Why lie about Hirelings?

avengergbg
Why are Hireligns so broken?

If you max them out at 3/3, they are supposed to deliver materials for you twice a day.
But they don't, only if you log on every 12th hour otherwise you screw up the cooldown of the materials recieved.

I wonder what would happen if you don't log on for a few days. Will you also miss out on several days worth of materials?

Over the last couple of days I have realized how broken they are.
The twice a day recieveng only applies if you have the ability to log on every 12th hour.

What happens to thoose who has to work and go to school?
For many people it's very hard to log on so often that you actually benefit from the hirelings.

  • AbraCadabra
    AbraCadabra
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    Logging in once a day should be sufficient to get the mails. But it isn't. My characters that have 3/3 in the crafting never get 2 mails. I'm even lucky to get one some days, even though I log in every day. No hireling mails for me today even though I have been on every day since launch. Not to mention the last few containers I've gotten haven't had anything but a few raw mats and a style gem. :neutral_face:

    Why can't they just go to our mail box whether we log on or not? We invested the points in em, we should get em.
  • Ashlynne
    Ashlynne
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    I have a feeling that the hirelings got a ninja nerf. I almost NEVER see legendary (yellow) mats any more. I used to see them quite a bit. Sigh...
  • ShedsHisTail
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    If you skip a day, you don't get mail for the day you didn't log on.
    If you decide to play an alt, you don't get mail for the day you decided to play an alt.

    Should really just set it to deliver mail on the same clock as the game-day. That way, every time the game cycled day and night you'd get another delivery (or two if you've specced high enough) which could work out to several deliveries in one sitting.

    Then, of course, they don't have to send any when you don't log on. This would make the deliveries appear more tied to the world and your character.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • InvictoNZ
    InvictoNZ
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    I average 1 per day Monday to Friday, and 2 per day on the weekend.

    Logging in after work, should send you 2 deliveries. Please change this.
  • drschplatt
    drschplatt
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    I'm glad I'm only up to 2/3. What a waste of skill points if you have to log in every 12 hours to get the two packs. I'm not a huge fan of any kind or forced log in schedule. The game is meant to be played for fun, not as a second job. Besides ESO, I'm already paying you every month, why do you care if I log in or not? You're not losing any money.
    Foräois - Imperial Sorcerer of Ineptitude.
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  • mike.crewsb14_ESO
    [snip] mails me every day, without fail. ZOS should hire [snip] to run the hirelings thing and get them out of the RMT business.

    Moderator Edit: Removed malicious link.
    Edited by ZOS_LeroyW on 21 May 2014 12:11
  • starkerealm
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    Ashlynne wrote: »
    I have a feeling that the hirelings got a ninja nerf. I almost NEVER see legendary (yellow) mats any more. I used to see them quite a bit. Sigh...

    I kinda suspect we're getting hit there because of the legendary mats that the goldfarmers are producing. I mean, look at the Gear Deterioration thread, we're already getting punished for the bots one way.
  • Beesting
    Beesting
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    I think the hirelings are the last good thing in the game. The first week was epic, then everything got nerfed. When they nerf the hirelings i will quit playing.
    The stupid thing is that the armor breaks down so fast, it takes less than 4 hours of questing and playing to get useless.
    I lost all the joy of saving up purple and yellow mats to improve new gear i have to throw away at the end of the day.

    And no, i don't want to spend all my money on repairs and always be broke, i can do that in real life...
    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
  • starkerealm
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    Beesting wrote: »
    I think the hirelings are the last good thing in the game. The first week was epic, then everything got nerfed. When they nerf the hirelings i will quit playing.
    The stupid thing is that the armor breaks down so fast, it takes less than 4 hours of questing and playing to get useless.
    I lost all the joy of saving up purple and yellow mats to improve new gear i have to throw away at the end of the day.

    And no, i don't want to spend all my money on repairs and always be broke, i can do that in real life...

    Yeah, this is where I've already given up on the game. I keep sticking my head in, hoping something will get better. But, at level 32 I've got less than 2k gold, because of repairs.
  • Auralia
    Auralia
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    Beesting wrote: »
    I think the hirelings are the last good thing in the game. The first week was epic, then everything got nerfed. When they nerf the hirelings i will quit playing.
    The stupid thing is that the armor breaks down so fast, it takes less than 4 hours of questing and playing to get useless.
    I lost all the joy of saving up purple and yellow mats to improve new gear i have to throw away at the end of the day.

    And no, i don't want to spend all my money on repairs and always be broke, i can do that in real life...

    Yeah, this is where I've already given up on the game. I keep sticking my head in, hoping something will get better. But, at level 32 I've got less than 2k gold, because of repairs.

    You don't need to spend money on repairs, I never do. I craft new armour for my character every 2 levels and if anything needs repairing before then I just make it and replace it. I never pay for repairs and have so far paid for 100 bank slots, 90 inventory spaces and my character is lvl 27 and has 26k.
  • starkerealm
    starkerealm
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    Auralia wrote: »
    Beesting wrote: »
    I think the hirelings are the last good thing in the game. The first week was epic, then everything got nerfed. When they nerf the hirelings i will quit playing.
    The stupid thing is that the armor breaks down so fast, it takes less than 4 hours of questing and playing to get useless.
    I lost all the joy of saving up purple and yellow mats to improve new gear i have to throw away at the end of the day.

    And no, i don't want to spend all my money on repairs and always be broke, i can do that in real life...

    Yeah, this is where I've already given up on the game. I keep sticking my head in, hoping something will get better. But, at level 32 I've got less than 2k gold, because of repairs.

    You don't need to spend money on repairs, I never do. I craft new armour for my character every 2 levels and if anything needs repairing before then I just make it and replace it. I never pay for repairs and have so far paid for 100 bank slots, 90 inventory spaces and my character is lvl 27 and has 26k.

    My gear doesn't last long enough to make it two levels. If I craft it when I level up, it will be completely slagged before I hit the next level. So, I can either quest naked, spend gold on repairs, or leave the game and hope they fix it. I've opted for the final option there.
  • Auralia
    Auralia
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    Oh so you're experiencing a horrible bug >< I would quit too if that happened to me. As this should not be happening, especially when there is a monthly fee involved.
  • Syzmicke
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    The cost of repairs are joke hell you dont need to be fighting to lose it just do some crafting and you lose it.

    OT
    I cant say i have noticed tbh but then again i have not really taken any notice of it but i will in the future

  • ShedsHisTail
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    I just wish that, stead of receiving mail, my hireling was an actual NPC with a name and a voice who would find me out in the wilderness and deliver packages. you know, just run up and be all, "Hey boss, I got my hands on some spider silk for you. Got a great deal on leather, too."

    Just doesn't feel like I have an actual hireling when I've never met the guy. More like having a creepy stalker sending me gifts.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • babylon
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    I just wish that, stead of receiving mail, my hireling was an actual NPC with a name and a voice who would find me out in the wilderness and deliver packages. you know, just run up and be all, "Hey boss, I got my hands on some spider silk for you. Got a great deal on leather, too."

    Just doesn't feel like I have an actual hireling when I've never met the guy. More like having a creepy stalker sending me gifts.
    That would be so cool. ZOS - make this happen!
  • starkerealm
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    Auralia wrote: »
    Oh so you're experiencing a horrible bug >< I would quit too if that happened to me. As this should not be happening, especially when there is a monthly fee involved.

    I'm just lucky I'm not one of the ones that's really seriously affected by this. There are people who's gear will slag in less than 30 minutes.

    On Topic: Hirelings really need to be overhauled, somehow. Maybe just dump the hirelings into an account wide escrow account, at set intervals, and pick them up from a hireling NPC in town?
  • Korozenn
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    I just wish that, stead of receiving mail, my hireling was an actual NPC with a name and a voice who would find me out in the wilderness and deliver packages. you know, just run up and be all, "Hey boss, I got my hands on some spider silk for you. Got a great deal on leather, too."

    Just doesn't feel like I have an actual hireling when I've never met the guy. More like having a creepy stalker sending me gifts.

    You mean like that crazed marathon runner / mailman from Zelda games? This actually sounds pretty freakin' epic.
  • Requielle
    Requielle
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    Game events tied to time you log in feels so... 2004? I mean, Blizzard used to tie your in-game timers for transmutes and such to in-game events, but even they gave up a while ago and everything just resets/happens/whatever at the same time every day (server reset).

    I don't feel like getting packages on login is 'immersive'. How the heck does some hireling out in the wilds of who-knows-where know to send a package to arrive Tuesday at noon (when I log in), but then magically knows he can slack off for two days if I don't log in? Why wouldn't he just drop a package in the mail every day, like a ... guy who has been hired to do a job?

    I don't like feeling like I *have* to log in to a particular character at a particular or skill points are wasted. For a game that advertises that you can play how you want, they seem very adamant about carrot-and-sticking my actual real-life play schedule.

    TL:DR: Like the idea of hirelings, not impressed with implementation.
  • Brizz
    Brizz
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    Ashlynne wrote: »
    I have a feeling that the hirelings got a ninja nerf. I almost NEVER see legendary (yellow) mats any more. I used to see them quite a bit. Sigh...

    I may just be lucky but I got one bag that had 2 legendary mats and 2 epic mats just today.
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  • ShedsHisTail
    ShedsHisTail
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    Korozenn wrote: »
    I just wish that, stead of receiving mail, my hireling was an actual NPC with a name and a voice who would find me out in the wilderness and deliver packages. you know, just run up and be all, "Hey boss, I got my hands on some spider silk for you. Got a great deal on leather, too."

    Just doesn't feel like I have an actual hireling when I've never met the guy. More like having a creepy stalker sending me gifts.

    You mean like that crazed marathon runner / mailman from Zelda games? This actually sounds pretty freakin' epic.

    Yeah, could make them customizable and everything. Or they could look different based on what level you skill was, or what skill they're delivering for. Like an Argonian could deliver alchemy mats but maybe an Altmer for woodworking.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Shamusangus_24
    I read on here somewhere that it is because they don't want people setting up 8 characters and just having a plethora of mats coming in, and then collecting them all once a week (or really, gold sellers doing this)

    I say this as somebody who has 6 level 3 alts for this exact purpose lol - so I am not agreeing with it, just passing on the reasoning i have read.

    Sorry i dont have the thread.
    Edward Van Healen
    Aldmeri Dominion - Breton - Templar

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  • starkerealm
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    I read on here somewhere that it is because they don't want people setting up 8 characters and just having a plethora of mats coming in, and then collecting them all once a week (or really, gold sellers doing this)

    I say this as somebody who has 6 level 3 alts for this exact purpose lol - so I am not agreeing with it, just passing on the reasoning i have read.

    Sorry i dont have the thread.
    Which, again, goes back to the game's central pillar: Screwing over legitimate players as hard as possible in the name of crushing the bots.
  • Skirmish840
    Skirmish840
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    I cringe everytime I jump from too high a place and see the damage numbers.

    I love the idea about having the Hireling come track you down, that's a great suggestion :D
  • Requielle
    Requielle
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    I read on here somewhere that it is because they don't want people setting up 8 characters and just having a plethora of mats coming in, and then collecting them all once a week (or really, gold sellers doing this)

    I say this as somebody who has 6 level 3 alts for this exact purpose lol - so I am not agreeing with it, just passing on the reasoning i have read.

    Sorry i dont have the thread.

    It was a design decision to make level 3 alts with literally no functional playtime after skipping the intro able to have hirelings. It was a bad design decision if they are concerned about people having low-level alts just for the hirelings. They could change that design decision - tie hirelings to higher skill levels, make their availability dependent on a quest, limit players to 1 hireling until a certain level, or whatever.

    It always frustrates me to see someone implement a mechanic that is easily abused and then put in all sorts of checks and balances to keep it from being abused. That is just so backward.
  • isengrimb16_ESO
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    What is so backward is that humans are such abusers.

    The one species that's supposed to know better, that brags about how its big brain makes it so much more special than any other species on Earth, often acts worse than even the most disgusting insect. It's the "knowing better" that makes such crap so disgusting.

    I hope no one EVER tries to talk to me about goldsellers trying to feed their kids; I'd just as soon feed their kids to them.
  • Carnage2K4
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    What is so backward is that humans are such abusers.

    The one species that's supposed to know better, that brags about how its big brain makes it so much more special than any other species on Earth, often acts worse than even the most disgusting insect. It's the "knowing better" that makes such crap so disgusting.

    I hope no one EVER tries to talk to me about goldsellers trying to feed their kids; I'd just as soon feed their kids to them.
    4Ososdv.png
    Human Infant Connoisseur
  • KerinKor
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    Requielle wrote: »
    I read on here somewhere that it is because they don't want people setting up 8 characters and just having a plethora of mats coming in, and then collecting them all once a week (or really, gold sellers doing this)

    I say this as somebody who has 6 level 3 alts for this exact purpose lol - so I am not agreeing with it, just passing on the reasoning i have read.

    Sorry i dont have the thread.

    It was a design decision to make level 3 alts with literally no functional playtime after skipping the intro able to have hirelings. It was a bad design decision if they are concerned about people having low-level alts just for the hirelings. They could change that design decision - tie hirelings to higher skill levels, make their availability dependent on a quest, limit players to 1 hireling until a certain level, or whatever.
    A level 3 can't get a level 3 Hireling (and face it, level 1 and even level 2 are largely pointless) without a LOT of time and effort in obtaining materials and items to deconn using a 'main' and also the non-trivial task of obtaining enough Shards to get the SPs needed.

    So your comment "no functional playtime" is clearly wrong and the "tie hirelings to higher skill levels" is how ZOS implemented it.

    I repeat, a level 1 Hireling is pointless and having 1000 of them would have no meaningful impact on the game overall. Level 2s begin to rarely bring home blues or purples but so infrequently again the impact is minimal.

    An army of level 3s takes a LONG time to build and a lot of effort .. or visiting the gold sellers .. to achieve.
    Edited by KerinKor on 21 May 2014 06:58
  • LadyDestiny
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    I get them twice a day but only random. It does not happen everyday even though Iam playing everyday. On a side not, I think i have only received 2 legendary items over a looooooong period of time.
  • snowmanflvb14_ESO
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    So just interested in why the OP thinks they lied.
    Magic is impressive but now Minsc leads SWORDS FOR EVERYONE!!
  • Evandus
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    KerinKor wrote: »
    Requielle wrote: »
    I read on here somewhere that it is because they don't want people setting up 8 characters and just having a plethora of mats coming in, and then collecting them all once a week (or really, gold sellers doing this)

    I say this as somebody who has 6 level 3 alts for this exact purpose lol - so I am not agreeing with it, just passing on the reasoning i have read.

    Sorry i dont have the thread.

    It was a design decision to make level 3 alts with literally no functional playtime after skipping the intro able to have hirelings. It was a bad design decision if they are concerned about people having low-level alts just for the hirelings. They could change that design decision - tie hirelings to higher skill levels, make their availability dependent on a quest, limit players to 1 hireling until a certain level, or whatever.
    A level 3 can't get a level 3 Hireling (and face it, level 1 and even level 2 are largely pointless) without a LOT of time and effort in obtaining materials and items to deconn using a 'main' and also the non-trivial task of obtaining enough Shards to get the SPs needed.

    So your comment "no functional playtime" is clearly wrong and the "tie hirelings to higher skill levels" is how ZOS implemented it.

    I repeat, a level 1 Hireling is pointless and having 1000 of them would have no meaningful impact on the game overall. Level 2s begin to rarely bring home blues or purples but so infrequently again the impact is minimal.

    An army of level 3s takes a LONG time to build and a lot of effort .. or visiting the gold sellers .. to achieve.

    It seems that you may be misinformed. Until recently, people created as many low level alts as possible with the level 1 hireling. Sure, it's one delivery per 24 hour period. However the power in that lies with going through a routine of logging into each of them daily. When their deliveries come, it's not necessary to open it on that character. Because it shows up in the account mail.

    Simply log off and log onto your main who is higher level and open the delivery. Collect your much higher level ingredients.

    Since this issue has been addressed in a recent patch, I've noticed basically the same thing. My main (who started crafting and abandoned it later) gets 4 hireling deliveries. They go to his account mail. If I leave them there and open them on my crafter (who gets 4 hireling deliveries), I still get high quality items. Most, but not all of the time. I do in fact see blue/purple mats. Just not as many as before.

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