Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

"Hey, I have an idea..."

Maverick827
Maverick827
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"...let's pointlessly couple bug fixes and class balance changes with giant, unrelated content patches!" - Every MMO developer ever.

For an industry that relies so heavily on dynamism, you guys sure are terrible at it. I don't want to know how many customers you've lost that would otherwise have stuck around if some of the pressing fixes in 1.1 weren't mired in Craglorn's drama.

I sure hope that .01% who will actually try Craglorn the moment it's released are worth it.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    You made me giggle. Well done.
  • Daethz
    Daethz
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    That.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Spiritreaver_ESO
    Spiritreaver_ESO
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    Like i said in another thread, ZOS can't win on this issue.

    They are damned if they do and damned if they don't. Rolling out every fix/addition/etc as they are passed for live deployment and players will scream bloody murder over the downtime involved. Hold alot of things for a consolidated release and other players jump on them for delaying much needed whatever.

  • Maverick827
    Maverick827
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    Like i said in another thread, ZOS can't win on this issue.

    They are damned if they do and damned if they don't. Rolling out every fix/addition/etc as they are passed for live deployment and players will scream bloody murder over the downtime involved. Hold alot of things for a consolidated release and other players jump on them for delaying much needed whatever.
    There's already scheduled downtime precisely for patches and maintenance.
  • Spiritreaver_ESO
    Spiritreaver_ESO
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    Like i said in another thread, ZOS can't win on this issue.

    They are damned if they do and damned if they don't. Rolling out every fix/addition/etc as they are passed for live deployment and players will scream bloody murder over the downtime involved. Hold alot of things for a consolidated release and other players jump on them for delaying much needed whatever.
    There's already scheduled downtime precisely for patches and maintenance.

    And?
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