What do you all think about Overload? Should surge effect it?
alexj4596b14_ESO wrote: »Weapon damage effect all damage based abilities including heals, it even increases bash damage
Halrloprillalar wrote: »Surge normally only affects weapon skills, not class/guild/armor/etc. skills... so I am a bit skeptical about overload... WTB TEST DUMMIES!!!!
Ok, all skills scale with two separate & not connected things.
First: weapon damage & spell damage. Spell damage affects all class skills, all guild skills, all world skills, the Alliance war skills...everything that isn't a weapon skill. Weapon damage affects...weapon skills (staffs, bow, dual, 2hand, 1hand&shield). Weapon damage also affects light/heavy damage (of course).
Second: skills scale with stamina or magicka, you can tell what affects the skill by looking at the cost of the skill. If it costs magicka, it scales with magicka. Stamina also affects light/heavy attack damage with all weapons (including staves, if you want proof, go watch this video on youtube)
So, templar heals are class skills, so they scale with spell damage. Resto staff heals are weapon skills, so they scale with weapon damage. Both cost magicka, so they both scale with magicka.
Werewolf skills are not weapon skills, so they scale with spell damage. They cost stamina, so they scale with stamina.
Skills also have crit chances that are determined by spell crit & weapon crit...this is not as clear cut. i.e. staff attacks are spell crit, but some class skills are weapon crit. While it isn't always true, in general melee or physical skills are weapon crit (so bow is weapon crit, but so are the melee nightblade class skills), while ranged and magical skills are spell.
davidgawronrwb17_ESO wrote: »I run crystal fragments, critical surge, fire ring, dark deal, and inner light. Using a flame staff my crit for those abilities is 46 base with 10 percent for the tri focus added. The surge takes my weapon damage from 140 with a gold bogdans flame staff to 192 so its a huge difference. Throw in purple sweetrolls and 3 trait potions and the dps output is truly great.
Murmeltier wrote: »davidgawronrwb17_ESO wrote: »I run crystal fragments, critical surge, fire ring, dark deal, and inner light. Using a flame staff my crit for those abilities is 46 base with 10 percent for the tri focus added. The surge takes my weapon damage from 140 with a gold bogdans flame staff to 192 so its a huge difference. Throw in purple sweetrolls and 3 trait potions and the dps output is truly great.
The 10% from Tri Focus with a Firestaff, how it works. I hear you get this Bonus only after a heavy Attack? How long this Trifocus Bonus last?
Murmeltier wrote: »davidgawronrwb17_ESO wrote: »I run crystal fragments, critical surge, fire ring, dark deal, and inner light. Using a flame staff my crit for those abilities is 46 base with 10 percent for the tri focus added. The surge takes my weapon damage from 140 with a gold bogdans flame staff to 192 so its a huge difference. Throw in purple sweetrolls and 3 trait potions and the dps output is truly great.
The 10% from Tri Focus with a Firestaff, how it works. I hear you get this Bonus only after a heavy Attack? How long this Trifocus Bonus last?
I don't believe there is any crit chance bonus after a fire attack. I believe that tooltip is outdated, since my inferno staff light/heavy attacks seem to instead have a small chance to knock target down (actually happens quite often). And no, I'm not using Fire Clench (not to mention that one would knock BACK, not DOWN). I've seen even Blockade of Fire and Pulsar randomly knock down a target (noone else was around and I wasn't using clench, so I guess it can ONLY come from tri-focus)