In almost every RPG I've played a tank, and this game was no acceptation. I started an Orc Dragon Knight, ran it up to lvl 12 and promptly DELETED it. Now I can not say if this class actually gets any better at higher lvl's but the melee damage and armor for this class are sorely lacking in my opinion. A tank is dependent upon DPS and the protection of heavy armor. But this game appears to favor the ranged classes. The last straw was when my lvl 12 tank was fighting a lvl 8 boss and went down swinging approx. 30 swings with out one hit. A friend of mine is playing a healing Templar, (which I am presently playing as well) commented on the lack of tanks for DPS when grouping for dungeons. And as I expressed to him, "I can see why."