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My first real complaint - boss loot timer

Ashlynne
Ashlynne
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Well, it's time for my first real complaint. I certainly understand that it's difficult taming all the bots and gold farmers, so I can understand the need to put boss loot timers. What I don't understand is why it's shared across all bosses. I am in a VR8 dungeon with a group of people. We are doing a great job beating stuff quickly. After the first boss dropped loot, we quickly got to the next (one was right next to the other even)... no loot. No loot... no loot. Could you please make the boss loot timer "per boss"? This really seems unfair to those of us who are obviously not gold farming nor botting. We are just killing bosses and wanting to be rewarded for it. Since the dungeon XP nerf, clearly XP isn't the reason for running dungeons. So please give us loot. We earn it by being in there.

Please reconsider how you have this programmed.

Thanks,
Ashmaya
Edited by Ashlynne on 5 May 2014 21:14
  • Malediktus
    Malediktus
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    Sounds like a reasonable suggestion. If you ask me they should remove the timer from group dungeons anyway.
    @Malediktus --- Ebonheart Pact, EU-Megaserver
  • Reinmard
    Reinmard
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    This, please just this, which is the point of finishing the dungeon?
    You loot one boss and then just leave...give us *** something to the PvE players.
  • Krohm
    Krohm
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    So this put this in on group instanced dungeons also? I understand public dungeons and named mobs but if they messed up dungeons even more dam....guess when trials comes out you kill a boss, smoke break and resume haha
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