Therium104 wrote: »Polls do not work btw. All the sorcs will vote it is not overpowered. Everyone else and a few odd balls will vote to nerf it.
I don't play a sorc, and i guess in PvP inf you want to be known for running like a girl thats a good sign, I play a Templar healer in pvp with my secondary bar some minor dps/cc abilities and i will say I HATE bolt escape but not because its OP or anything like that, but because people use it to run away. But that's just make fun of material for me, you want to run like a girl instead of fighting be my guest, that just shows i already overpowered you and can do it on a daily basis. If you can't beat a sorc that is using bolt escape then rethink what you are doing because apparently you aren't fighting with good tactics
BrassRazoo wrote: »I am not going to bother to vote.
I am a PvE player and I think it is fine.
Please take into consideration when all these "nerf" this and "OP" that are mentioned, that many players are not interested in, and do not play, PvP.
The changes and complaints that are made often effect them as well.
Those "counters" work in a vacuum, not in real combat. Some of them don't work at all. He also misrepresents the strength of Bolt Escape, namely that a player can use potions to Bolt Escape longer than the video suggests, and also that the other morph of Bolt Escape offers immunity to projectiles, which negates some of his "counters".
Because one morph of Bolt Escape absorbs projectiles, the Templar's Javelin doesn't do a thing. That wasn't mentioned in the video, because he had no interest in giving us an accurate portrayal of the power of the ability. The video is nothing but a propaganda piece.
All of those supposed "counters" either don't work at all, or only work under ideal conditions. For example, Sorcerer's can Bolt Escape while rooted, so their whole point about using Talons as a counter is flat-out wrong.
Finally, this assertion that "letting the Sorc go" is a viable counter doesn't help his credibility. Platitudes like, "Someone who runs away isn't killing you," doesn't further this discussion, and simply displays your ignorance of PVP tactics.
Come back to me and tell me it was harmless to let the Sorc go after he drops a forward camp, letting all of his friends (and everyone else in his alliance) rez right next to where they died. Because there's no way that could have an impact the larger battle, right?
-Travail.
bloodenragedb14_ESO wrote: »im a sorc and i dont even have bolt escape, and im vr8. ive used it before a respec, but always foudn it not worth the slot in my skill bar.
You can lead a horse to water but you can't make him drink.
Give these a shot yourself before you comment, since I'm fairly certain you don't actually know how effective they are and haven't practiced them enough to utilize them well.
Path of Darkness does not count as redesigning your whole build. Its one skill, just like Bolt Escape.
Mobility counters mobility, that's how it works. If you're a big lumbering tank, you're not going to catch a mobile build most of the time. Just like they aren't supposed to out sustain you. This is called build/class diversity and its good for the game.
That said, if you use 1hand and Shield, you only need to get close enough for a single counter. Use Invasion or Fiery Reach or any other gap closer. Then spam Shield Bash. The shield bash spam will act as an interrupt and prevent him from Bolting away.
Interestingly enough, there is a "nerf Bolt Escape video" out there (which also whines about lots of general MMO things, classifies people who disagree with the video maker as immoral/bad "others", and tells the developers that the only way they can do their job right is to listen to him.) If you watch that video, he actually demonstrates this shield bash Counter. Then realizes he showed a Counter to BE in his nerf vid and basically says, "ignore what I just did though."
bloodenragedb14_ESO wrote: »im a sorc and i dont even have bolt escape, and im vr8. ive used it before a respec, but always foudn it not worth the slot in my skill bar.