Weaponswap wouldn't be such a glaring issue if mobs weren't doing the kind of damage that gibs you in the time it takes to weaponswap and cast.
They need to nerf the damage output of some veteran mobs like archers and caster mob staff attacks and ESPECIALLY mobs like Storm Astronach.
Storm Astronach has got to be one of the most broken veteran mobs in the game its autoattacks hit just as hard as if I had eaten an uppercut from a mob, which is a wind-up charged attack.
And this is on capped armor and 49 health points devoted. I'm not some glass cannon this game just has damage output from some mobs that is plain broken and encourages broken builds like shield bash tanking or Impulse spam while blocking.
Zanderscotxub17_ESO wrote: »To be honest I felt the same way as all of you till I bought a gaming labtop. Before on my pc it would take 5- 10sec maybe even longer. It was so bad I just used one weapon for fights. I was also using staffs.
Now on my new laptop it takes 1-2 sec but now iam playing a alt with 2 h and duel wield its very playable in combat no lag.
If we want to solve the problem we need to let developers know whats causing this, if its rig, staffs, animation.
I would suggest stating
What weapons you swapping?
Internet connection ?
What rig/ pc?
If it is the rig or setting, maybe they can tweak the code at lower settings, because I agree with most of you it is unplayable wih the lag in between swaps and you shouldn't need high setting to play a basic combat function.
columbineb14_ESO wrote: »I realize this is going to be an unpopular opinion but I think they should just declare weapon swap an out-of-combat ability and have done.
Sanguisaevum wrote: »I don't understand how they messed it up so badly.
The solution is simple... It is obvious that the engine has an override hierarchy... EG...
-Abilities always override basic and heavy attacks...
-Bashing overrides abilities...
-Swapping weapons overrides nothing and has to wait for current animation to finish...
Solution... ensure weapon swap cancels and overrides ANY AND ALL OTHER ACTIONS.
If i hit that weapon swap button i damn well expect the engine to override and cancel my current action and IMMEDIATELY swap weapons no matter what i am doing!
Zanderscotxub17_ESO wrote: »To be honest I felt the same way as all of you till I bought a gaming labtop. Before on my pc it would take 5- 10sec maybe even longer. It was so bad I just used one weapon for fights. I was also using staffs.
Now on my new laptop it takes 1-2 sec but now iam playing a alt with 2 h and duel wield its very playable in combat no lag.
If we want to solve the problem we need to let developers know whats causing this, if its rig, staffs, animation.
I would suggest stating
What weapons you swapping?
Internet connection ?
What rig/ pc?
If it is the rig or setting, maybe they can tweak the code at lower settings, because I agree with most of you it is unplayable wih the lag in between swaps and you shouldn't need high setting to play a basic combat function.
Sanguisaevum wrote: »I don't understand how they messed it up so badly.
The solution is simple... It is obvious that the engine has an override hierarchy... EG...
-Abilities always override basic and heavy attacks...
-Bashing overrides abilities...
-Swapping weapons overrides nothing and has to wait for current animation to finish...
Solution... ensure weapon swap cancels and overrides ANY AND ALL OTHER ACTIONS.
If i hit that weapon swap button i damn well expect the engine to override and cancel my current action and IMMEDIATELY swap weapons no matter what i am doing!
I have seen weapon swap delays of 2 to 3 seconds sometimes. Especially while moving. If you are running and try to swap weapons it sometimes wont trigger until to stop running. It's very patchy and sometimes not a problem but it has become so unreliable that it's only really of any use as an out of combat ability. I'm not convinced its because of the EU server being stateside either. The Americans seem to have the same issue. This should be a very high priority to fix. GW2 did it seamlessly so its not impossible.
Cheatingdeath23 wrote: »I swap often during combat, but have added a healing skill to both tabs because I often get trapped with lag.
Worst case is when I switched weapons and it lagged, so then I hit the button again, so when it finally switches I'm back where I started.