Shaun98ca2 wrote: »I don't think you can purge a channeled spell.
Wait... it could be purged before? If so I have died so many needless deaths...
Interesting. Learn something new every day, although if the changes you say are true I seem to have learnt too late.
Tintinabula wrote: »I'm not seeing anything hit me..i stay in hide and watch my comrades battle invisi foes. I run in and cast spells..I hit ppl but then die and see I had been hit with soul assault and a slew of other spells which I never saw by enemies who were never seen.
That's the way I wanna go, if my time comes. You should be thankful to Zenimax, that your char hadn't to suffer.I was stealthing along... then fell over dead!
Tintinabula wrote: »I'm not seeing anything hit me..i stay in hide and watch my comrades battle invisi foes. I run in and cast spells..I hit ppl but then die and see I had been hit with soul assault and a slew of other spells which I never saw by enemies who were never seen.
Welcome to PvP post 1.2.3!
Today, during the 30 minutes I could bring myself to play, I was stealthing along... then fell over dead! There was no loss of health, there wasn't any dmg taken noise or animation... just insta-death. The screen recap pops up and I see that one enemy has hit me with light melee attacks until I died!?
As I'm trying to figure out what had happened... the noises of my char being attacked start playing, lol, well over 30 seconds after my death...
I figure I must have been followed by an enemy who wasn't rendered due to the low fps...
This is now common. Today's patch was supposed to fix it. It hasn't.
Tintinabula wrote: »I'm not seeing anything hit me..i stay in hide and watch my comrades battle invisi foes. I run in and cast spells..I hit ppl but then die and see I had been hit with soul assault and a slew of other spells which I never saw by enemies who were never seen.
Welcome to PvP post 1.2.3!
Today, during the 30 minutes I could bring myself to play, I was stealthing along... then fell over dead! There was no loss of health, there wasn't any dmg taken noise or animation... just insta-death. The screen recap pops up and I see that one enemy has hit me with light melee attacks until I died!?
As I'm trying to figure out what had happened... the noises of my char being attacked start playing, lol, well over 30 seconds after my death...
I figure I must have been followed by an enemy who wasn't rendered due to the low fps...
This is now common. Today's patch was supposed to fix it. It hasn't.
This was my experience last night as well. I log in. I see my group is fighting at Chalman Farm. Great. I'm running over and just magically die. I get the death recap and apparently I ran through a group of about 20 enemies which none rendered on my screen. This feels like GW2 all over again.