neocomab16_ESO wrote: »stealth is utterly broken. When it comes to classes there are some weird things going on.
Sorc have the most OP escape in the game, called blink.
DKs have the most ridiculous self healing in the game. Get from 30% to 100 in a blink of an eye.
Templars have great burst AND get some awesome healings.
NB has ...well, in combat stealth which doesnt work properly. If cloak would let you resneak again no matter you are in combat or not ..that would be something. But no. You spend 350 magicka for 2.5 secs stealth which breaks when you switch bars, which breaks for no reason, which breaks when you sprint plus doesnt apply properly to surprising attacks. It is broken.
...DoT damage breaks our cloak. I find this to be incredibly annoying as it should not break stealth - it is not directly from us. It is from our effects of our weapon, or our Strife.
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And it should.DoT damage breaks our cloak.
Speaking of Shadow Cloaks, is it intentional that they didn't apply the stealth opener damage bonus?
Not only that, it doesn't trigger from other out-of-stealth skills, such as Camouflaged Hunter. (Hits for x amount of magic damage when hitting from stealth) Which should also proc with Shadow Cloak.
I'm starting to feel that the Devs didn't bother with Shadow Cloak's synergy other than Veiled Strike
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Also Dark Cloak does remove dots. It only removes damage over time effects on your person though. So if you are on fire, poisoned etc it will remove those making it so the damage doesn't break your cloak. What you are confusing with it not breaking dots is that it does not break dots you have casted on other enemies. This includes burning, Cripple, Agony etc. If you cast one of those then cloak the very next time the tick on an enemy your cloak will break because the game attributes that damage to you and doing damage from invis breaks it.
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Murmeltier wrote: »Pls, think about this before you say it is broken. Maybe the Skill doesnt work perfect he should never allow you to disengange and leave a Fight into Stealth->Sneak.
Scenario: Nightblade attacks another Player in a Group and kills him fast, nice Work. Then he activates Stealth and runs away to go into the Sneak. The Rest off the Group doesnt have a Chance to get him and avenge the Death off the Groupmember. The most other Classes except (Sorcerer?) cant do that and will die.
The Stealth doesnt work here like in other Games. I think it is more the Wish off some Players who wants to kill other PPL in PvP and can get away without revenge. Then they dont need to jump off a Cliff (Ingame)) if they are hunted down, because they go insane if an other Player wins.
Every Skill in Game is in Work, the Game is new but i never hope Zenimax hear to the PPL who only wants an Easymode vs other Players because they know how this works from other Games.
Does Stealth Needs some Work, yes it does, like other Skills too.
MFG Murmeltier.
Ah cool I like counters(thats how you know your game cares about balance) its just why is stealth so heavily countered yet other things in this game have like no counter. Magelight should have been enough counters to stealth alone, if even one person uses this move all nightblades can go *** themselves. Something tells me one of the devs hates getting back stabbed! I feel like if a whole class can be hard countered by 1 skill/potion then vamps should get hard countered in the same way by fighters guild skills, but thats not the case now is it? They are just a skill line too and us nightblades are a whole entire class. Its pretty much non sense to play a steal..... a nightblade in pvp, because really what can we do thats different then any other class if we cant cloak?I've mentioned this in other threads but felt I'd toss it in on this one too.
Corn Flower + Wormwood + any level water you happen to have = 20m detection radius
Even if your doing everything right and not DoTing enemies, removing DoTs from yourself, staying out of AoE's, etc. anyone with these potions will just turn your Invisibility off and it will stay off as long as your in 20m of them for the base 10 second potion duration. Cast it again? Litterally just a waste of magicka. This is likely what you were running into
@xxslam48xxb14_ESO when trying to go invisible to disengage.
Stealth has entirely too many counter mechanics, and invisibility is just a crappier version as is doesn't even trigger stealth attack bonuses. Bottom line: don't use it in PvP, you will try to rely on it and it will get you killed.
pecheckler wrote: »Started a nightblade last week. Im finding shadow cloak and both morphs still completely broken. AFTER A YEAR IT'S NOT FIXED?!
I'm sure @Cody can explain if he hasn't already.
Nightblades.
U NO GET CLOAK! NO CLOAK! NO NO NO NO!
It'd be absolutely worthless in 1.6 anyway, revealing flare prevents you from entering stealth for 5s, and you die in those 5s.