Basically, I find it restrictive, and sometimes quite deadly, to be forced to be in melee range to be able to interrupt attacks (unless I am completely dumb, and I did not figure out the ranged interrupt combo, which is quite possible).
If this is the case, how would you feel with adding a passive for everyone and every class, that if you try to interrupt, out of melee range, and within a reasonable range, it automatically throws a ranged interrupt (could be different depending on what weapon you have equipped: Web for arrows, poisoned knife for daggers/sword, and either ICE/fire/electricity for destroy staff, and a blinding light for healing staff for example).
This skill would not work in PVP, as this would most likely lead to issues, but in PVE, especially for ranged specs, I think this would be a plus. Your views?
Edited by Squishy on 16 May 2014 13:07 "In 2014, a possible bot was sent to coldharbour by a military GM for a crime she didn't commit. This argonian promptly escaped from a maximum security stockade to the Ebonheart underground. Today, still wanted by the developers she survive as soldiers of fortune. If you have a bot problem, if no one else can bite you, and if you can find her....maybe you can hire The SQUISHY."
How would you feel about a PVE only ranged interrupt passive. 21 votes
No ( please explain and be constructive :))
Ponies! (Yes but... "add your modifications/ideas")