Based upon the last three fixes for werewolves (Savage Strength adjustment, sprint bug fix, and devour glitch) I've conclude Zenimax doesn't care about werewolves and isn't interested in making them viable anytime soon.
List of Bugs:
* Werewolf Pounce: glitches out for 25 seconds and freezes the player in place for the majority of their werewolf time.
* Howl: Doesn't always activate, but will still use stamina.
* Ultimate Charge: Ultimate charge will reset. This isn't specific to werewolves but it makes racking up 1000 ultimate nearly impossible seeing as it tends to bug around 500-600 points.
* I've heard the Pack Leader form is bugged so bad it kicks the player out as soon as they transform.
* EDIT * Unable to break Crowd Control, forgot to mention that one.
And quite a few more.
What a Werewolf Should Be:
* First and foremost - A Werewolf.
If the form must be bound to the ultimate slot, then Werewolf should cost 50-150 ultimate, then have it be a simple "on/off" toggle during the night. 30 skill points shouldn't be limited to 30 seconds "of hairball," as another player said.
* The should passives carry over to human form, but with a weakened version. That way I can take advantage of some of those 30 skill points I invested, even while not in werewolf form. (This would reduce alot of angst amongst Werewolf players.)
* Have some kind of bonus to Health/stam/magika regeneration after devouring a body that lasts for an hour or two and stays active once in human form again. Think of it like an epic food buff, but specifically for Werewolves. This would give the player a reason to go into Werewolf form or even a reason to use it in Dungeons.
I told myself I wouldn't pay for an Elder Scrolls MMO unless I could make my character that I played in the other Elder Scrolls games, werewolf being a focal point of that.
Seeing as Werewolves are the reason I paid for this game, I've decided to unsubscribe until they actually fix it.
I'm as much of as an Elder Scrolls fanboy as an MMO fanboy. I played and subscribed to WoW for 6 years (Nov 2004 - January 2011) and had more than one account as well as paying for character transfers, race changes, and even a little Lich pet.
As silly as it sounds, Werewolves are one of the main reasons I paid for this game.
If Werewolves aren't a part of the game, or at least barely viable (which it is not), the game ain't worth paying for in this gamer's eyes.
Thank you for all you've done and I'll continue to play and enjoy the game for the next 29 days to see if any changes will be made but more than likely, my angst with the game will just grow more because of some half-assed dismissive Customer Service post/reply or another Werewolf "fix" *cough* nerf *cough*
Please give me a reason to want to give ZOS money.
(Hint) Any one of those suggestions I listed would make me resubscribe in a heartbeat, as well as make alot of players happy.
Edited by drowned.thought_ESO on 12 May 2014 21:10