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Tanks. Damage issues and Synergys

alexj4596b14_ESO
alexj4596b14_ESO
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Ok guys so im a tank, im vet 2 just hit it last night i will post my build as well so people can see it. Im A Scorc, and as someone who has failed every vet dungeons so far, YAY ME!!! :( P.S. not bitching :) damage is defiantly a problem in vet dungeons, as a tank i might hit 250 dps spiked as a whole. now i like that there hard as a whole however i do feel as though im the one inhibiting the group as a whole due too my lack of damage!

SO HERE IS MY SUGGESTION and i want too hear opinions.
ok so i'm a sword and bored tank, 4 piece heavy amour 3 piece light.

So what if we just make so that people who have sword and bored + heavy amour on get a bounce too synergy's and too chance too have up to 2 group members be able too apply a synergy too a single target, IMO that would fix the damage issue and also not over power sword and board players!


Also i wanted too point in every group i have went with NONE of them have used the synergys atall the Undaunted Synergy for the synergy morph dose 586 damage per time its done, now that synergy can be poped by more then one group member at a time if timed correctly but no one dose it ever. just saying
Edited by alexj4596b14_ESO on 4 May 2014 04:35
  • Audigy
    Audigy
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    I think a tank should not be a DPS like at wow, where you deal the most damage as a tank these days.

    Synergies that a tank should be able to trigger are about defense and protection not dealing damage.

    You also don't fail a dungeon because of your DPS, but because of group members that most likely take way too much damage so that the healer runs out of resources.
  • alexj4596b14_ESO
    alexj4596b14_ESO
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    Audigy wrote: »
    I think a tank should not be a DPS like at wow, where you deal the most damage as a tank these days.

    Synergies that a tank should be able to trigger are about defense and protection not dealing damage.

    You also don't fail a dungeon because of your DPS, but because of group members that most likely take way too much damage so that the healer runs out of resources.

    the best example i can give you is, spendal clutch 2nd boss have too kill it like a min or so, could barely get him past 45% health and got killed the boulders.

    And not for the tank im talking about for my group members too use, so say i put inner fire on a boss like spendal clutch 2nd boss, i cant push X too use that synergy but my group mate could, so if i had a passive that increased the damage of my INNER FIRER synergy and increased the amount of people that could use X per synergy for that passive, that would increase my damage, and my agro and not overpower any class cuz i cant directly use it!
    Edited by alexj4596b14_ESO on 4 May 2014 04:59
  • Alpha_Protocol
    Alpha_Protocol
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    This might possibly be the best troll ever.
  • alexj4596b14_ESO
    alexj4596b14_ESO
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    This might possibly be the best troll ever.

    im sorry im not into the whole troll thing but umm who is supposed too be getting trolled?
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