What i mean is, sneak simlpy costs stamina -> and supported by medium armor -> which improves phyhsical attacks -> which isn't done by Nightblade skills. =>You have to focus on only weapon attacks -> which doesn't provide enough sneaking skills as much as nightblade skills.
Other sceneario is nightblade skills cost magicka -> need to max magicka for best dps -> magicka isn't used for sneaking. =>build fail.
At both sceneario builds, they don't sencronise. You can't both focus on magicka and stamina at the same time since you have to max health due to survivalibility.
At the end of all; all sneak builds won't work properly. I think this is a big fail of Zenimax how they missed this important issue.
(since i play fire mage, i have no problem with my build) i was just thinking about creating a sneak based character...
"Other sceneario is nightblade skills cost magicka -> need to max magicka for best dps -> magicka isn't used for sneaking. =>build fail."
pllenadob14a_ESO wrote: »I am so certain that a great game like The Elder Scrolls Online will enable the NightBlade to be able to use poisons. Unfortunately, poisons and The Dark Brotherhood (and maybe even pickpocketing) are not ready yet. I am not saying I know this for a fact. What I am saying is that knowing the smart and serious game designers that they are in Bethesda and ZOS, poisons for NB only should balance them out. Poisons should be a crafted item under Alchemy and only the Nightblade should be able to use it on their weapons.
You can't both focus on magicka and stamina at the same time since you have to max health due to survivalibility.
subecsanur wrote: »I agree with OP, strangely how they promote the NB from the beginning but really the only viable classes to enjoy were DK and Sorc classes. Other that that most of the NB's end up using the basic weapon line skills / guild skills to add to their frailness and lack of cc & dps.