Alright we all know NB has tons of bugged skills..
Well since DK/Sorc are the top DPS classes ( Crystal shard crits of 900 with a casting of 1.3 which seems a lot faster then Dark flare for example that has 1.5 )
First off all, Dawn of wrath.. Almost all skills are useless except maybe Sun Fire ( Vamp bane or Refl light ) is decent, altough the DOT could be done in 5 seconds or so instead of 7.7 )
Dark flare its casting is to long, or let maybe because im playing EU the lag is to big to get huge dps from it.. The rest of Dawn of wrath is useless !! And actually Sun fire/Solar flare also because well it does not do good DPS.. ( Compared to Sorc crystal shard spam + surge )
* I use Dark flare + Vampires Bane, but its DPS is nowhere near the sorc crystal shard spam + surge DPS.. Dark flare casting seems WAY to long, Vampires bane does oke DMG with the DOT..
Aedric spear seems oke, but seems its build for tanks.. Biting jabs is actually the only good DPS skill in all the trees, but its DMG seems also lacking.. Instead of crit increase in 30% health on mobs or below should be DMG increase at least...
Spear shards, man this skill is next to Biting jabs the next best thing, it gives stamina to others.. AOE is really nice.. BUT next to these 2 skills the rest actually sucks balls AS DPS wise, Focused charge is a good skill, but more for PvP.. Piercing javelin is not a DPS skill, since it costs to much.. More also for PvP and lvling..
Now, people are say NB sucks, well Templar could use some tweaks also..
Im a healing templar normally, and for tanking/healing they are really nice.. Healing ritual/ Breath of life and the ultimate are the bomb..
My suggestions
- Dark flare 1.5 casting > 1.2 Casting
- Vampires bane > DOT should go to 5 seconds instead of 7.7 to at least make a difference to reflecting light
- Biting jabs, Instead that the skill gets critical rate increase on mobs under 30% make it DMG increase ( Dont know if it makes it OP or not but test this )