butthurtlocker wrote: »It's a viable strategy. It works, and if it didn't, you wouldn't be here complaining about it. As long as we, the players, are allowed to have characters on any of the three factions, there will always be a chance that you have a mole in your ranks. I've been in plenty of situations where it seemed like the enemy knew exactly where we were going to be. There was an informant on our side spying on us. And it worked to their advantage.
Solution? Maybe find somebody who is willing to do the same thing for your alliance?
I'm not sure where Zenimax currently stands on this. I don't know if they've outlined "rules" in PvP, and deemed this kind of behavior to be against the rules (if there are any rules), so I'm not sure it's something that you should be reporting people for.
Spying is a big part of military operations, and it's no different in ESO. Sometimes one person can do more than an entire army.
There are plenty of effective strategies in PvP, and this looks to be one of them. I don't expect it to get out of hand though, because after a certain point you would have more of your allies playing on the other side, and that would weaken your odds of defending your keeps.
Mends_from_Shadows wrote: »I posted in the other Auriel's Bow thread about this. But it's been pretty rampant. It's happening right now as Teepo Fatestealer, Azera, Stoned, Warz, and some other garbage Ebonheart players are handing the scrolls over to DJCoin of Aldmeri.
This as bad as the Vampire situation in was in Cyro. It completely ruins the fun of the game when you lose a scroll and can't do anything about it. Not to mention we're about to lose the other scrolls because people are too busy chasing the *** on our side who took the scroll.
I just finished reporting all of these guys, so hopefully Zenimax will have some response to it. It should not be possible for people to get around everything the Developers put in the game to protect the scrolls. It's a clear exploit, and it should be dealt with as such. People should be banned for this.
I like LOVE to read.Mordenkaiser wrote: »I agree, this is not a strat, its an exploit. +1Mends_from_Shadows wrote: »I posted in the other Auriel's Bow thread about this. But it's been pretty rampant. It's happening right now as Teepo Fatestealer, Azera, Stoned, Warz, and some other garbage Ebonheart players are handing the scrolls over to DJCoin of Aldmeri.
This as bad as the Vampire situation in was in Cyro. It completely ruins the fun of the game when you lose a scroll and can't do anything about it. Not to mention we're about to lose the other scrolls because people are too busy chasing the *** on our side who took the scroll.
I just finished reporting all of these guys, so hopefully Zenimax will have some response to it. It should not be possible for people to get around everything the Developers put in the game to protect the scrolls. It's a clear exploit, and it should be dealt with as such. People should be banned for this.
WELCOME TO WAR!!! All is NOT fair in love and WAR, milk drinkers!!! You find a spy you deal with him yourself, don't go crying to the Dev's, deal with them yourselves
One thing I have learned by reading about some of the greatest "Generals of wars, past" is, knowledge/intelligence gathering is one of a soldiers greatest weapon against his enemy.
Please allow me to quote probably THE GREATEST military general, strategist and philosopher in the history of mankind:
"All warfare is based on deception.
WELCOME TO WAR!!! (I didn't come here to play hop-scotch). All is NOT fair in love and WAR, milk drinkers!!! You find a spy you deal with him yourself, don't go crying to the Dev's, deal with them your selves:
"The enemy's spies who have come to spy on us must be sought out, tempted with bribes, led away and comfortably housed. Thus they will become converted spies and available for our service. It is through the information brought by the converted spy that we are able to acquire and employ local and inward spies. It is owing to his information, again, that we can cause the doomed spy to carry false tidings to the enemy. Lastly, it is by his information that the surviving spy can be used on appointed occasions."
(again) -Sun Tzu
LONG LIVE THE EBONHEART PACT!!!
Not yet.Can we kill them? Can we lock them up to prevent them from gathering further intelligence?
Patience, A justice system is in the works from what I hear..is currently no ramifications to performing these acts
A possible solution is give The Emperor the power to place (temporary) bounties on their heads (they are unable to gather up a future scroll, they also possibly get locked out of zone chat once they're found to be a spy), and/or the bounty can be removed when the campaign resets.If they're allowed to spy on us, we should be allowed to kill them
So what would keep an Emperor from putting a bounty on the heads of a group, then rescind it when they respawn inside their 'new' alliance's keep?A possible solution is give the Emperor the power to place bounties on their heads. The bounty can be removed when the campaign resets.
...then rescind it when they respawn inside their 'new' alliance's keep? You could bypass the gates if you say 'these people are spies for the <whoever>', then once they're inside, bring them all back into the alliance.
... my head just short-circuited. That's about one of the ill-conceived ideas.The bounty doesn't give them any immunity of any kind for any of the three factions, they're still a killable target on the battlefield.
Put AP restrictions on the spy so AP "farming" is not possible. They're only worth AP the first time they are killed after they've been marked; and the spy killing one of their own faction they are originally aligned to gives no AP whatsoever, or even worse takes away subtracts AP.Why would anyone be a spy if EVERY faction could kill them for AP?
WELCOME TO WAR!!! (I didn't come here to play hop-scotch). All is NOT fair in love and WAR, milk drinkers!!! You find a spy you deal with him yourself, don't go crying to @ZOS , deal with them your selves:
LONG LIVE THE EBONHEART PACT!!!
Great idea! Who needs traditional PvP. Lets play click on an object and carry it somewhere uncontested. Thats why I pvp, not to find challenge or test my abilities, but to click on something and carry it somewhere.
Maybe as a counter strategy we can roll toons on the other faction to kill the spies in our own faction. So if I play AD and there is a spy on AD, then everyone on AD can roll EP so that they can kill the one spy on AD. Lets make this easy for everyone.
If you are AD then roll EP
If you are EP then roll DC
If you are DC then roll AD
This is going to be so awesome, thanks so much letting us know that it's not an exploit but a brilliant opportunity for strategy!
Or at least one campaign. You can have five PvP toons, they just can't enter the same campaign as Home or Guest.Dragonjunior wrote: »only allow ONE character per account to enter Cyrodiil.