Um. I play a NB, and I definitely do not regen half my health with one tick of the siphoning dot. Nowhere even near that. Do you have like three hp?
Here's a boss where you can use an ability and it actually does something and you want it changed??
Our definition of fun must be different because I'm weary, weary, weary of plinking away with white damage for 20 minutes while playing chess with the mob. THAT is boring.
So you're saying a bug that is easily exploited that ruins the fun for some of us by making the END OF MAIN STORYLINE fight completely faceroll is completely okay and shouldn't be changed?
Yeah, okay.
So you're saying a bug that is easily exploited that ruins the fun for some of us by making the END OF MAIN STORYLINE fight completely faceroll is completely okay and shouldn't be changed?
Yeah, okay.
It's not a bug. Your stats and abilities are adjusted for this fight, therefore the ability is working as designed. You can always NOT USE THE ABILITY if it ruins your fun.
I suggest yout read a bit more on the elder scrolls story, the player is changeling a god, the story is more important here than the difficulty levels.So you're saying a bug that is easily exploited that ruins the fun for some of us by making the END OF MAIN STORYLINE fight completely faceroll is completely okay and shouldn't be changed?
Yeah, okay.
It's not a bug. Your stats and abilities are adjusted for this fight, therefore the ability is working as designed. You can always NOT USE THE ABILITY if it ruins your fun.
It is a bug... I'm pretty sure that the developers did not intend for healing to be so easy. Otherwise, I'll be pretty disappointed. I can't believe you're actually sticking up for an exploit...
I suggest yout read a bit more on the elder scrolls story, the player is changeling a god, the story is more important here than the difficulty levels.So you're saying a bug that is easily exploited that ruins the fun for some of us by making the END OF MAIN STORYLINE fight completely faceroll is completely okay and shouldn't be changed?
Yeah, okay.
It's not a bug. Your stats and abilities are adjusted for this fight, therefore the ability is working as designed. You can always NOT USE THE ABILITY if it ruins your fun.
It is a bug... I'm pretty sure that the developers did not intend for healing to be so easy. Otherwise, I'll be pretty disappointed. I can't believe you're actually sticking up for an exploit...
As long as it doesn't "ruin the fun" for most player, there is nothing wrong.
It is a bug... I'm pretty sure that the developers did not intend for healing to be so easy. Otherwise, I'll be pretty disappointed. I can't believe you're actually sticking up for an exploit...
scratchnsniff wrote: »I would like to point out that not everyone is a mmo god/goddess. Most fight take me 5 to 10 deaths to figure out..but I do it. I don't use a healing staff, but apparently I need to because I have gotten my rear handed to me.
I am glad you found the fight so easy. You must be an mmo super play. But I would bet you are in the minority.
And I don't drink milk
Just something to think about
...it's an end of storyline boss...
._.
...it's an end of storyline boss...
._.
That's exactly my point, TES games are more focused on building a virtual fantasy world, in which Akatosh is the primary god, if a player is channeling him, he cannot be a weak monkey. It would make no sense to fans.
This game provides enough changeling fights, no need to work up for a "final" boss fight, especially we all know its a MMO with NO end in sight.
That's the thing though, you would assume that Molag'Bal would be difficult to beat because he's a daedric prince if we were to put lore into your mouth, hmm?
And if that's the case, why is it much harder for people who are normal and don't have any sort of siphoning ability? Or is everything supposed to be down to Nightblade's standards?
I think you're missing my point here. This is an exploit because it makes the fight easy. For everyone else it's harder. You're defending an exploit. It's supposed to be harder yet you want it to remain one of the easiest fights for NBs. Mannimarco was tons harder than this, I do not suspect Zeni wanted this to be as easy as it is compared to Mannimarco.
EDIT: If we're talking about us being weak monkeys, I suppose defeating Mannimarco makes our characters a weak monkey? Surely Molag would be harder even with the power of Akatosh? Otherwise to the logical people this fight makes no sense? This game doesn't just concentrate on lore as much as I love the lore; It has to make logical sense in levels of difficulty.