Feature Change Request: Please Modify Respec Shrines

GTech_1
GTech_1
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Skill Respec Shrines & usage:

From my experiences in the Beta, and in the Live client, I have noted that Many players ask some variation of the following:
"I've bought a skill that I don't like, how / when can I respec?"

None of them have liked the idea that they would need to get to level 15-20, then pay a massive fee (for the level), for an early "skill exploration" mistake.

Possible Solution:
  1. Put Respec Shrines in Davon's Watch, Vulkel Guard, and Daggerfall.
  2. Make the map pin for Respec Shrines Gold, so it stands out.
  3. Allow players to remove skill points individually, rather than the current "all-or-nothing" setup.
  4. Change the Respec costs per point so they scale with level, starting at 100g @ 3rd level, then scaling (potentially) phenomenally higher at higher levels.

Edit: changed thread title for clarity
Edited by GTech_1 on 10 June 2014 19:19
  • Lord_Draevan
    Lord_Draevan
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    I just wish it didn't cost so much... my last respec at Vet 5 cost me 24k gold.
    I'm a man of few words. Any questions?
    NA/PC server
  • Andferne
    Andferne
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    I would not mind seeing more Shrines added around Tamriel, but I am completely fine with the costs, and the way it is set up.
  • Jaxom
    Jaxom
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    I feel like if they added a shrine where you can change out morphs only, that would save most people a ton of gold. At this point for me, it's not about respeccing completely, it's about changing 3-4 morphs (If that) due to broken abilites, or uselessness in practice. I dont want to spend 27k to respec my 260 skill points to swap out one morph because the tooltip is vague or the skill is just plain broken.
  • Kalman
    Kalman
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    Just need more options. It would be nice to re-spec each skill but that would require a lot of work.

    Fast changes that could be done rather easily with minimal UI changes:

    For Skill:
    1. Full Respec (current respec)
    2. Morph Respec (Refunds all skill points to morphed abilities and puts them at state ready to be morphed)
    3. Line Respec (Refunds all skill points spent in a particular skill line)

    For Character:
    1. Full Respec (current respec)
    2. Attribute Respec (refund points spent in selected attribute and set points spent in that attribute to 0)
  • rotatorkuf
    rotatorkuf
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    dude, i've made elaborate posts about this already

    they haven't said zip....and the player base seems to think the respec cost is just fine, they don't care for a change

    but, all the luck to you
  • Artis
    Artis
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    ya, respec seems to be too expensive. ALthough, I don't know, maybe I will have a lot of gold at vr12, but now, at vr5, I respecced and that took all my money.

    For sure, it's not good, that we reset ALL the points. That should be changed.
  • Kayira
    Kayira
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    I wished there would be a line only respecc and a morph only respec. It would also be great if you could just choose one skill to respecc, but I think Zenimax is too busy with other stuff. So lets dream on.
    EU PC
    In Game Tag: @Silthoras

    Raid Mains: Warden and Templar Heals
    DDs: Mag Sorc and Mag Necro
  • rich_nicholsonb16_ESO
    Yeah they need to have a single respec shrine, I've spent a lot of gold on respecing all my skills for just 1 or 2 skills. I use about 2 skills that have morphs which 1 is good for pve and the other morph for pvp, so stupid me respecing just for these.
    Patch 1.2.3 nerfed the game....
    Zergballing wrecked pvp......

    Now waiting for Camelot Unchained!!
  • JoeCapricorn
    JoeCapricorn
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    I feel that respeccing should have options to respec certain skills only, because with so many skill points in play it gets really pricy especially if the motivation is to just switch around a few things. Also, it can get painful to try and remember all that you had specced in the first place and if you go for a slightly different build you might forget something critical or do a morph you didn't use before and don't like.

    For example, let's say I make an Alchemy alt. Alchemy takes up a lot of skill points but it is relatively easy to level up. I get the alt character to a certain level and certain number of skill points and I put those skill points in Alchemy to maximize the benefits. Now on my main which also has full Alchemy, I'd want to clear just the Alchemy skill and leave everything else alone. My previous respec was partially to clear Provisioning and leave everything else alone. This should be an option.

    Otherwise I'd have to mark down which morphs I did, what skills I chose, what order I put them on my bar (which that is fairly easy since I would notice a difference immediately in combat) and so on. If I could just reset Alchemy, I wouldn't have to bother changing anything else. It would be much more convenient and considerably cheaper as well.
    I simp for vampire lords and Glemyos Wildhorn
  • Maotti
    Maotti
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    Kalman wrote: »
    Just need more options. It would be nice to re-spec each skill but that would require a lot of work.

    Fast changes that could be done rather easily with minimal UI changes:

    For Skill:
    1. Full Respec (current respec)
    2. Morph Respec (Refunds all skill points to morphed abilities and puts them at state ready to be morphed)
    3. Line Respec (Refunds all skill points spent in a particular skill line)

    For Character:
    1. Full Respec (current respec)
    2. Attribute Respec (refund points spent in selected attribute and set points spent in that attribute to 0)

    This is a very good solution!

    Not to mention the all-or-nothing respec when in the VR levels is very timeconsuming.

    That's time best spent elsewhere.
    PC EU
  • Vanathi
    Vanathi
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    I like to play with different builds. For me, with the system the way it is now, it does not encourage experimentation at all.
    "M'aiq was told to stay away from Oldgate. This confused him. M'aiq remembers when it was called Gate." M'aiq The Liar
  • Ser Lobo
    Ser Lobo
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    Honestly, players should be able to invest in both morphs so that we can switch them out as we see fit. Caveat being a simple popup saying you can only have one morph on a hotbar at a time.

    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • OkieDokie
    OkieDokie
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    Yes, I really would like to see this changed to allow respect morphs or skill lines. Not sure why they have never answered us about this after so many requests, can't be that complex to do.
    Edited by OkieDokie on 19 June 2014 12:51
    People keep saying they heard of a friend of friend of friend of their neighbors that plays a NB and can catch up with dks and sorcs and this guy just never shows up. He would be a rock star if he existed.
  • Axer
    Axer
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    Id' propose a simpler solution:

    You can always undo your last 2 skill points spent.

    So want to test a morph to see if it remotely works like the descript says (many do not atm): No problem.
    Get the morph, try it out. Change it for free.

    But if you keep that morph, and spend 2 more skill points, it's then locked in.

    Could add a small gold sink cost to the undo button if the devs really felt more gold had to be destroyed in the economy.
    Edited by Axer on 19 June 2014 18:13
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • Jaxom
    Jaxom
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    Axer wrote: »
    Id' propose a simpler solution:

    You can always undo your last 2 skill points spent.

    So want to test a morph to see if it remotely works like the descript says (many do not atm): No problem.
    Get the morph, try it out. Change it for free.

    But if you keep that morph, and spend 2 more skill points, it's then locked in.

    Could add a small gold sink cost to the undo button if the devs really felt more gold had to be destroyed in the economy.

    Simple and effective. I love it.
  • The_Death_Princess
    The_Death_Princess
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    GTech_1 wrote: »
    Skill Respec Shrines & usage:

    [*]Allow players to remove skill points individually, rather than the current "all-or-nothing" setup.

    Wholeheartedly agree. Am rather miffed that I have to redo my whole Templar Toon, because ONE morph is now useful after patch changes and I am not morphed into it.
    Astaria Dødfurstinna
    Official Hunter Community Lead DAOC
    (Pendragon Beta through Catacombs release)
    Look at this but dont QQ: http://pcpartpicker.com/b/hfxYcf
  • Rev Rielle
    Rev Rielle
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    Kayira wrote: »
    I wished there would be a line only respecc and a morph only respec. It would also be great if you could just choose one skill to respecc, but I think Zenimax is too busy with other stuff. So lets dream on.

    Yes, this would be nice. But I think you're right: Compared to some other issues currently any thought on this would likely be well down their list
    If you can be anything, be kind.
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