ZOS_TristanK wrote: »Hey, folks. We want to let you know that, as Game Director Matt Firor mentioned in his recent post, we are actively working on our phasing and grouping in-game. We know it's frustrating when you can't see your group members due to a phasing issue, and appreciate your patience. Be sure to keep an eye on our patch notes to stay up-to-date with some of the fixes and changes we're making to ESO.
^ things like Manninarco needs to stay solo.
It's your fight. It's your challenge. It's supposed to be a monumental fight whee you finally go toe to toe with a big bad, adding other players into the mix will ruin both the significance and the difficulty of the encounter. It'll just be another quest.
When its REQUIRED to access over half of the game it *needs* to be "just another quest".
My gaming buddy will never see vet levels until a) I can help him or 2) the main quest can be facetanked.
Mandatory content should be completeable by mentally challenged, untrained chimpanzees. You want challenge, thats what optional content and achievements are for.
Mannimarco wasnt a "man, that kicked ass" fight. It was a "thank Hate that thing is over" followed by "man, hes never going to finish that...".
Thats not a good feeling there.
You got a good point there but I think there's arguments for both sides, and equal validity in both design philosophies.
The point I was making is that often, the best moments in gaming is overcoming an obstacle. It becomes boring when you can just faceroll everything, and that includes the main story of the game. It was the reason why I found say, the fight with Alduin in Skyrim lacking: plot wise, it was great, but the fight itself was a joke and you did not feel threatened at all, which in turn completely undermined the premises of that fight. It was pathetic.
Then you got fights like TSW's Gatekeeper. It was a tough and fair fight which you needed to pass in order to have access to endgame content, and that guy doesn't mess around and will really test what you've learnt up to that point. I died 27 times on him. But when you finally kicked his ass and he stood up told you are ready, it gave you that feeling of accomplishment, you felt you came in as a noob and walked out a badass.
ZOS_TristanK wrote: »Hey, folks. We want to let you know that, as Game Director Matt Firor mentioned in his recent post, we are actively working on our phasing and grouping in-game. We know it's frustrating when you can't see your group members due to a phasing issue, and appreciate your patience. Be sure to keep an eye on our patch notes to stay up-to-date with some of the fixes and changes we're making to ESO.
^ things like Manninarco needs to stay solo.
It's your fight. It's your challenge. It's supposed to be a monumental fight whee you finally go toe to toe with a big bad, adding other players into the mix will ruin both the significance and the difficulty of the encounter. It'll just be another quest.
How would it adversely impact you for others who don't want to solo content to be allowed to group such content, if you could still solo the same content?
If you answer that question logically, you'll have been the very first to do so.
ZOS_TristanK wrote: »Hey, folks. We want to let you know that, as Game Director Matt Firor mentioned in his recent post, we are actively working on our phasing and grouping in-game. We know it's frustrating when you can't see your group members due to a phasing issue, and appreciate your patience. Be sure to keep an eye on our patch notes to stay up-to-date with some of the fixes and changes we're making to ESO.
The reason for it isn't very logical: it reduces a sense of achievement.
You could give the same logic as a reason for why we don't give out BiS for free in a MMO, even if the PvP uses completely different gear (like GW2 up to recently). I mean, you could still do the raid or whatever and get the gear the hard way, other people having raid gear doesn't impact you.
Same thing here. The fact that there is an easy way to achieve something creates a lessened sense of achievement for a lot of people.
The reason for it isn't very logical: it reduces a sense of achievement.
You could give the same logic as a reason for why we don't give out BiS for free in a MMO, even if the PvP uses completely different gear (like GW2 up to recently). I mean, you could still do the raid or whatever and get the gear the hard way, other people having raid gear doesn't impact you.
Same thing here. The fact that there is an easy way to achieve something creates a lessened sense of achievement for a lot of people.
... and yet what I seek would allow you and others to continue to solo the content, so still not seeing how it would adversely impact you.
ZOS_TristanK wrote: »Hey, folks. We want to let you know that, as Game Director Matt Firor mentioned in his recent post, we are actively working on our phasing and grouping in-game. We know it's frustrating when you can't see your group members due to a phasing issue, and appreciate your patience. Be sure to keep an eye on our patch notes to stay up-to-date with some of the fixes and changes we're making to ESO.
•Auto-leveling dungeons that level to your group leader
•A system that allows grouped players to see each other even when they’re in different phases
I wish for a combination of both. A autolevel system in the open world so I can play with my RL friends who often are in other levels than me, and not just random Joe who happen to have the same level and quest as me. It's been done in other games 10 years ago, and it worked fine. I can not see a reason for it to not be a reality.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Some parts of the game are solo only. A lot of mmos have this. I have run into very few of them personally. What are these "key" parts? Instead of being so vague can you give specific examples?
Sure.
- The Main Quest instances
- Fighters Guild instances
- Mages Guild instances
Ive done all three completely. Had no issues whatsoever.
So you had another player come and help you defeat Mannimarco in Sancre Tor? As that is what you are saying.
No I beat mannimarco on my own.
Then you are lucky as I have died 30 times trying to beat him, I even went as far as respecing my skills to try and beat him with no luck. Being able to group would help but nope they want to screw you in that.
Ardensul77 wrote: »I am not real good at the keyboard and I know it, that is why I am not beating him, this is where I could use some help by having a friend fight with me, just feel it should be a option.
Ardensul77 wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Some parts of the game are solo only. A lot of mmos have this. I have run into very few of them personally. What are these "key" parts? Instead of being so vague can you give specific examples?
Sure.
- The Main Quest instances
- Fighters Guild instances
- Mages Guild instances
Ive done all three completely. Had no issues whatsoever.
So you had another player come and help you defeat Mannimarco in Sancre Tor? As that is what you are saying.
No I beat mannimarco on my own.
Then you are lucky as I have died 30 times trying to beat him, I even went as far as respecing my skills to try and beat him with no luck. Being able to group would help but nope they want to screw you in that.
Same with me I can't get past him, have tried several times with different approaches . So my character for the most part is done, can't move into the other zones to level up in VR, and any new content coming out will be way above me, so again I can't play. I am not real good at the keyboard and I know it, that is why I am not beating him, this is where I could use some help by having a friend fight with me, just feel it should be a option.
Ardensul77 wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Some parts of the game are solo only. A lot of mmos have this. I have run into very few of them personally. What are these "key" parts? Instead of being so vague can you give specific examples?
Sure.
- The Main Quest instances
- Fighters Guild instances
- Mages Guild instances
Ive done all three completely. Had no issues whatsoever.
So you had another player come and help you defeat Mannimarco in Sancre Tor? As that is what you are saying.
No I beat mannimarco on my own.
Then you are lucky as I have died 30 times trying to beat him, I even went as far as respecing my skills to try and beat him with no luck. Being able to group would help but nope they want to screw you in that.
Same with me I can't get past him, have tried several times with different approaches . So my character for the most part is done, can't move into the other zones to level up in VR, and any new content coming out will be way above me, so again I can't play. I am not real good at the keyboard and I know it, that is why I am not beating him, this is where I could use some help by having a friend fight with me, just feel it should be a option.
Just leave it for time being and continue other quests then come back later, unless you are already done all the other content but main quest is only one remains. If the latter is the case then some info what usually happens would help to understand so we might be able to give some tips how to progress. Though this is bit off topic but hate to see fellow gamer struggling.
To the topic I am still strongly for grouping these contents too.
^ things like Manninarco needs to stay solo.
It's your fight. It's your challenge. It's supposed to be a monumental fight whee you finally go toe to toe with a big bad, adding other players into the mix will ruin both the significance and the difficulty of the encounter. It'll just be another quest.
When its REQUIRED to access over half of the game it *needs* to be "just another quest".
My gaming buddy will never see vet levels until a) I can help him or 2) the main quest can be facetanked.
Mandatory content should be completeable by mentally challenged, untrained chimpanzees. You want challenge, thats what optional content and achievements are for.
Mannimarco wasnt a "man, that kicked ass" fight. It was a "thank Hate that thing is over" followed by "man, hes never going to finish that...".
Thats not a good feeling there.