I'm not saying the game is too hard, I love hard. I'm just saying the game isn't consistent, there's no balance.
I'll give an example, I'm currently playing a level 33 NB with low (level 25ish) gear. I run around rivenspire having no trouble at all killing level 30+ enemies. During a quest I came to a level 30 gargoyle guarding the entrance to some ruins, I slayed him with minimal effort. Later in the same mission I am supposed to defend some guy and the second wave of enemies is one level 30 gargoyle, same level, same mob as I've already defeated easily. Except this time I can barely do 10% damage before he kills me.
What am I missing here? Why do I get so bored of the combat in over world, because it's painfully easy, then I come to a mission with the same guys and it's painfully difficult? That's just not consistent and makes me not enjoy the game.
I don't think we should be able to even make it to these types of enemies if we aren't strong enough to defeat them. In my eyes the overworld should be where you perfect your build/strategy, not just filler until you find the next difficult quest.
[DC/NA]