Mobs in Hall of Dead in 6s. Spent tons on repairs and soul gems to get through this place solo. Two issues.
1) Why such tough mobs, groups of 6?
2) Hard to find others going through at same time (1 person was in with me at start, but didn't group. Died a couple of times and I didn't see him again.)
#2 seems to be inherent since Craglorn, less people in Vet zones to complete stuff with.
#1 has to do with recognizing that and making content work