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Should Vampire Fire weakness scale with stages?

dsalter
dsalter
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basicly stage based fire weakness that increases as you become starved
Stage 1 : 20%
Stage 2 : 30%
Stage 3 : 40%
Stage 4 : 50% (as the default is)

this way it'll encourage feeding at the cost of not having less ability cost giving you a decision over power or survival
Edited by dsalter on 16 May 2014 23:02
PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

EU - [Arch Mage Dave] Altmer Sorcerer
Fight back at the crates and boxes, together we can change things.

Should Vampire Fire weakness scale with stages? 98 votes

Yes
73%
limeli8CiedocIGiveHugsGwarokKikazaruRizcarnAzarulSananabGeeYouWhySaetKrowbloodenragedb14_ESODarkstorn42ZhoyzuElynaChairGraveyardsixpackofprozackb14_ESOuktitanb16_ESOTalgus07ESOtordr86b16_ESO 72 votes
No
26%
kewlGilvothChampionSheWolfWhitePawPrintsMockingCatJade_Knightblazerb14_ESOjasterslegacy2000b14_ESOPyatraSvenjaHeimgaardAndferneindigobladesdeathcoyrwb17_ESOSamuel_BantienVeakothTheGrandAllianceCoUsTBeotorBluechivalryDrachdhar 26 votes
  • dsalter
    dsalter
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    Yes
    Since the fire weakness is a flat 50%, gives me no reason not to starve, as i'll be completely more powerful at my "weakest" point, i'd happly sacrifice power for survival even if it means higher vampire ability cost in exchange for less weakness
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Nox_Aeterna
    Nox_Aeterna
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    Yes
    I will agree with those % , but i dont agree with going up to 100% and so on.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • dsalter
    dsalter
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    Yes
    I will agree with those % , but i dont agree with going up to 100% and so on.
    it wouldn't be additive it would replace the older one as stages increase, with stage 4 being the default 50% (highest weakness)

    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • ChampionSheWolf
    ChampionSheWolf
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    No
    I don't see the trade off. Even with a reduction to fire resist penalty, a starving vamp is the better option thanks to resistance gear.
    Harbinger of The Black Wolves.
    Member of Grindstone.

    Ebonheart Pact
    Tyra Ravenheim - Templar (newly rerolled)
  • Nox_Aeterna
    Nox_Aeterna
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    Yes
    I don't see the trade off. Even with a reduction to fire resist penalty, a starving vamp is the better option thanks to resistance gear.

    Which honestly , is the standard in any ES i played.

    Only true downside that made people feed is the power to interact with NPCs.

    You could heal more than the sun dmg , you could bypass the problem with fire ...

    Only problem are the NPCs , which skyrim removed. Honestly , i dont even remember how to feed in skyrim and my last char got to lvl 90+ almost the entire time being a vampire (which i rushed to get :P).
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • dsalter
    dsalter
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    Yes
    I don't see the trade off. Even with a reduction to fire resist penalty, a starving vamp is the better option thanks to resistance gear.
    7% skill cost reduction down from 24% is a pretty big trade off, especially since it applies to bat swarm, and 20% down from 50% fire weakness is going to have a huge impact in VR area's and PvP due to the high amount of fire damage and spells
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • ChampionSheWolf
    ChampionSheWolf
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    No
    dsalter wrote: »
    I don't see the trade off. Even with a reduction to fire resist penalty, a starving vamp is the better option thanks to resistance gear.
    7% skill cost reduction down from 24% is a pretty big trade off, especially since it applies to bat swarm, and 20% down from 50% fire weakness is going to have a huge impact in VR area's and PvP due to the high amount of fire damage and spells

    Exact opposite really. 50% increased fire damage isn't really that big when you consider it all, and no matter how it's viewed, a 75 reduction to magicka costs is actually quite big. Especially considering some of the magicka costs of powers. There is still no trade off and the answer is still clear... starve to get stronger.
    Harbinger of The Black Wolves.
    Member of Grindstone.

    Ebonheart Pact
    Tyra Ravenheim - Templar (newly rerolled)
  • Brittany_Joy
    Brittany_Joy
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    Yes
    Not a vampire but this seems like a good idea. The weaknesses should be in stages for werewolves and vampires. The weakness only gets more stronger the longer they go without feeding.
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    Yes
    even before the nerf,there was no real reason to feed. the health regen was pointless for those with self healing, and the fire weakness is still easy enough to live with, but for the sake of realism, yes it should scale with stages, but having it any higher than 50percent would give TOO great a weakness. it should be 50 at stage 4 and decrease in increments of 15
  • dsalter
    dsalter
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    Yes
    even before the nerf,there was no real reason to feed. the health regen was pointless for those with self healing, and the fire weakness is still easy enough to live with, but for the sake of realism, yes it should scale with stages, but having it any higher than 50percent would give TOO great a weakness. it should be 50 at stage 4 and decrease in increments of 15

    in all honest i feel 15's is to large per stage, going up in 10's starting from 20 seemed reasonable as at fully fed you are only taking less then a quarter of bonus fire damage but reducing vampire spellcosts by only 1/10 of it's cost, meaning you wont be spamming mist or bats as often as you would at stage 4. but you wont burn so fast either
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Zhoyzu
    Zhoyzu
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    Yes
    yes cause that way its like every other TES game
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Sleepydan
    Sleepydan
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    There should be a risk reward choice for your vampirism stage. I don't thing the health reduction is phasing anyone presently. stage 4 should be much more risky, and probably a tad more powerful.
  • dr_zed
    dr_zed
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    No
    Yes, but not like that. It should be:
    Stage 1: 25%
    Stage 2: 50%
    Stage 3: 75%
    Stage 4: 100%
  • dsalter
    dsalter
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    Yes
    dr_zed wrote: »
    Yes, but not like that. It should be:
    Stage 1: 25%
    Stage 2: 50%
    Stage 3: 75%
    Stage 4: 100%

    to steep as this would give DK's an edge over all vampires
    also if you vote yes why vote on no?
    Edited by dsalter on 17 May 2014 22:03
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • TheGrandAlliance
    TheGrandAlliance
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    No
    This thread doesn't make any sense.... in theory you should be getting weaker, fire resistance (becomming more of a "true vampire"), if anything as you advance.
    Indeed it is so...
  • dsalter
    dsalter
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    Yes
    This thread doesn't make any sense.... in theory you should be getting weaker, fire resistance (becomming more of a "true vampire"), if anything as you advance.
    when you are hungry you are weaker. same logic should really apply to vampires as weakness has shown in past ES games, being well fed and looked after to put it simply, you are stronger vitality wise. so should have more of a resistance
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • dsalter
    dsalter
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    Yes
    glad to see the vote nummbers but more would be welcome, from persona experience i refuse to feed because i gain more from starving and lose more for feeding it's pretty bad :(
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • dsalter
    dsalter
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    Yes
    dr_zed wrote: »
    Yes, but not like that. It should be:
    Stage 1: 25%
    Stage 2: 50%
    Stage 3: 75%
    Stage 4: 100%
    100% would kill you on many boss encounters nearly instantly. especially with the amount of fire damage in the game, theres a reason i didnt scale it to 100%
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Shagreth
    Shagreth
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    Yes
    Absolutely.

    In general, I feel there should be more reasons to feed, more significant penalties for stage 4, but more power as well.

    Then again, the cost reduction is currently bugged, along with most of the vampire passives & one of our actives (mist form). I'd rather see those fixed for now, and later they can improve on the feeding system, which is definitely weak right now.
  • Krow
    Krow
    Soul Shriven
    Yes
    I say Vampire Abilities should cost the least at Stage 1, and the most at stage 4. This encourages feeding, which I never do because of a consistent fire debuf and hp regen being unimportant when Drain and Devouring Swarm are on your bar.
  • Grim13
    Grim13
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    Yes
    I'd also like to point out that I'm unsure that wearing fire resist jewelry makes a difference... I currently have over 4000 fire resistance and I still burn the same as before... is it a known issue?
  • dsalter
    dsalter
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    Yes
    been a while so thought i would bump this seeing people in zone chat questioning a guy who feeds explaining it's a negitive thing.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Drachdhar
    Drachdhar
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    No
    See my vote... Probably should have voted Yes instead...

    Especially since currently being a higher stage does nothing but nerf your health regen since the cost reductions stop working every time you move to a new area that requires a loading screen.
  • Drachdhar
    Drachdhar
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    No
    Grim13 wrote: »
    I'd also like to point out that I'm unsure that wearing fire resist jewelry makes a difference... I currently have over 4000 fire resistance and I still burn the same as before... is it a known issue?

    You will never ever get more than a 25% reduction as a vampire... Which means that you will still take 25% more dmg from fire attacks.
    And the cap is way below what you have... Like somewhere between 2600 and 3000 combined Spell Resistance and Fire Resistance.

  • indigoblades
    indigoblades
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    No
    i am surprized people are running stage 4 now.... me even with every HR buff i can find i find i am better staying between stage 2 and 3 ever since they changed stage buffs from 20% to 7% ... but since then i only keep drain essence and ultimate in one weapon slot not 2 and its my 2ndary attack for emergencys. At stage 4 i die alot.
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Yes
    If it scaled there would be an actual reason to feed. Most vampires stay stage 4 because there is very little benefit to dropping below that. Increased health regen is not a very big survivability boost imo, and lower stages could do a lot better than that to give people clear reasons to be stage 4 and clear reasons to drop below that.
  • Gwarok
    Gwarok
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    Yes
    Today...

    ....we mourn the passing of a beloved old friend, @Common_Sense,
    who is gone, but not forgotten.

    No one knows for sure how old s/he was, since his/her birth records were long ago apparently lost in BETA bureaucratic red tape; and because as kewl as s/he really was, s/he really won't be remembered as having cultivated such valuable lessons such as:

    -Knowing when to move OUT of of the circle of death.
    -Following "House Hlaalu's Philosophy of Trade" in order to survive.
    -Why the early bird doesn't always necessarily get the worm right out of the chute.
    -Life isn’t always fair; and maybe it really was your own damned fault..

    Common Sense lived by simple, sound financial policies, don’t spend more than you can earn...

    ... and adults, not children, are in charge.

    And though try as much as s/he did try to maintain...

    ...his/her health began to deteriorate rapidly when well-intentioned but overbearing regulations were set in place.

    Reports of an Elder V-6 kissing an understudy group member (BTW who was a V-1) and mistaking them for a g.i r.l .in the process...

    ...and the High Elder being fired for reprimanding that unruly student, only worsened the Mage's Guild own condition.

    Common Sense lost ground when The Elders attacked other Elders for doing the job that they themselves had failed to do in disciplining their unruly followers.

    And it declined even further when academies were required to get 'parental' consent to administer sun lotion or Skooma ;) to a student.

    Common Sense also lost the will to live as the masses became businesses demanding a global AUCTION HOUSE; and criminals received better treatment than their victims.

    Common Sense took a beating when s/he couldn’t defend himself from a bunch of ganking noob in their own Alliance of all things..and then that noob COULD sue him/her for the actual assault.

    Sadly...Common Sense finally gave up the will to live :( ,

    Common Sense was preceded in death...



    By his/her parents: Truth and Trust,

    By his/her wife/husband: Discretion,

    By his/her daughter/son Responsibility,

    S/He ALSO is survived by his/her 5 stepbrothers;
    When will it be F2P?
    I Know My Rights…
    Someone Else Is To Blame …
    I Want It Now…

    ...(and wait for it)...

    I’m A Victim.

    Not many attended his/her funeral because so few realized s/he was gone.
    Edited by Gwarok on 21 June 2014 09:00
    "Strive for balance of all things. When the scales tip to one side or the other, someone or somethings gets short-changed. When someone gets short-changed, unpredictability and strife unbalance the world around us...To achieve freedom from greed, from want, and from strife, all parties in any exchange MUST find balance." -House Hlaalu's Philosophy of Trade

    "I am ALWAYS very busy, so I KNOW what's best. You need to stay away from the waterfall. TRUST ME, you're better off keeping busy than playing in the stream....Do you know how to swim, Little Scrib?"

    "I am but a simple farmer". -Rags'nar LodesBroke

    #SKOOMA!

    (Juliet):
    ...it is nor hand, nor foot,
    Nor arm, nor face, nor any other part
    Belonging to a man.
    O, be some other name!
    What's in a name?
    That which we call a rose?
    By any other name would smell as sweet.
    Retain that dear perfection to which he owes...
    (Act II, Scene II -William Shakespeare's: Romeo & Juliet -1595 A.D.)



  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    dsalter wrote: »
    This thread doesn't make any sense.... in theory you should be getting weaker, fire resistance (becomming more of a "true vampire"), if anything as you advance.
    when you are hungry you are weaker. same logic should really apply to vampires as weakness has shown in past ES games, being well fed and looked after to put it simply, you are stronger vitality wise. so should have more of a resistance
    Vampires are not quite undead but really weakness is relative. I keep mine at stage 4 most of the time. I can go nuts with Drain Essence etc and that's how vampires gain strength. From other people. They are not inherently healthy creatures you understand. ;)
  • Darkeus
    Darkeus
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    Yes
    the 50% fire weakness for vamps is insane, and btw vamps should weak vs light not vs fire, at least no way that much, so this idea with more fire weakness the greater the stage is perfect.
  • dsalter
    dsalter
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    Yes
    so far 70% of people who willingly voted have agreed, lets push those numbers for better data :)
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

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