it. When you have a group of people sucking away the few players who join the campaign, it's hard to get anything going around the keeps. There's also the problem that in Bloodthorn we (DC) own everything, so the enemy duelists obviously don't care much for their standing, but as soon as someone from their faction makes any move, you better believe those duelists come crawling out of the woodwork and zerg the hell out of them.
I know how to move up the leaderboard. My point was that the act of dueling corrupts the score system because of the frequency they can die, spawn, die, spawn.
Okay, so I was wrong about it increasing your score. And we rule Bloodthorn with an iron fist.
I still don't like dueling.
Okay, so I was wrong about it increasing your score. And we rule Bloodthorn with an iron fist.
I still don't like dueling.
smeeprocketnub19_ESO wrote: »It seems like dueling as a game mechanic would leech players from cyrodiil. I want a living, dangerous pvp zone. I don't want to be forced to have all my fights be staged 1v1 combat.