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1 good thing about Vet lvling

PVT_Parts
PVT_Parts
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You have incentive to go back and do the quests you missed while leveling to 50 because they still give vet XP, probably more XP than they usually would. I just did a quest in Stonefalls while picking up lorebooks, gave 3000XP.
  • d0e1ow
    d0e1ow
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    Is it viable to do Veteran leveling in Cyrodiil?
    "Her mystery was as essential to her as savagery was to Boethiah or treachery was to Molag Bal. To understand Nocturnal is to negate her, to pull back the curtains cloaking her realm of darkness." - Sigillah Parate "Invocation of Azura"


  • rawne1980b16_ESO
    rawne1980b16_ESO
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    d0e1ow wrote: »
    Is it viable to do Veteran leveling in Cyrodiil?

    Depends on what you mean by viable.

    Yeah it's possible.

    But it's painfully slow.

    XP in PvP is pathetic at the moment.
  • xwadirtydiggler
    xwadirtydiggler
    Soul Shriven
    the pve quests in Cyrodiil seem to give good exp.
  • PVT_Parts
    PVT_Parts
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    d0e1ow wrote: »
    Is it viable to do Veteran leveling in Cyrodiil?

    Sorry, haven't tried.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    d0e1ow wrote: »
    Is it viable to do Veteran leveling in Cyrodiil?

    Depends on what you mean by viable.

    Yeah it's possible.

    But it's painfully slow.

    XP in PvP is pathetic at the moment.

    I'm really hoping some of this changes. I get the feeling some of this was to stall the leveling until crag whatever hits. But if it never changes it is going to be a real stumbling block for me and my alts.
  • PVT_Parts
    PVT_Parts
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    d0e1ow wrote: »
    Is it viable to do Veteran leveling in Cyrodiil?

    Depends on what you mean by viable.

    Yeah it's possible.

    But it's painfully slow.

    XP in PvP is pathetic at the moment.

    I'm really hoping some of this changes. I get the feeling some of this was to stall the leveling until crag whatever hits. But if it never changes it is going to be a real stumbling block for me and my alts.

    I believe I read in Clagoran 1.1.1 that they are adding more XP to Cyrodil quests.
  • d0e1ow
    d0e1ow
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    Well, are veteran levels making a big difference? It would be one thing if they made a marginal difference and functioned like Diablo 3's Paragon levels, giving small increments of power over a long, long grind.

    I can't imagine that they aren't going to make some changes to the XP curve and the XP earned in dungeons and PvP given that there has been a largely negative response to the VR grind.
    "Her mystery was as essential to her as savagery was to Boethiah or treachery was to Molag Bal. To understand Nocturnal is to negate her, to pull back the curtains cloaking her realm of darkness." - Sigillah Parate "Invocation of Azura"


  • PVT_Parts
    PVT_Parts
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    d0e1ow wrote: »
    Well, are veteran levels making a big difference? It would be one thing if they made a marginal difference and functioned like Diablo 3's Paragon levels, giving small increments of power over a long, long grind.

    I can't imagine that they aren't going to make some changes to the XP curve and the XP earned in dungeons and PvP given that there has been a largely negative response to the VR grind.

    Honestly, the way it works, I wouldn't be surprised by a lvl 45-50 taking down a VR10. The lvls give skill points, but not attribute points and everything scales in PVP, but I don't PVP so don't quote me on this. It doesn't seem to be a big difference, but it is a lot of grind. It is more for people that like PVE. All the complainers about it are PVPers that feel like they have to get to VR10 to be effective PVPers, but I don't see that being a real problem.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    d0e1ow wrote: »
    Well, are veteran levels making a big difference? It would be one thing if they made a marginal difference and functioned like Diablo 3's Paragon levels, giving small increments of power over a long, long grind.

    I can't imagine that they aren't going to make some changes to the XP curve and the XP earned in dungeons and PvP given that there has been a largely negative response to the VR grind.

    They make a great deal of difference. The main issue I have with it now is there is no viable alternate to leveling through quest. The xp mobs give is next to a joke at VR content, and the xp for actual pvp is a joke.

    I don't really want to be running semi pointless quest over And over as my leveling means, with no options. And it gets worse when you consider many have already done all 3 factions quest getting to vr10.

    Just give me an alternate that doesn't involve questing. The bots are already teleporting around doing quest, so let us go back to grinding, pve or pvp.
    Edited by vyndral13preub18_ESO on 19 May 2014 03:46
  • bantad87
    bantad87
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    PVT_Parts wrote: »
    d0e1ow wrote: »
    Well, are veteran levels making a big difference? It would be one thing if they made a marginal difference and functioned like Diablo 3's Paragon levels, giving small increments of power over a long, long grind.

    I can't imagine that they aren't going to make some changes to the XP curve and the XP earned in dungeons and PvP given that there has been a largely negative response to the VR grind.

    Honestly, the way it works, I wouldn't be surprised by a lvl 45-50 taking down a VR10. The lvls give skill points, but not attribute points and everything scales in PVP, but I don't PVP so don't quote me on this. It doesn't seem to be a big difference, but it is a lot of grind. It is more for people that like PVE. All the complainers about it are PVPers that feel like they have to get to VR10 to be effective PVPers, but I don't see that being a real problem.

    That might be true, but the difference between V1 and V10 (blue) weapons is ~30+ weapon damage. That's pretty significant. Gear stats between V1 and V10 are ridiculous.
  • Zubba
    Zubba
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    d0e1ow wrote: »
    Is it viable to do Veteran leveling in Cyrodiil?

    I have done Veteran level 1 to 3 100% in cyrodiil. Probably slower but damn so much more fun.
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • zaria
    zaria
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    d0e1ow wrote: »
    Is it viable to do Veteran leveling in Cyrodiil?

    Depends on what you mean by viable.

    Yeah it's possible.

    But it's painfully slow.

    XP in PvP is pathetic at the moment.

    I'm really hoping some of this changes. I get the feeling some of this was to stall the leveling until crag whatever hits. But if it never changes it is going to be a real stumbling block for me and my alts.
    As I understand they will double XP from PvP in 1.1 at least for veterans.

    Main benefit for me is that the veteran levels let me mess around freely, at first the higher level part of a zone was to hard, later you wanted to do an area before it became grey and no fun.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Censorious
    Censorious
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    On reading this thread, I just went a did a couple of quests in Stormhaven.
    Level 16 mobs and I'm VR2
    I got just over 2k points for each that's roughly 500 quests per level. Not really worth the time.
    Edited by Censorious on 19 May 2014 11:00
    'Clever' sigs get old real fast - just like this one.
  • smokes
    smokes
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    that's great incentive to go back and do low level quests! if i had any...

    unfortunately, i did ALL non veteran quests on my journey to 50. the only choice i have now, is grind vet quests for meagre XP, or go to cyrodiil for meagre XP.

    whilst i don't mind a bit of pvp, i really wish pve VR zones were a bit more liberal with the xp gains. if only to allow for easier skill levelling whilst actually levelling. it takes FOREVER to level any skills once you hit 50. to the point where it's actually easier to go back to coldharbour, or lower level vet zones to grind mobs in public dungeons

    not just for the loot (which is mostly trash), but for the amor and weapon skillups, which i negated to level, whilst levelling to 50 - as i was not expecting such a brick wall once i hit VR. whats worse, is that if you hit that brick wall with a spec that doesn't perform well in VR - you have 3 choices:

    A. respec - which is quite costly
    B. die a lot - which is also quite costly
    C. do some clever weapon, armor and skill swapping everytime you hand in a quest. during which you'd still die a lot due to the sub-par spec. and is also quite fiddly and a hassle to maintain.

    whilst i have no problem with working my way to VR10 through pve. i DO have a problem with only quests rewarding XP and skill line progression - which will mean, i will have to complete every. single. quest. in. the. god. damn. game. in order to hit VR10 - i will then have to grind like a mo-fo to level up any and all other skills i couldn't progress whilst levelling due to being sub-par in performance to the skills i had previously levelled to 50 with, or face insurmountable repair costs in the process.

    the 1-50 content was great, thoroughly enjoyed it. VR1+ sucks balls. if i didn't need VR10 to enter craglorn, or to hold my own in pvp, i wouldn't be bothering.

    endgame shouldn't be the levelling game x2. i love having the option to do the other factions quests, but that should be an option as a relaxing passtime, not feel like a mandatory requirement to hit VR10. it's not fun to feel like i might actually finish all the quests in the game, before i might hit VR10... thats worrying tbh. i'd much rather hit VR10 and have a few zones of content to wander through and quest/kill/loot at my own pace, rather than potentially complete all quests in the game and then still need to grind for XP.

    at this point, it's tempting just to pvp endlessly until i hit VR10, then go and finish off the quests. or, the more risky alternative, join the armies of bots.

    would love to see some dev feedback on the brick wall that is VR content. with the way it is at the moment, nobody will ever make it to craglorn - well, a few will, but so many are gonna burn out on questing before they get there.

    where's the feedback to our feedback? has anyone seen a dev post on VR xp and skill gains?

    edit: as it is, i'm pretty much leaving my VR3 templar to gather dust and levelling a sorcerer until something changes. i'll do some pvp with my templar, but i have no incentive to quest any further with it.
    Edited by smokes on 19 May 2014 10:51
  • Zubba
    Zubba
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    @smokes‌

    Levelling skills is actually very fast if you farm npc. At level 50 you can level up any skill very fast by going to for example coldharbour. rank 1-10 should take something like 5-10 minutes.
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • Metacon
    Metacon
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    Thats the problem.. levelling from 1-50 was a very entertaining PVE experience.. but getting to the veteran ranks (and with that moving to the other factions territories in veteran mode) quite throws this entertaining factor out of the window.

    I always liked PVE... questing through daggerfall Glenumbra in V1 mode made me stop liking it.

    There are several things about veterancy that bug me... maybe its not the abysmal low xp you get for everything - I'm not in a hurry to leve.

    Maybe its also not the fact that upon finally leveling, you get a what? Better armor wich results in a ridiculous 2 point increase?.. So nothing on that end...

    No skill or attribute points? im fine with that.

    But good lord... what is wrong with the mobs? You come out of your level 50 territory as a "hero of the <insert your alliancename>" and could fight mobs effectively not only on a one-on-one basis.. but usually 2 or 3 enemies at the same time were no problem.

    But in veteran territory even fighting TWO mudcrabs at the same time is daunting on our resources.... thee or more enemies are almost certainly your demise.

    Why do fights against npc mobs need to get SO MUCH hard and frustrating when you are a veteran? Does being a "veteran" mean youre old and shaky... and would be dropping dead on your own soon anyway?

    Then add: REPAIR COST.

    When leveling from 1-50 repair cost was not much of an issue - because if one part of your gear was broken, you could most probably replace it with a better-leveled gear for virtually no cost.

    Now as a veteran you sit on the same level for millions of xp .... (at a earning rate of what? 42 xp per mob?) So repair cost starts being an issue.

    Wearing heavy armor.. being a close combat guy... I do PVE for 1-2 hours and all my armor parts are at 0%... costing me several thousand gold to repair.

    Makes me think about running around naked - because veteran mobs use to kill me never the less if they are 3 or more.. not matter what armor I'm wearing.

    Its the sum ob all above that finally made me stop enjoy veteran content... and made the glenumbra the first, and last veteran zone that I was actually playing PVE in.

    I went to cyrodiil... I can get extremely low leveling there as well. But at least I have ZERO repair cost. And at least taking and defending keeps is fun - for now.

    Let's see how long that lasts.

    Metacon signing off

    TLDR: Ultimate disappoint from veteran content and balancing - stopped playing PVE altogether.

    Edited by Metacon on 19 May 2014 11:07
    Any barbarian can lead a mob - but a paladin will turn a mob into an army.
    Emerald Security Blog
    "I used to be a PvE adventurer like you - but then I took a 'veteran content' to my knee."
    "I used to be a PvP adventurer like you - but then I took patch 1.2.3 to my knee."
  • smokes
    smokes
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    Zubba wrote: »
    @smokes‌

    Levelling skills is actually very fast if you farm npc. At level 50 you can level up any skill very fast by going to for example coldharbour. rank 1-10 should take something like 5-10 minutes.

    of course rank 1-10 goes fast, they're the easy ranks

    it's ranks 10-50 that concern me, the biggest problem being, is that it's incredibly inneffective to use an unskilled weapon to level with in vet ranks.

    so i'd have to grind mobs, for literally hours - with no xp and very little usuable loot - in order to be able use a weapon effectively.

    then you've got to consider that whilst levelling to VR3, i still only have my main weapon skill at 50 - even my secondary weapon, which is a bow, is still not capped.

    then to consider that i actually want to level up destruction staff and restoration staff so i can go and respec/re-gear into a light armor caster, rather than a medium armor 2h melee. i might as well delete the character and start again. as i would need to do the whole of VR1-10 using those weapons, which i shudder at the thought of as i would be dead more often than i could afford. it'd be less painful to level to 50 again.

    VR levelling is horribly grindy and needs some serious adjustment in terms of skill-line support. it took me from VR1-3 to level vampirism to level 10. at which point i stopped questing. thats 3 full zones of quests - sub VR level, you could likely get vampirism to 10 within 1 zone.

    trying to level skills in pvp at VR ranks just gets you killed - even using support skills and in big groups, it's just laughable.

    as much as i love elder scrolls, there's some glaring issues with veteran content that need addressing.
  • llXll
    llXll
    only downside i for me is the item pickups, all lower than what i already have, except when from buried treasure.. and finding the maps to those is.. rare..
    other than that im having fun playing the game, maybe some take it just a bit too serious?
    gotta find those missing 10 odd bankorai quests still l0l...
  • Shillen
    Shillen
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    PVT_Parts wrote: »
    d0e1ow wrote: »
    Well, are veteran levels making a big difference? It would be one thing if they made a marginal difference and functioned like Diablo 3's Paragon levels, giving small increments of power over a long, long grind.

    I can't imagine that they aren't going to make some changes to the XP curve and the XP earned in dungeons and PvP given that there has been a largely negative response to the VR grind.

    Honestly, the way it works, I wouldn't be surprised by a lvl 45-50 taking down a VR10. The lvls give skill points, but not attribute points and everything scales in PVP, but I don't PVP so don't quote me on this. It doesn't seem to be a big difference, but it is a lot of grind. It is more for people that like PVE. All the complainers about it are PVPers that feel like they have to get to VR10 to be effective PVPers, but I don't see that being a real problem.

    The difference between a VR1 and a VR10 is quite large, actually. The VR10 does at least 30% more damage with better defense, better regen, better everything assuming he's wearing VR10 gear.
    Please LOL my comments. I'm an aspiring comedian.
  • stefaan.de.wasch1b16_ESO
    The quests in Cyrodill are great XP.... but you always end up getting stabbed in the back sooner or later :)
    The statement "if you put enough monkeys behind enough typewriters... sooner or later one will produce the works of Shakespeare" has sadly been proven utterly wrong by the internet...
  • lavendercat
    lavendercat
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    smokes wrote: »
    i love having the option to do the other factions quests, but that should be an option as a relaxing passtime, not feel like a mandatory requirement to hit VR10. it's not fun to feel like i might actually finish all the quests in the game, before i might hit VR10... thats worrying tbh. i'd much rather hit VR10 and have a few zones of content to wander through and quest/kill/loot at my own pace, rather than potentially complete all quests in the game and then still need to grind for XP.

    some interesting points :)

    im still at a low level and havent done any of the veteran questing yet, so i cant really comment, but from what im hearing the veteran stuff is not nearly as fun as the leveling up to 50 stuff.
    hello :)
  • Quel_Drathon
    Vet leveling has a real slow curve in compare with normal leveling, which is rational. But it would be great if we could have a perk system or some other stat/skill wise reward for vet progress. An extra morphing in core skill trees perhaps....
    "But let us spare the lives of a few, so that they may return to their homelands to tell their fellows the fate they met at the hands of the Daggerfall Covenant!"
  • Zubba
    Zubba
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    @smokes‌

    I don't agree that it takes long. I did 1-20 on resto staff solo in coldharbour. Then 20-50 solo pvp in cyrodiil. Didn't take that long. Staff was rank 50 Before I hit VR3.

    However if you only quest I guess it's slower. What I have done when questing in cyrodiil, is Always swap to the hot bar wich holds the weapon I wish to level up.
    Edited by Zubba on 19 May 2014 13:39
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • smokes
    smokes
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    Zubba wrote: »
    @smokes‌

    I don't agree that it takes long. I did 1-20 on resto staff solo in coldharbour. Then 20-50 solo pvp in cyrodiil. Didn't take that long. Staff was rank 50 Before I hit VR3.

    However if you only quest I guess it's slower. What I have done when questing in cyrodiil, is Always swap to the hot bar wich holds the weapon I wish to level up.

    maybe i should go quest in cyrodiil - the mobs there are a cakewalk in contrast to VR mobs.
  • Zubba
    Zubba
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    Or maybe you shoudl hand in any quests with the correct hotbar Active, where ever you prefeer playing. Not trolling you know
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • Brother_Numsie
    Brother_Numsie
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    Vet leveling wouldn't be so bad if It didn't feel like you had to do every quest in the game for every faction (plus killing tons of mobs), just to get to max vet rank.

    We actually need more quests in the game.

    At least triple the current amount of quests. That way we can pick and choose where we want to level with each character we have, and each will feel like a different experience.
    Edited by Brother_Numsie on 19 May 2014 13:56
  • smokes
    smokes
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    Zubba wrote: »
    Or maybe you shoudl hand in any quests with the correct hotbar Active, where ever you prefeer playing. Not trolling you know

    honestly, thats a hassle - but one i may have to deal with.

    but still, there's a difference between levelling a skill by using it and levelling a skill by equipping that particular item when handing in a quest.

    using it, makes sense.
    equipping it to hand in a quest, does not make sense and highlights the current broken state of skill levelling in VR zones.

    as long as you appreciate that, we'll get along fine :)

    from 1-50 as you'd expect, using X weapon to kill things = master the art of combat with X weapon.

    but from VR1-10 it's equip Y weapon when completing quests - but dont try and use Y weapon to kill things, unless you want to die horribly.

    Edited by smokes on 19 May 2014 13:58
  • liquid_wolf
    liquid_wolf
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    I achieved VR 2 just doing Cyrodiil after about Level 45.

    A good chunk of getting VR 2 was achieving Emperor.

    I'm now back in Bangkorai doing quests, and will be finishing up the main storyline... hopefully getting to VR 4/5 before hitting the actual VR content.
  • Zubba
    Zubba
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    smokes wrote: »
    Zubba wrote: »
    Or maybe you shoudl hand in any quests with the correct hotbar Active, where ever you prefeer playing. Not trolling you know

    as long as you appreciate that, we'll get along fine :)

    Agreed :-)
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • Zakua
    Zakua
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    PVT_Parts wrote: »
    You have incentive to go back and do the quests you missed while leveling to 50 because they still give vet XP, probably more XP than they usually would. I just did a quest in Stonefalls while picking up lorebooks, gave 3000XP.

    Yes, lol I did the same thing over the weekend. I wont lie I skipped a lot of 1-50 quests. I liked to mix it up with mob grinds and quests, many times I'd simply wash my hands of a region if I found my self a level under the next regions mobs, so I'd move on.

    Once I hit Vet1 I quickly found out you had to do all the quests and Mob grinding is not a valid leveling approach with only 42xp rewards for the kills.

    So last friday I found myself halfway done with VR4 and no quests/dungeons/dolmens/WB left to run in the desert or its previous regions. I checked my journal and saw some quests in Stonefalls so away I went haha.

    I ended up spending the entire weekend running all around ebonheart picking up quests. It was fun as hell, I did get some odd /say comments a few times....
    Edited by Zakua on 19 May 2014 14:37
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