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https://forums.elderscrollsonline.com/en/discussion/668861

Some of my biggest issues with AvA in it's current state:

Ifthir_ESO
Ifthir_ESO
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Trying to list what I see as detrimental to AvA, at least in my opinion:

1. Current FPS issues are killing large-scale PvP. I seem to only notice it in large fights, with siege weaponry, near keeps.
2. Emperor swapping/farming. This needs to be stopped because its made a joke of a once valuable achievement. Everyone with this achievement + emperor achievement, should lose it, and start fresh.
3. Remove PvP buffs outside your home campaign.
4. Remove the ability to put Oil Pots all over. This should be a defense-only weapon with requirements similar to what mercs had, a maximum #, and you can't place them outside your controlled zones. Increase oil cost by a factorable amount.
5. Fix the ability to pull users up onto keeps.
6. Stop allowing alliance 1 to let alliance 2 take their keep so that two factions can emperor swap.
7. Start actually punishing people for exploiting.
8. Make guest campaigns have a 1 week lockout from moving.
9. Revisit class/skill balance on a PvP level. Right now AvA is basically resto/destro/dk/oil.
10. Revisit rewards for PvP. It seems odd to me that in a few hours you can get 15 bags of rewards. The alliances would all be broke at this point with the amount of loot they give out.
11. Revisit keep/siege guards. It makes NO sense that the guards on one wall of the keep are oblivious to the two huge breaches in the outer wall and the hundreds of enemies swarming over the postern. In dungeons you make all enemies aggro together, in theory, this needs to be optimized in PvP.
  • ThyIronFist
    ThyIronFist
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    1. Yes. The FPS bug. We know its annoying and Zenimax is still working on fixing it. It should have been fixed already - so don't get your hopes up.
    2. I don't care. People do it for the 5% ultimate reduction, and I stll don't get it why so many people complain about emperor farming. It's just clever using of game mechanics
    3. You mean remove PvP buffs when you are in PvE land? I don't care.
    4. No. Oil pots are fine and actually make the game fun. Nothing better than wiping unorganized groups that are 5x bigger than your group. Just a L2P issue, Oil pots can easily be countered.
    5. Why? Does this affect your gameplay? Or are you mad that someone pulled you up a keep? Or are you just on the bandwagon here claiming that they should "fix" Extended Chains because people use it to emperor farm.
    6. And how would this work, eh?
    7. Keep dreaming.
    8. Disagree. What's the point? Make a wrong choice and you're stuck for a week. Guesting should mean you're just "guesting" on a campaign, which usually indicates you are there to visit things and check stuff out. IMO they should disable AP gains when you are on a guest campaign. So when you're guesting - you should not be able to earn any AP.
    9. Oil pots have little to nothing to do with class balance. DKs already recieved lots of nerfs - so stop crying about DKs. L2P issue. Staffs are indeed more powerful than anything else at this point in time, but Zenimax stated they would buff things like bows, 2h, medium and heavy armour, etc.
    10. No. What's the point anyway? LOL, you should be glad you can recieve that amount of bags in just a small amount of time. It's easy gold / crafting XP.
    11. Nnnooooooo. I want less PvE crap in my PvP.
    Edited by ThyIronFist on 1 July 2014 23:34
    The Elder Zergs Online
    Sainur Ironfist - DK - EU - Ebonheart Pact
    Retired
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