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Horse Training (Craft)

Moonchilde
Moonchilde
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This is a suggestion, and may not be feasible, but here goes:

What if a crafting line were added that allowed you to train a mount, resulting in customized horses you could use or sell/trade?

In theory, a 'crafted horse' is a horse that has been trained or specially prepared by a player over time, resulting in a usable ability added to the horse. This would be an ability aside from the existing attributes of Speed, Endurance, and Carrying Capacity. For example:

Charger
This horse has been trained to assist in offensive battle tactics. When attacking a targeted enemy from horseback, the mount will assist your charge, adding 10% chance of a critical on that attack.

Warhorse
This horse has been trained to defend it's rider. Enemies that attack the rider could be countered by a swift kick. The first incoming attack of an enemy has a 15% of being negated, and the attacker knocked down for 2 seconds.

Barding
This horse has been outfitted with armor which reduces or deflects incoming damage. The damage of an attacker's first strike on the rider is reduced by 50%.

Branded
This horse has been branded with a magical talisman which enhances it's rider's Magicka. Riding this horse will add 10% to the rider's total Magicka for 30 seconds upon dismount. (May occur once every 10 mins)

Creating these added effects on a horse could require the use of a unique crafting skills (Horse Training) which may require other crafting skills to produce the required special item that will be used for that ability. Whatever this is, it could presumably be applied to the mount each day for at least X consecutive days during training.

Training itself could require a minimum of time spent ridden into combats, affected by the total number of combat encounters, or time spent under attack while mounted.

Not everyone would want to take the extra trouble to do something like this, but if they did, a temporary or minor perk might make those specific horses valuable enough to start a horse trade economy.

Again, I don't know if this is possible with the ESO game engine, or if its something the developers have already considered, or if its even a desirable feature. Just throwing it out there.
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