nerevarine1138 wrote: »No. Companion pets are not meant to make you look "badass". They're cute little pets. That's all.
nerevarine1138 wrote: »No. Companion pets are not meant to make you look "badass". They're cute little pets. That's all.
Why aren't they?
lavendercat wrote: »i dont really like the pets.
i suppose if they were bigger, like you are suggesting, that might be better ?
and if they were more awesome.
as it stands i have not seen a pet that i liked.
Which is why we need 'cool' pets. Mudcrab or Sabrecat... know which I'd choose !
lavendercat wrote: »Which is why we need 'cool' pets. Mudcrab or Sabrecat... know which I'd choose !
yeh. that might be good.
probably the best pet type things ive seen were in star wars. theyve got these hologram things you can buy. some of them are quite big and they look really cool.
obviously holograms might break the lore of ESO a bit. so maybe not those.
Companions?
cabbageub17_ESO wrote: »Only if they auto unspawned in cities would bigger pets be acceptable. Crowded enough already.
Wil be horrible in banks and crafting stations.
Chatoyancy wrote: »I just want a kitty. They are everywhere all through the towns, why I can't I take one with me? Cat pets need to be added.
#priorities
wrlifeboil wrote: »Pets are pets. Non-combat pets. Only sorcs have combat pets. Pets are not companions.
Companions are the humanoid npcs that 'help' you in quests. Actually because the way they are programmed, companions mostly help you die by breaking crowd control.
wrlifeboil wrote: »Pets are pets. Non-combat pets. Only sorcs have combat pets. Pets are not companions.
Companions are the humanoid npcs that 'help' you in quests. Actually because the way they are programmed, companions mostly help you die by breaking crowd control.
And another negative comment from you ! (Don't think I've ever seen a thread where you say something amusing or constructive (maybe wrong tho)
I bet you say 'Bah, humbug' a lot, probably throw rolled up newspapers at next doors dog when he's on your lawn too....lol
Lighten up dude... geez
cisadanepajsuxrwb17_ESO wrote: »Once they have decided that pets dont occupy bag space, I will vote yes for all kinds of pets
wrlifeboil wrote: »wrlifeboil wrote: »Pets are pets. Non-combat pets. Only sorcs have combat pets. Pets are not companions.
Companions are the humanoid npcs that 'help' you in quests. Actually because the way they are programmed, companions mostly help you die by breaking crowd control.
And another negative comment from you ! (Don't think I've ever seen a thread where you say something amusing or constructive (maybe wrong tho)
I bet you say 'Bah, humbug' a lot, probably throw rolled up newspapers at next doors dog when he's on your lawn too....lol
Lighten up dude... geez
I just call them like I see them. I'm not a homer.
Btw, my latest positive message:
https://forums.elderscrollsonline.com/discussion/98906/have-the-bots-won#latest
Here's a tip. Be less judgemental about forum posters unless you have read every single message on the forums. Small view, small picture.
wrlifeboil wrote: »cisadanepajsuxrwb17_ESO wrote: »Once they have decided that pets dont occupy bag space, I will vote yes for all kinds of pets
I predict that non-combat pets will magically transform and no longer take up inventory space when ZOS starts selling pets in the store.
wrlifeboil wrote: »cisadanepajsuxrwb17_ESO wrote: »Once they have decided that pets dont occupy bag space, I will vote yes for all kinds of pets
I predict that non-combat pets will magically transform and no longer take up inventory space when ZOS starts selling pets in the store.
I really hope we don't go down the pets for sale route (seriously) But yes agree pets should not take up bag space. Maybe they could go into the quest tab maybe?